My updated views on Sackboy vs Maxwell

Sackboy vs Maxwell

Introduction

Hello ladies, gents and non-binaries, it’s been a while since I used my old website. Two years ago, I made a prediction blog about LittleBigPlanet’s iconic knitted knight, Sackboy, against Scribblenauts’ rooster hat notebook wielder, Maxwell. I concluded Sackboy would win this matchup thanks to his immeasurable speed, extensive experience, nigh-killable immortality and time manipulation that can give him enough opportunities to win.

The reception was mostly positive and even a lot of people changed their viewpoint of this matchup to a close fight but still believed Maxwell would win, inconclusive with the result or even changed their viewpoint and believing Sackboy would win after the blog was released.

After two years, a lot of my opinions have changed from this matchup, ranging from things I disagree with the blog and stuff I missed for both. (Hey, opinions change after all) So, without further ado, I shall show you if I still agree with my old verdict or not.

Oh, yeah this blog will just be me yappin’ about stats, abilities and other stuff they have. No prediction blog, saving that for later.

I’m Fast as Frick, Boy!

Starting with speed, in my prediction blog, I had Sackboy Immeasurable via controlling his kart when using the Fast Forward Weaponator and perceiving others using it. At the same time, Maxwell was Massively Faster Than Light by keeping up with Larfleeze, who travelled from the Vega System to Oa, where the former is basically where the star Vega is and the latter is stated to be at the centre of the universe according to the game itself.

Upon a further and proper look at both series, I have discovered more Immeasurable and Infinite speed feats for Sackboy and actually some for Maxwell. Sackboy can spread a sensor’s radius from zero to infinite in an instant,  can run around Craftworld and can perfectly travel out of Craftworld and across the Imagisphere with his Pod. You’ll understand why the Craftworld speed feats are that impressive later down the line, LBP’s cosmology is wacky.

Meanwhile, Maxwell can write as fast as the Flash’s running, can use a Flash costume and even tap into the Speed Force. This is impressive because the Flashes can run so fast that they can time travel and even escape death.

Consistently, Sackboy has more Immeasurable feats, but both Sackboy and Maxwell are Immeasurable, so they’re about even in that category. Although, technically you can argue Sackboy is normally Immeasurable in travel speed from running around Craftworld while Maxwell needs to rely on speed amp Adjectives and Flash Costumes to travel as fast as him.

Maxwell’s DC Crisis

After looking through more in-depth and actually buying Unmasked, there are a lot of things to point out for both Sackboy and Maxwell. Although a bit of a smidge upgrade for Maxwell in his base by just adding a plus to his level, he should be Universal+ via harming Imperiex, the Batcomputer stated that Imperiex has the power of a big bang, backed with his motives to destroy the universe, so he can create a new one, which is backed up with Maxwell surviving the Anti-Monitor’s death explosion mentioned from my prediction blog. Neat stuff to have a feat within a computer belonging to Batman and the universal feat backing up.

Multiversal+ still only applies to Hope & Determination Maxwell from the Anti-Monitor absorbing the energies of the multiverse that his towers erased, which we do know has infinite universes. However, he would be downscaling from the Anti-Monitor in this state as he was with his three siblings and was still losing the fight until he brought the Monitor into existence. However, one can argue that Superboy-Prime being stated to be a threat to creation could be a reliable multiversal+ feat. However, the wording of ‘enemy’ instead of ‘threat’ makes me not believe it’s saying he’s a threat to the multiverse but rather an enemy to the people in the multiverse, so I wouldn’t use it as a “Holy shit! A multiversal feat!” viewpoint.

Of course, I still don’t buy Maxwell scaling to the Canon DC counterparts. There are so many holes to point out like how many DC characters act very zany in their N52 appearences, N52!Wonder Woman says she was sculpted and the father of Zeus in her origin story (when in the actual New 52 of DC Comics, only the latter was true) and a statement from the writer of Imagination of Crisis stating the Scribblenauts’ DC continuity and the mainline continuity are separate, even bringing up how characters act as I mentioned. (Question 7)

Just because it references alternative versions of characters and Earths doesn’t mean they’re the same as the real deal, unless you consider the Flashpoint Paradox movie happened in DC Comics and the Spider-Verse soon-to-be trilogy’s (as of writing this) Earths to be the same as the ones in Marvel Comics.

“But Josh Elder said the Scribblenauts’ DC timeline is a split timeline of the canon DC timeline because he said he based it on New 52! Also, he wanted an N52 comic with Maxwell in it!”

There is no indication he explicitly said that the timeline split. Especially when you account for Josh saying he was aiming for a broad demographic and compared it to the Injustice game and its comic series. He is obviously expressing that the comic was aimed at children, which most DC Comics are not aimed at. (This page of a comic I have owned since I was 10 years old sums up my point, graphic warning) Also, he said he was trying to make it feel like a legitimate crossover event” and not be a part of the canon continuity. This is without talking about the Batman Who Keks and the Dark Multiverse being mentioned in the Mega Pack, which contradicts the timeline split argument.

Before we move on, I want to bring up one final argument for Maxwell that a few people used: Maxwell reading a DC Comic is the same as viewing the DC multiverse as fiction. Maxwell’s universe is labelled as Earth-i much like how universes in DC are labelled as Prime Earth, Earth-One, Earth-Two, etc. It doesn’t help the argument that the Phantom Stranger, Anti-Monitor and even Darkseid entered Earth-i like normal.

Sackboy: A Little Guy in a Big “Planet”

Unfortunately, it doesn’t get better for Maxwell as getting a buff comes at a cost to Maxwell in his Hope and Determination no longer being comparable to Sackboy after discovering some interesting things about LittleBigPlanet’s wacky cosmology.

Levels are just straight-up universes with their own time-space continuum and are infinite in size, (Also gives Sackboy an impressive range) going beyond the borders from the start and end of the level. There are an infinite amount of levels in a single Craftworld. (referred to as possibilities as levels were Wonderplanes before SABA made it a part of the world map, which are called possibilities. However, that’s not always the case when different actions like creating can cause possibilities inside these levels) Mind you, Craftworlds or the planets and moons you see aren’t actually planets, they are their own plane of existence. This is without talking about the Imagisphere containing countless to infinite Craftworlds within its infinite space.

I was going to bring in potential points about… dimensional tiering for LittleBigPlanet. Yes, I know, gross. But with how I find it all confusing and just the fact it makes my brain become jelly, it’s best to leave it out unless people are curious. Best for the professionals to look at it if you don’t trust yourself with this tiering. Without it, Sackboy is stacked with countless to infinite numbers of infinite universes. All in all with this section:

Sackboy vs Maxwell meme

Imaginative Intelligence

And we go into everything else besides the stats. Of course, starting with this category because you know, imagination. Maxwell is a pretty smart lad for someone who is still a kid, able to outsmart actual geniuses like Brainiac and Lex Luthor. Very impressive considering Brainiac is a literal super-intelligent computer. Unfortunately, there aren’t many intelligence feats from Maxwell, though it does make him incredibly smart with what we have seen.

But, when we compare that to Sackboy… oh lort. He is described as a Master Creator and a Genius at play. Compare him to Newton, a dropout of Popit Academy, who invented a Dimensional Doorway to bring Sackboy back to Craftworld. The academy must be rigorous for some reason, but Sackboy passed both terms of the same academy Newton didn’t.

And then we go into other creators like Liquid Ocelot, (yes, the Metal Gear character) who created a level machine that creates identical levels 24 hours a day, you know, universes I mentioned above and an infected N.A.O.M.I., an omnipresent (in her world) supercomputer within an entire Craftworld-sized interstellar civilisation separated from Craftworld known as the Interstellar Junction and inventor of time travel toilets and virtual reality suites. Sackboy has even beaten her despite N.A.O.M.I. being dedicated to killing him to the point of activating her Anti-Sackboy Measures.

And then you go into Sackboy or just sackpeople in general: Sackpeople can create reality-warping machines. A group of sackpeople kidnapped by Vex were forced to create the Topsy Turver, the machine responsible for turning not just Craftworld, but the Imagisphere itself into a nightmarish realm where Vex would be the world itself so long the machine remains intact. And they used logics to create machines that change the daytime to nighttime and the world’s colour, so… yeah, paints a clear picture of both their intellect.

And before you bring up the “Omniscient” Adjective, no, it does not make Maxwell truly omniscient. In gameplay, Omniscient works by doubling the user’s sight range and removing blindness. An example is by adding the Adjective on Medusa, she can turn people into stone further away from her than before, but it can’t work if the person is too far away from her. And even if the Adjective truly did mean its actual definition, the Adjective alone would have solved all of Maxwell’s quests from the games and easily saved the DC world against Brainiac and the Anti-Monitor before they could temporarily achieve their goals.

If you’re all wondering about whatever happened to the “smartest being in the Imagisphere” mumbo jumbo I mentioned in the prediction blog. Turns out I am flat-out wrong about that: Higginbotham is and I do want to apologise for the misinformation I gave you, my bad.

Punching you right in the NautSack

Maxwell has gone around his Earth due to his motivations to make people happy and help them with their problems so he can collect Starites and even save the DC Multiverse twice from Brainiac and the Anti-Monitor. Maxwell has detected Ra Al Ghul’s henchmen’s disguise in Wayne Manor, teamed up with Batman to infiltrate the Anti-Monitor’s Citadel to input Brainiac’s virus so they can disable the security, and has escaped prison. (what the hell did bro do) Finally, Brainiac describes Maxwell as an anomaly and a limitless wellspring of creativity that can be neither quantified nor contained.

Maxwell in Unmasked can fight hand-to-hand against experts and masters of martial arts while also knowing two techniques like the Gnarly Nerve Blow to strike the enemy’s nerve to knock out opponents and the Atomic Wedgie of Ultimate Destiny… which just knocks an enemy unconscious with a wedgie.

Well, that is nice. Yet again, Sackboy outmatches him. Remember everything in LittleBigPlanet and the community is a part of that too. But, let’s slow down a bit, let’s show Sackboy’s many, many training sessions and skills he underwent.

And this is without mentioning the community levels, the fact Sackpeople can adapt to continue their adventure, how they can train themselves in Versus Levels and how each training makes him stronger, which would give Sackboy an even bigger stat advantage by upscaling from the Imagisphere feats and any of the Immeasurable feats. Yeah, very safe to say that Maxwell is beaten in this category. Maxwell can fight with his hands and is easily adaptable with any weapon he grabs, but Sackboy would dominate him in hand-to-hand combat without utilising their abilities. And with countless adventures Sackboy has experienced in the community, Sackboy isn’t going to be surprised once he knows who he’s dealing with.

To give Maxwell credit, he has fought combatants way older, more skilled than himself and Sackboy, even ones as old as the universe’s beginning. So, this leaves us with the very thing we came for.

Unlimited Creativity

We’re finally here: their powers and weapons… holy shit there is a lot.

Okay, let’s be real. Instead of blabbering about their abilities with no care in the world, they will be categorised going down how they function and if they resist them. However, before going in, I would like to say that Maxwell can’t stop time when writing, that is a game mechanic. So is dragging his creations to a bin and so is clicking a character to know what they want. What isn’t a gameplay mechanic is Sackboy’s ability to create as it is explained by the Narrator the reason he can create is his Popit is charged with an astounding amount of creative power. With all that explained, let’s move on.

Dimensional & Time Travel and BFR

Sackboy’s methods of travelling through dimensions are both simple and weird. Because of how the world of the Imagisphere functions, Sackboy’s Pod can take him to a level (a universe) and even different Craftworlds (A plane containing infinite universes) like his. He can use other methods like level links, which lead to other levels. Even Sackboy’s checkpoints function the same as shown in Run Sackboy Run and then there are wormholes that Sackboy can create or summon via the Digital First Mate. Some wormholes can send people into the Non-Imagisphere, basically the same size as the Imagisphere but made of anti-imagination and puts anyone in stasis once they have entered. And finally, my favourite, travelling through TVs, computers, arcades and portable consoles. Remember, everything do be canon in LBP. Sackboy’s Pod can even transport him through a different point in time and a sackperson has made a time machine in the History DLC trailer.

On Maxwell’s end, his sister’s globe can take him anywhere within a multiverse so long he has the right amount of Starites and can use it to send people away without him travelling. He can also summon DC Heroes and Villains who can dimensional and time travel but that’s for later. Maxwell can summon a portal or Boom Tubes from his notebook to travel as well, though his portal summoning is used to summon creatures. As well as a time machine to travel through eras of time and even meet his past self. He can wear the aforementioned Flash suit, allowing Maxwell to time travel by running and finally, Maxwell can summon the Phantom Zone Projector, sending anyone into the Phantom Zone. Depending on how long the person stays, they start to forget who they are until they are nothing but a Phantom. This effect can be reversed if they recreate a memory they start to lose or look at photos.

It’s safe to say that time travel is ineffective against them due to having a form of acausality as Maxwell has interacted with his past self and Sackboy is comparable to Creator Curators, who were aware of Sackboy’s time rewind, aware of Sackboy replaying their fight and predated linear time to create the first idea in the Imagisphere. If Maxwell ever used Lily’s Globe to send Sackboy to a faraway universe, Sackboy would simply come back with his checkpoints or level links and Maxwell can do the same by using his sister’s globe if Sackboy drags Maxwell to any world… except for the Non-Imagisphere and the Phantom Zone. 

As soon as Maxwell enters a wormhole that leads him to the Non-Imagisphere, the animation of his body would all be frozen still and it’s game over for him. If Sackboy gets shot by the Phantom Zone Projector, he will need to act fast to get out, otherwise, he will turn into a Phantom. But, as mentioned previously, Sackboy will always think about leaving the place as soon as he’s hit and even if he stays here for who knows how long, he can recreate a scene from his previous adventures or use any of the photo stickers to remind himself of the fun times and once he has enough time or Sackboy can just pop himself with the retry function in his Popit.

Never thought I would see stickers be useful in a fight scenario, but here we are. This category goes to Sackboy by a hair.

Reality Warping

Oooo, wacky, wacky stuff incoming. Yeah, it’s no secret that Sackboy’s Popit and Maxwell’s Notebook can manipulate the laws of their world.

Sackboy has um… quite the list when it comes to his reality manipulation. He has been shown to summon water from the ground out of nowhere, change the laws of gravity and physics, change the sounds, change the lighting of a level, change the level from sunny to night and even its appearance to whatever he desires. He can make terrains out of the ground and alter the materials of the landscape. And then outside his Popit, Sackboy has the ability of chronokinesis. But, Sackboy isn’t just manipulating time at a basic level, bro is manipulating the temporal continuum itself either by stopping it, rewinding back or even fast forwarding it to speed his creation up which…

jc

But, wait, there’s more! Sackboy can manipulate the gameplay mechanics of a level and the perception of the game’s camera. Yes, I am not joking, Sackboy can do that. 

With Maxwell’s notebook, the Object Editor allows him to create any subjective being into the world, his Doppelganger can summon the moon and sun simultaneously and he can change the colour of the sun. And we can’t forget when writing down “Everything” in his notebook, he brings back all the “DC” multiverse and all its people including the dead. He just needs a universal worth of Starites to do it.

…Yeah, Sackboy’s reality-warping powers are a bit overpowered. Sure, the multiversal reboot is impressive and has great range, but Maxwell can do so with a universal amount of energy. Anything Maxwell can reality warp, Sackboy can also do and more.

And although the Imagisphere can be affected by Maxwell’s writing “Everything,”  it will only take a small portion out at most, a Craftworld at least. It doesn’t help that Sackboy can survive the reboot blast as Sackboy is completely fine from the Topsy Turver’s reality-warping the Imagisphere, which is way bigger than the multiversal recreation from Maxwell’s notebook.

On a related note about the Topsy Turver, Vex needed Sackboy’s Dreamer Orbs to fool him and take them to power the Topsy Turver. Before facing N.A.O.M.I. and meeting Vex in the Interstellar Junction, Sackboy would have at least 130 Orbs and there are a total of 329 Orbs in Sackboy: A Big Adventure. Sackboy’s ability to create relies on a great amount of creative energy, more than likely to have more than 329 Orbs, which the Dreamer Orbs are made of… even Sackboy himself is also made of this energy, hmmm, how strange.

Basically, you can argue that Sackboy’s creative powers are superior to the Topsy Turver’s power to warp the Imagisphere, making it much superior to even Maxwell’s multiversal reboot. Regardless, Sackboy takes this.

Also, no, Maxwell did not resist Mxyzptlk’s time stop, Mxy just stopped everyone but Maxwell within his time manipulation. The whole point of that scene was to show that Mxy wants to leave challenges for Maxwell and show off that he’s superior to him. To say Maxwell is immune to time manipulation because of this is blatantly ignoring the point of that scene.

Mind and Emotion Manipulation

Simple stuff, Sackboy’s Popit Cursor can change the behaviour of a person and their emotion. Although this is used for Sackbots, mechanical versions of Sackpeople, the Popit Cursor can affect any enemy with a brain. Pretty self-explanatory. Maxwell can use any Behavioural Adjectives upon a person to change how they act, one of the most useful ones is making them loyal to Maxwell and… making people commit suicide, how lovely for a children’s game.

And that’s about it. They’re about equal even in this category, But there’s also their resistance and that’s where Sackboy takes it. Sackboy has a very strong defence against mind manipulation, let alone on the same scale as the Imagisphere thanks to Vex’s Topsy Turver spreading the Uproar to corrupt it, the same source that Vex can bend any creature to his will and drive anyone into madness. If Sackboy didn’t have any defences against it, he would’ve been Vex’s puppet.

Maxwell has his own defence as well stemming from a tin hat that blocked away Gorilla Grodd’s mind manipulation. Still, the mind manipulation seems like it only affects one person and even if it’s as good as Sackboy’s resistance, Sackboy can just snatch the hat away and use his mind manipulation on Maxwell, turning him into a potato.

Existence Erasure

Sackboy’s Popit Cursor can delete anything while Maxwell can apply anything with the Gone Adjective. Simple stuff. When it comes to erasing one or the other, erasing Sackboy would still not be enough to take him down as anything that’s deleted is still recycled to the Imagisphere. 

It’s debatable if Maxwell has any resistance towards existence erasure, some of his creations can survive getting hit by the Anti-Monitor’s beams and Maxwell in his Hope & Determination form can survive the same beam afterwards, these beams are so potent, they can erase the Phantom Stranger. However, it is unknown if Maxwell added resistance to his creation and in Unmasked, Maxwell himself can resist the Anti-Monitor’s beams in gameplay anyway.

Oh, hey. A tie, neat!

Size Manipulation

Again, from Sackboy’s Popit Cursor, he can change the size of anything, both objects and characters and even has the Destroyer that allows him to shrink his opponents so small that they disappear and die. In commercials, Sackboy is shown himself as a giant, even as big as Craftworld itself… freaky. And like before as well, Maxwell has a variety of Size Adjectives, The biggest he got was barely as big as a small building, while at his smallest can get himself at subatomic sizes.

This category is… weird to say at the very least. Sackboy can enlarge himself as big as a multiversal plane, but Maxwell can shrink on a subatomic level. But, Sackboy doesn’t use his size-shifting in his adventures at all and Maxwell can potentially use his Adjectives to shrink him to get a size advantage. On the other hand, Sackboy can do the same, but the Destroyer’s shrinking effect can actually kill Maxwell and Maxwell’s enlarging Adjectives are unimpressive. Hmm…

All in all, Maxwell wins when it comes to being little, (unless we’re going offensive) while Sackboy wins when it comes to being big with their size abilities. But, considering Sackboy never shows his enlargement outside commercials and sometimes community levels, I’m just gonna give Maxwell the category.

Transmutation and Petrification

Sackboy has a variety of transmutations: He can turn anything into confetti and with the Prize Bubble Roundup, he can turn all his enemies into bubbles which gives him a variety of weapons to collect as well. Let’s not forget that Medusa’s Head, Sackboy had that in PSASBR. Maxwell has his other forms of transmutation such as the Necronomicon turning people into skeletons, a wand turning people into frogs and a spell book turning people into bunnies. Doppelganger’s notebook, which is objectively inferior to Maxwell’s, can transform a person into a beast, like a gorgon, a minotaur and an octopus. And of course, the gorgon’s head, Spider-Man pointing meme.

Not only do both have the same head as a weapon, but both have methods to turn one into an object, while also both being resistant to the two abilities, ironically from Sackboy (And other PlayStation fighters) can break out of it and Maxwell is just ineffective by the Gorgon’s Head, though his clones have been turned into stone. Sackboy is also resistant to Vex’s Uproar, which Vex has used to turn sackpeople into monsters and Maxwell has resisted spells from the aforementioned magical weapons from witches and magicians.

Yet, another tie. Moving on.

Duplication

Popit Cursor can duplicate objects and anyone, yada yada yada. Sackboy can also duplicate himself by going into a meat grinder and merging himself back together, weird stuff but it’s unique. And as usual, the Cloned Adjective can duplicate a clone of Maxwell as well as the clone machine, but that isn’t as effective as the Adjective. There’s also the Mitotic Adjective, cloning the character and then splitting the clone at the cost of their size.

Ironically, their duplication functions slightly similarly, even Sackboy splitting into smaller versions of himself resembles the Mitotic Adjective. I got nothing, a tie.

Life and Death Manipulation

Sackboy has given life to inanimate objects with the brain and can inflict enemies with the Kill Tweaker by instant killing them through different effects, even every person at once. Meanwhile, Maxwell can use any Behavioural Adjective to bring inanimate objects to life to the point of even giving them limbs and the infamous Death Adjective, don’t need to say much.

It is safe to say Maxwell’s death hax is better, but it is obviously getting countered by Sackboy’s immortality. Maxwell can resist Sackboy’s death hax as well since he got hit by Silver Banshee’s hypersonic cries. (you’ll know very soon) Leaving us with another draw.

Okay, now let’s go into everything besides two categories.

Everything else lmao

Before we go into the last two important factors, I want to dedicate this factor to show the non-important abilities or abilities one has that the other doesn’t. Starting with a collection of DC characters Maxwell can summon with varied haxs and abilities according to the Batcomputer with links.

And this is without mentioning the abstract beings or beings made of energy, who are non-corporeal, which Maxwell can harm. Another misconception I made was Maxwell needs to use the “Interactive” Adjective to harm incorporeal beings when even before going to the DCverse, he can still harm ghosts or phantoms without help.

Maxwell also gains a lot of weapons from the Scribblenauts version of DC such as the Joker Venom, Crimson Avengers Gun, Mystical Lantern, Sandal of Hermes and lots of Kryptonite. Also, Maxwell is completely fine without a head or body, though he can still be killed by normal means.

With all that let’s blitz through every category not as important as the ones above and below:

  • Sackboy’s Digital First Mate and Maxwell’s X-Ray Goggles can see through invisibility, negating any invisible beings or attacks from one or the other.
  • Both have multiple forcefields, but they can always be negated by simply removing them with their erasure. Dreamer Orbs would’ve been an option as they dispelled Vex’s barriers, but that worked because the barriers were made from the Uproar.
  • Can make themselves invulnerable to specific attacks like Sackboy’s Gameplay Tweaker (Invulnerable to Fire, Electricity, Plasma, Poison, Explosions, Sharp Weapons and Physical Damage) and Maxwell’s Adjectives (Like Fireproof, Shockproof, Immune [Although through specific diseases like ebola, plague and bacteria] and Immortal or Inseverable [Invulnerable to any attacks besides the Gone Adjective and Black Holes] Adjectives) making them nearly even with Maxwell being slightly ahead.
  • While Maxwell can amplify his stats with some Speed and Hard Adjectives, and DC Suits, Sackboy can do the same with the Gameplay Tweaker, many PSASBR items and his Popit Cursor can decrease Maxwell’s speed.
  • Maxwell has no counters to Sackboy’s chronokinesis and wouldn’t know as Sackboy doesn’t need to use it with hand gestures or speak and can do it while in stasis. (see the Non-Imagisphere) Even if he can resist time manipulation, Sackboy’s manipulation over time has affected Creator Curators, as mentioned earlier, the Mystic predated time itself when he made the first idea. Not even characters that Maxwell can summon who control time can affect Sackboy. Also, Sackboy can slow down time as well.
  • Inaccurate Adjective won’t work on Sackboy as he has resisted probability manipulation from Killer Frost’s experiment and Vex’s Wheel of Uproar, the same can be said for the DC character who can do that.
  • Maxwell could summon Brainiac to make another Brainiac Virus to disarm Sackboy’s creations much like the Anti-Monitor’s security system. Still, Sackboy has dealt with viruses that corrupted N.A.O.M.I. with his Plasma Pumps, who can control a multiversal-sized civilization plane.
  • While Maxwell can give anyone and himself telekinesis, Sackboy has multiple options for telekinesis with the Popit Cursor, Brain Crane and the Touch. (With the Touch capable of being utilised for a quicker method of using the Popit Cursor)
  • Both can summon a variety of characters, Sackboy can summon his Bunkum allies, Sackbots from his Popit, his Sackfriends, the Justice League and even Marvel Heroes while Maxwell can summon various creatures, the Five Horsemen of Apocalypse, Mario characters, Zelda characters and DC characters. However, it doesn’t help Maxwell that most of Sackboy’s summons have the same physiology as Sackboy, like Bunkum’s heroes Justice League and Marvel Heroes, sharing Sackboy’s immortality, manipulation over time, and superior strength and durability.
    • Sackboy has some great counters against Maxwell’s summons like his Prize Bubble Roundup. While Maxwell is resistant to transmutation, his summons are not. You can guess how that would go. Ignoring PSASBR, Sackboy has tweakers that can transmutate everyone.
  • With Sackboy’s intangibility from Hover Mode, he can avoid many of Maxwell’s attacks, including the Crimson Avengers Gun as he is normally incorporeal much like his world.
  • Precognitive abilities from Rose Wilson and Dream Girl won’t work on Sackboy owing to the Creator Curator’s acausal nature.
  • The S.H.I.E.L.D. Interceptor Sackboy ridden can shoot a beam that absorbs the enemy’s health while healing Sackboy and the interceptor via the Rogue Beam.
  • Sackboy’s Pod can erase levels, I don’t need to explain why that’s impressive.
  • Missiles Jammer do be jamming all of Maxwell’s missiles.
  • Maxwell can create a sponge that reduces water levels against Sackboy… I just thought that was funny.
  • In one ad, Gundam Wing is featured and the actual level shows Sackboy piloting it… not much of a counter, I just wanted to bring it up so my friends who are Mecha fans can be happy. Sackboy’s Gundam Wing vs Maxwell’s Mech.

And with all that out of the way, let’s go into the last but important two categories.

Conceptual Manipulation

Getting closer to the end, Sackboy’s manipulation of concepts is straightforward. The Imagisphere is made of the energy from every Dreamer in the omniverse’s imagination, ideas, joy and dreams, from a piece of code that operates the creative function of a Dreamer’s mind. Sackboy, the moon and the two Craftworlds are made of a single Dreamer’s endless imagination, levels, ideas and dreams. (No, Sackboy does not embody everyone’s imagination in the omniverse.) It’s a common theme for an opening to all LittleBigPlanet instalments ignoring the mobile ones.

Even the villains are conceptual, the Negativitron is made from the negative aspect of the Alliance and Vex and the Uproar is made from fear, chaos, despair and nightmare. Besides these two, the rest of the characters are again, made of the same thing as Sackboy. Interestingly, an infected Creator Curator,  N.A.O.M.I., threatens to rewrite Sackboy’s “personality files” and alter his “programming” similar to how Sackboy can program his Sackbots. To put it simply, everything in the world of LittleBigPlanet is made of concepts, dreams, creative energy, etc.

On the other hand, Maxwell can use Adjectives, which he can apply to any concept on him, anyone and objects. That being said, it’s questionable if Adjectives are truly conceptual rather than being similar to something like status effects. Here are some flaws to name a few.

With all these listings, I have a hard time believing they are concepts and more just natural status effects, though they can affect conceptual beings so it could count in a way. And no, the Conceptual Adjective doesn’t make anyone a conceptual being, it just simply makes them interested in philosophers and anything historical. You can’t say every Adjective shares the same meaning as the actual word unless proven otherwise. 

Okay, but let’s just say the Adjectives are conceptual, that would be effective to anyone including Sackboy, right?

Haha… yeah, nah, that would make Sackboy just resist every Adjective, silly. Any attempt of manipulation like Vex and Negativitron sucking up the creativity out of Sackboy, the Uproar’s influence, etc. are all conceptual, no exceptions. And Sackboy has resisted all of these.

Finally, since he’s made of the creativity of a person, you could argue that he has resistance to the abilities he has. Negating most of Adjectives Maxwell has in his notebook, leaving Maxwell to rely on his summons and even worse, Sackboy actually affecting Maxwell with his abilities that Maxwell would normally resist since they are conceptual while Maxwell’s resistances are not… yeah, that’s going to be a huge oof from me. It’s fine if you don’t agree with this.

Immortality, Power Nullification and Weaknesses

At last! The finale: the category where we will find out who will snuff the other’s life forever as dark as it sounds.

It’s nowadays common people know Sackboy is immortal, where checkpoints bring him back from the dead and if all his lives are gone, he comes back from his Pod and even the destruction of his Pod wouldn’t be enough because the Imagisphere will always bring him back to life. 

Another thing I should’ve been brought up, Sackboy with his creative powers can come back without a checkpoint in an instant and Sackboy’s checkpoints contain multiple life forces for him and his allies, which makes sense considering you can see a blue ethereal-like of your sackperson float out of their body and then disappear, implying a life force dies with them. And when you account for the infinite checkpoint, Sackboy or anyone part of his summons can come back indefinitely unless said checkpoint is destroyed. It makes Sackboy nigh-impossible to be killed. Also, noteworthy, but Vex has the ability to take Sackboy’s lives from his checkpoint, it can’t take away Sackboy’s lives if it’s the infinite checkpoint. 

While normally mortal, Maxwell can bestow anyone and himself with the Immortal and Ressurective Adjective. Obviously, the Ressurective Adjective brings Maxwell back from his death besides being killed by a black hole. The Immortal Adjective makes Maxwell invincible, not even Death can kill him, only erasure can, which Maxwell can resist.

Now, damn. It’s about nearly even. Keyword: Nearly. There are some ways one of them can bypass their immortality. But, before I can explain, I want to address some claims from some people including the comment from the beginning of this doc. They said:

“Sackboy’s checkpoints will not work because the Death Adjective isn’t “killing” him, Maxwell is making his information change to ‘dead.’”

I find this a bit weird. Ignoring the funny defibrillator and Elixir of Life revival Maxwell uses on someone with the Dead Adjective, it doesn’t matter if Sackboy’s “information” is changed, it still counts as a death. He will always come back. The Gone Adjective won’t bypass the resurrection as well as mentioned before, the Imagisphere will recycle him back to life. Besides, information manipulation is just diet conceptual manipulation and I don’t need to explain that he has resisted these abilities.

The next point that I think is very flawed is his nullifying Adjectives like “Powerless” or “Unchanged.” They would not affect Sackboy as none of them work on the Four Horsemen of Apocalypse, who all embodied their respective concept (Pestilence, War, Famine and Death) much like Sackboy is the embodiment of a Dreamer’s imagination.  A difference is that the Horsemen die when Maxwell helps the people from their influence… or just kills them without bothering to help the people. This is without mentioning Sackboy has resisted power-nullifying abilities before, especially ones at a conceptual level from Vex and the Negativitron, so even without the flaws of the Powerless and Unchanged Adjective, it would not work because of Sackboy’s resistances.

Next, we go away from people’s arguments and look back at my arguments that could make Maxwell win. If you can tell from my views on Sackboy’s stats now, I no longer believe Maxwell can erase the Imagisphere by writing “Everything” now due to how massive it is when mentioning Craftworld’s size. And even ignoring the cosmologies’ size, when we’re going verse equalisation, something DEATH BATTLE! has used, the Imagisphere is made of everyone’s imagination including Maxwell himself, adding to the fact that the more Maxwell creates inside the Imagisphere, the stronger and bigger it becomes. Finally, Crisis of Imagination shows that ideas can’t be created or destroyed. This is very important since not only is he a battery for the LittleBigPlanet world, but the Imagisphere, along with everything in this world, is made of ideas. Ergo, the notebook cannot destroy the Imagisphere. And it’s unlikely that Maxwell would want to wipe it out considering it would probably make Dreamers braindead, including himself.

Finally, finding Sackboy’s Dreamer is like finding a needle in a muliversal-sized haystack, Taikon’s cosmic awareness could help, but considering Sackboy’s time rewind, his own cosmic awareness and we don’t know how impressive Taikon’s cosmic awareness and the cosmological structure of the Imagisphere, it is very, very unlikely it would work.

This now comes to the question of whether Sackboy can kill Maxwell with the Immortality and Ressurective Adjective. And to that, I say yes.

As mentioned earlier, Ressurective can be bypassed by simply erasing Maxwell’s existence. I believe it’s safe that Sackboy can delete him because Maxwell is only resistant, not immune. Before you say it, no I am not being unfair about Maxwell potentially being killed while Sackboy can’t have his immortality stripped away, Sackboy’s immortality stems from a person’s imagination vs Immortal Adjective making Maxwell ageless and nigh-deathless without resurrections. Hell, Sackboy just outright ignores it because his erasure is conceptual. Very different to the Anti-Monitor’s erasure, likely from his anti-matter.

If that’s not enough, with Maxwell’s lack of time resistance, Sackboy can rewind time where Maxwell wouldn’t have these Adjectives at all and take the notebook away before Maxwell can add them back. Or if you want something interesting, Sackboy can summon the Tea Tin. Yes, it belongs to the people of Bunkum because of the Titans, but considering Sackboy can summon it in his Popit, he will be able to seal Maxwell and leave him there no matter what. Or how about Sackboy sending Maxwell the Non-Imagisphere? Once he’s in, it’s game over, good luck trying to create your imagination in a world made of anti-imagination.

Finally, Sackboy is a character who goes after enemies’ weakpoints. Sackboy’s ability to sense anything that disturbs the Imagisphere would help him go after Maxwell’s notebook, which has been taken on three different occasions from Toyman, Sinestro and a Shadow Demon possessing Batman. Once Sackboy has it, he will break it so Maxwell can’t create more weapons or summons. Magical items given by Maxwell’s parents much like the notebook have been broken before like Lily’s globe, so to suggest it won’t be destroyed is silly. Even if it was somehow unbreakable, Sackboy could use the Powerup Remover to remove all of Maxwell’s objects, leaving him no choice to fight back.

And with all that, Sackboy can indefinitely come back as many times as he wants without any worry. While Maxwell would be desperately finding clues to kill Sackboy for good until he realises it’s impossible or his notebook is taken away and destroyed.

Scribbling The LittleBigConclusion

And that’s about it, my original result remains the same for a new reason while admitting my wrongdoings. Ultimately and ironically enough, while both are even in speed, Sackboy’s outstanding strength, unbreakable immortality and a few of his creative tricks were yet again enough to beat the Scribblenaut.

Now, this would’ve been where I make a low-tier pun about Maxwell’s loss, but I’m not doing that. Ever since I made my prediction blog at the end of 2021, I was happy to be done because it was what I once thought to be my final vs debating project and I can focus more on my life. However, as time passed, despite my disdain for anything with vs debating nowadays, debating about this matchup is a very, very rare occasion where I feel enjoyment out of vs debating.

An important reminder is that I wasn’t originally going to make a prediction blog about Sackboy vs Maxwell. It was going to be me looking in depth into LittleBigPlanet’s powerscaling because I thought the series wasn’t properly looked into as the series back then was at planet level and relativistic and I wanted to give a series I absolutely love a look back. 

What prompted me to make the prediction blog was that people in the VS community believed that Maxwell scales to DC Comics in general rather than thinking it was an alternate version like DCAU, DCEU, etc. (And also Mario and Zelda) So, I went out of my way to look into what was right and wrong, which led to my blog back in December 2021 and allowed me to evaluate both Sackboy and Maxwell’s stats and abilities. In retrospect, after seeing Scooby-Doo vs Courage, I wish the battle’s result was a tie, but that doesn’t seem to be the case unfortunately. You’re free to disagree and argue against my points, which is completely fine, but please, don’t act immature about your comments and say that I “wanked” Sackboy or “downplayed” Maxwell in the comments. I prefer people who civilly argue against my points.

Ignoring vs debating stuff, LittleBigPlanet is a series that means a lot to me. Ever since I saw my cousins playing the original back in 2009, I wanted a PS3 just so I could play the game. I hold the series very high with its fun gameplay, exploration with creativity, etc. LittleBigPlanet 2 is my favourite game of all time and this is coming from someone who enjoys video games the most out of all media. (Unrelated, 2011 had lots of bangers with video games) While I don’t hold as much love towards Scribblenauts as much as LBP, I do enjoy it and had fun watching it when my friend played Unlimited on his iPad, those were fun times. I also like to spread chaos and do a little trollin’ in the game too.

Will say, ever since I released the prediction blog, my blog has garnered a lot of attention as mentioned from the start of this blog, getting a shoutout in a top 10 (if you’re reading this Larrywinwood, your animation brought a smile to my face) and even getting so popular in the community, DEATH BATTLE themselves added the match-up into their Tournament of Champions, which felt so surreal to me even if it lost the first round, ironically enough against the winner of the tournament. If the episode ever happened, I would love to see it be a finale with how powerful they are and that we only had one video game-themed finale, but I’m fine if it isn’t a finale.

Unfortunately, as of right now, DEATH BATTLE! is in a state of uncertainty about whether to come back or not as its parent company that owned the show, RoosterTeeth, has been shut down by WarnerBros. All I can say about the situation is I hope everyone who has worked in the company can find a job they can enjoy while also being treated with respect. And while I had fallen off watching DEATH BATTLE! a bit, I did bounce back after watching some of season 10’s episodes, they produced some bangers and I hope they can come back.

Take care, everyone. There might be a prediction blog on this website, surprisingly, so hope you look forward to that.

Sackboy Creates DEATH BATTLE!

SackboySackboy Bio

Also known as: Sackgirl, Sackperson, Sackling, Sack Thing, Slick, Ace, Hotshot, Cloth Kid, Sackronaut and Sackers.
Gender: Varies, though is more referred to as a male.
Height: 8 cm.
Weight: Unknown.
Occupation: Knitted Knights of the Imagisphere.
First Appearance: LittleBigPlanet (2008).
Theme:

Or

Or

Background: The Imagisphere, a place made of all the creative thoughts, hopes, and ideas from everyone’s creative minds altogether, including you and I, of course! Each person’s mind creates their own Earth to house all their ideas and share them with others by embodying a happy and cuddly adventuring entity imbued with the power of creation known as a Sackperson, most commonly known as Sackboy.

Sackboy is the hero of Craftworld and a Knitted Knight of the Imagisphere, usually happy and likes to play around with other Sackpeople. He defends his world from dangers like the interdimensional negative force, the Negativitron, or the god of the Uproar, Vex. And when he’s not saving the day against evil, Sackboy usually goes with his friends and explores beyond the omniverse with even more adventures created by other Sackpeople, or even create his own levels for other Sackpeople to go in and have fun. So, have fun in the fantastic world of LittleBigPlanet!

Feats:

  • Embodies the player’s hopes and dreams and is their true and pure self.
  • Learned the basics of LittleBigPlanet from the King and Queen of the Garden.
  • Sent by Savannah’s Creator Curator, Zola and discovered that the crocs were scaring the buffalos.
  • Helped the Meerkat Mum in finding one of her sons, Stripy Tail.
  • Outran Frida’s Skulldozer and made her reunited with Don Lu.
  • Freed Uncle Jalapeño from his imprisonment by donating it with a bomb.
  • Defeated Sheriff Zapata, Jalapeño’s nemesis.
  • Defeated Mag’s longtime enemy, Ze Dude and his Bouncers as Ze Dude gives Sackboy a private jet to go to Grandmaster Sensei.
  • Defeated the evil Sumo that hijacked Grandmaster Sensei’s castle.
  • With the help from Flame-Throwing Cat, defeated The Terrible Oni.
  • Infiltrated the Collector’s war factory.
  • Freed every Creator Curator from their prisons made by the Collector.
  • Defeated the Collector and his machines but made him become friends with the Creator Curators.
  • Took down Metal Gear REX and Liquid Ocelot’s level making machine.
  • Defeated the East India Trading Company’s armada and Davy Jones’s Kraken.
  • Stopped Marvel villain’s machine cannon that was going to destroy all the moons in the LittleBigPlanet Community.
  • Found the Mystic, the first Creator Curator who is the keeper of the very first LittleBigPlanet idea.
  • Became a movie star celebrity.
  • Invited all the Creator Curators of the PSP version of LittleBigPlanet and solved their problems.
  • Passed Larry Da Vinci’s test and became a member of the Alliance.
  • Destroyed the Brainwave Machine corrupted by the Negativitron, Kling Klong.
  • Saved and built a Sackbot army for fighting against the Negativitron and ran away from the corrupt Copernicus.
  • Defeated the Meanie Attack Robot to defend Huge Spaceship but failed in protecting it.
  • When shrunken into a microscope size, defeated the Infection within Dr Herbert Higginbotham.
  • Destroyed the Negativitron and its heart and prevented it from destroying the Alliance and Craftworld.
  • Stopped the evil Dr Porkchop, although this was mostly a playtime thing.
  • Defeated the Cakeling and saved Victoria and the Sackbots from a village.
  • Defeated Warden Crumb and his Mech and retrieved the treasure for the Space Pirates to have, in exchange, they remade his spaceship.
  • Saved the Justice League and defeated Lex Luthor and his Mecha-Lex and imprisoned him along with other DC villains, twice.
  • Became one of the members of the Justice League and can call in the Justice League by using a communication device made by Cyborg.
  • Completed his training with Colonel Flounder and defeated his creation, the La Marionetta.
  • Destroyed the Hollow’s Driller Thriller.
  • Found and defeated MegaBrain, who after its defeat, gave Sackboy where the Puppeteer.
  • Collected all the parts for the Unbelievable Otis’ cannon.
  • Stopped the Hollows, found the real Puppeteer and restored joy in saving Craftworld.
  • Stopped the Firepede from burning the forest in Eve’s Asylum.
  • Defeated the Trash Monster and made the Hoard allies.
  • Defeated Nana Pud’s Heartless Tin Man, only to realise that Newton was using Sackboy to release the three Titans.
  • Found Oddsock, Toggle and Swoop and grouped them back together.
  • With the help of Oddsock, Toggle and Swoop, saved Bunkum and defeated the Three Titans.
  • Defeated The Banana Bandit and Vexed Mamapede when visiting the Colossal Canopy.
  • Defeated the Ruffled Ruffian in the Kingdom of Crablantis.
  • Defeated the Electric Whirlwolf and Vexed N.A.O.M.I in the Interstellar Junction, restoring the real N.A.O.M.I back to normal from Vex’s virus.
  • Stopped and defeated Vex multiple times, even when he was amped by the Topsy Turver and saved the Imagisphere.
  • Defeated Vex multiple times, even when he was amped by the Topsy Turver and saved his friends from Loom.
  • Stopped the remnants of Vex’s Uproar from corrupting the Wonderplane.
  • Explored millions of adventures and races.
  • Appeared in PlayStation All-Stars Battle Royale, in which he defeats Big Daddy from Bioshock and Polygon Man and later gained the latter’s power. (Non-Canon)

Physicality:

Game Ending Humpty Dumpty

Strength:

  • Can push soft objects.
  • Pushed Humpty Dumpty off the wall.
    • Can even lift him up with the Grabinator.
  • Easily push a cow off a cliff.
  • Can destroy trucks and tanks by stomping on them.
  • Capable of breaking blocks.
  • Can push barrels.
  • Grabbed a giant egg above his head.
  • Can slap away a screw larger than himself.
  • Can harm the Negativitron and destroy his heart, who would’ve laid waste to the Imagisphere if not stopped.
  • Slapped and defeated Vex, who turned the entire Imagisphere into a nightmarish omniverse and defeating him restored the Imagisphere back to normal.

Run Sackboy Run

Speed:

  • Outran the Skulldozer.
  • Outpaced a fiery ball.
  • Can sprint across wooden planks.
  • Dodge a sword swing from Terrible Oni.
  • Dodged a giant icicle.
  • Dodged missiles.
  • Reacted to signs trying to hit him.
  • Evaded meteors from Magneto.
  • Dodged marshmallows made of plasma.
  • Fast enough to outpace the Copernicus.
  • Jumped over a fire blast.
  • Dodged lasers from the Negativitron.
  • Fast enough to defend himself before a rocket ever got the chance of killing him.
  • Outran the Negativitron, who was able to keep up with Huge Spaceship, which was travelling across the Cosmos.
  • Can perceive anyone using the Fast Forward Weaponator, which hurls racers through time and space.

planet go boom

Durability:

  • Withstood two planet-size explosions.
  • Survive falling from high heights.
  • Shook off signs hitting him.
  • Withstood a ball of fire.
  • Crashlanded in multiple areas with no scratch.
  • Survived a space station exploding on him.
  • Was unharmed after being hit by the Boxing Glove.
  • Was alright when crashing into a spaceship.
  • Crash into a meteor when he was launched by a cannon.
  • Was alright when he was hit by a bomb’s explosion.
  • Tanked a fire projectile in the face.
  • Can take a slap from the Hoard, who are capable of depleting the Imagisphere.
  • Ironically, survived being squished.
  • Ironically, survived getting electrocuted.
  • Ironically, withstood falling into a spike pit.

Powers & Abilities

Imagisphere

Imagisphere:

  • A metaphysical ever-expanding omniverse that is made by the creative thoughts and ideas from the minds of every single creature in the entire omniverse, including you.
    • Ideas and imagination are made of pure energy, which has been explained that energy never dies and the Imagisphere has held countless Craftworlds, moons and its infinite space.
      • In other words, the Imagisphere and Sackboy’s existence are conceptual in nature.
  • Without the Pods or Checkpoints, Sackboy can be sent back to the Imagisphere and come back from death.
    • Because of this, not only must the enemy have to destroy the Imagisphere to kill Sackboy for good, they must also destroy the Uproar as Vex stated “As long as there are dreams, there will be nightmares.”
      • Dreams being the Imagisphere, while nightmares are the Uproar.

Creative Intelligence

Creative Intelligence:

  • Sackboy is considered to be the most creative thing in the omniverse, which perfectly fits considering that he is the literal embodiment of imagination.
  • Can he easily make advanced technologies like time machines and alter the Sackbots’ system.
  • Should be comparable, if not, above some of the Creators Curators like Newton and N.A.O.M.I.
    • Newton is capable of making a Dimensional Doorway and a weather machine despite being a Popit Academy drop-out, and N.A.O.M.I. is a supercomputer of an entire interstellar civilization and made time travel to… toilets and virtual reality suites.
  • Smart enough to learn new skills quickly as Creator Curator, Grandmaster Sensei taught him many martial arts.
  • Learnt to pilot Avalon’s weapons to the point of passing Avalon’s Advanced Armaments Academy with an A (for Avalon).
  • Sackboy has beaten N.A.O.M.I. despite being a supercomputer and having to deploy her Anti-Sackboy Measures against him.

Popit

Popit:

  • The source of Sackboy or any of Sackperson’s problem solving.
    • Accessing these creative powers and making Sackboy all-powerful and god-like is due to the Popit literally being charged with astounding creative power.
  • Can concentrate hard enough to pop into nothingness and come back to the nearest checkpoint he reached.
  • Can use the Popit Cursor to carry objects or a person, change the sizes, increase speed, turn anything invisible, duplicate or delete them.
    • Can glue onto two objects together.
    • Can alter a brain’s mindset, by following or staying away from him.
  • In his Goodies Bag, gives him a wide collection of objects and materials he has collected.
  • The Tools Bag contains connectors, logic, power-ups, hazards, creature parts and sounds.
    • Can cover an object in electricity, fire, gas or plasma.
    • Can change the object’s material with the Material Changer.
    • Character Teleporter allows either just him or others to its destination.
    • The Physics Tweaker can change an object or person’s physical properties, like its weight, making it non-physical or unseeable.
    • Anti-Gravity Tweakers can control the gravity of an object.
    • The Material Tweaker can make materials bounce, nigh-indestructible, frictionless, sticky or climbable.
    • The Kill Tweaker allows Sackboy to instantly kill his opponent.
    • The Destroyer gadget allows Sackboy to either have his opponent turn into confetti, dissolve, shrink so small they die, explode in Killer Queen style, fade/disappear from existence, turn into goo or be vaporized.
    • The Controlinator lets him control objects and machinery.
    • Can use Capture Object to copy an already existing object.
    • Can make objects non-physical.
  • Global Controls allows Sackboy to change the landscape.
    • Capable of altering an area’s lighting and colour, making it dark or adding some fog.
    • Can alter environments into an entirely different area with no problem.
    • Can change day times into night times.
    • Can raise or drain the water levels.
    • Can make terrains out from the ground, remove them or make holes on the surface.

The Touch

The Touch:

Costume Dash

Costume Dash:

  • Sackboy’s level 1 super move from PlayStation All-Stars Battle Royale.
  • Activates his Popit and changes his appearance to three PlayStation characters.
    • Nathan Drake from Uncharted swinging with a rope while kicking, Cole MacGrath from inFAMOUS leaping and using his Amp, and PaRappa the Rapper jumping upward while riding on PaRappa’s skateboard.

Bad Guy BBQ

Bad Guy BBQ:

  • Sackboy’s level 2 super move from PlayStation All-Stars Battle Royale.
  • Also named Coal Catastrophe.
  • By using his Popit, he brings out flaming coals and drops them on top of his foes.

Prize Bubble Roundup

Prize Bubble Roundup:

  • Sackboy’s level 3 super move from PlayStation All-Stars Battle Royale.
  • Sackboy activates his Popit to turn his opponents into bubbles that allow him to pop them.
  • Can also summon dozen of bubbles filled with items and points.

Boxing Glove Sticker Surprise

Boxing Glove Sticker Surprise:

  • Sackboy grabs the opponent and activates his Popit just to summon a boxing glove sticker, leaping over as the fist hits the enemy.

Anvil Sticker Surprise

Anvil Sticker Surprise:

  • Sackboy grabs the opponent and activates his Popit so he summons a giant anvil sticker to crash on top of the foes.

Spiderweb Sticker Surprise

Spiderweb Sticker Surprise:

  • Sackboy grabs the opponent and throws the enemy up just for the Popit to create a spiderweb sticker to trap them.

Missile Jammer

Missile Jammer:

  • Allows Sackboy to passively deactivate missiles and make them explode before they have launched.

Hover Mode

Hover Mode:

  • Allows Sackboy to fly freely wherever he wants to go.
  • Can go through materials and walls in this mode.
  • Can exit out of the Non-Imagisphere, a dimension made of anti-imagination.

Time Manipulation

Time Manipulation:

  • Can control time by pausing to stop it, rewinding to go back or fast-forwarding it, though that’s only when Sackboy has already rewind time.

Cosmic Sense

Cosmic Sense: 

Immersion

Immersion:

Techniques and Other Abilities

Techniques and Other Abilities:

  • Sackboy along with many other Creator Curators and Sackpeople share the same unique physiology that gives him other abilities and techniques.
    • Dash: Can fling himself to travel much faster than before while in midair or on the floor.
    • Wall Jump: Can jump between walls to another and can slide down on them.
    • Climbing: Self-Explanatory.
    • Flutter: In his attempt to copy Yoshi’s Flutter Jump, he prolongs his fall and temporarily keeps himself airborne by rapidly moving his legs.
    • Roll: For every 3D platformer, Sackboy rolls around, he can stun the enemy if he hits them.
    • Nosedive: While in midair, Sackboy dives down to attack anyone below.
    • Spin: Moves and twirls around while slapping away foes.
    • Self-Sustenance: Can breathe in both the vacuum of space and underwater, though the latter is inconsistent as he can either breathe for a limited amount of time or outright die by touching the water.
    • Time Manipulation Immunity: Not only is he capable of controlling time but can resist time being manipulated as other Sackpeople can resist each other’s ability to time stop.
    • Power and Conceptual Absorption Resistance: Even when Vex absorbed a great amount of Dreamer Orbs for his Topsy Turver, the orbs are still a part of Sackboy and can also resist Negativitron absorbing creativity.
    • Fear, Chaos, Corruption, Madness Mind Manipulation Resistance: Can resist Vex’s Uproar and its effects, a power made of nightmares, fear, dread and chaos that can corrupt anything, drive anyone into madness and mind controls creatures to the Vex’s will.
    • Emotion Manipulation Resistance: Can continue fighting even when he’s bursting in tears, aggressively angry or scared shitless and can resist his joy being extracted by the Hollows’ extractor.
    • Possession Resistance: Should be comparable to creators like Newton, who broke out one of the Titan’s possessing him.
    • Transmutation Resistance: Can break out Vex’s curse that turns him into a brute.
    • Acausality and Void Manipulation Resistance: Sackboy should be comparable to the Mystic, who predates linear time.
    • Probability Manipulation Resistance: Won against Vex in Wheel of Uproar, in which he used his powers to make sure Sackboy didn’t get a prize.

Equipment/Weapons:

Pod

Pod:

  • Sackboy’s home where he relaxes, while also being used to travel to other Craftworlds and summoning other Sackpeople.
  • The computer that allows him to travel changes its appearance, ranging from a PS3 controller, to a PS Vita, or the PS4 controller.
  • Comes back to the Pod when all his lives for a checkpoint are gone and killing himself within the Pod brings him back here.

Checkpoints

Checkpoints:

  • A door that allows Sackboy or another Sackperson to come back to life.
  • Can use them to travel to a different world.
  • Once all lives are gone, Sackboy returns to his own Pod.
    • Though, he can always regain his lives by collecting them.
  • Can heal the damage that dealt him by reaching a new checkpoint.
  • There are three different types of checkpoints Sackboy has
    • Normal Checkpoint: Holds up to four lives.
    • Double Checkpoint: Holds an eight amount of lives.
    • Infinite Checkpoint: Holds an infinite amount of lives and can always come back unless the checkpoint is destroyed.

Dreamer Orbs

Dreamer Orbs:

  • Spheres that are packed with pure creative energy straight from the Imagisphere.
  • With the right amount of Dreamer Orbs to merge, it can dispel barriers made of the Uproar.

Jetpack

Jetpack:

  • Gives Sackboy flight while equipping it.
  • Can increase his speed faster.

Paintinator

Paintinator:

  • Sackboy’s first offensive far-ranged weapon.
  • Shoots out paint that is powerful enough to destroy cannons, tanks and even damages Metal Gear REX.

Grappling Hook

Grappling Hook:

  • Alternatively called the Clawstring.
  • This power-up allows Sackboy to shoot a hook to grapple onto hard-to-reach and swing to a different platform.

Grabinator

Grabinator:

  • Lifts heavier objects or objects bigger than him.
  • Can use it to suplex his enemies.

Creatinator

Creatinator:

  • A helmet that fires whatever item Sackboy wishes.
  • Can shoot plasma, fire, water, electricity, missiles, bombs and other objects. Such as the things below:
    • Cakinator: Launches a cake that sticks onto a wall, if anyone walks or is hit by the cake they’ll get themselves damaged.
    • Lightning: Shoots a flash of supercharged lightning of electrons.
    • Positivitron Beam: Fires out beams made of positive energy, very effective against beings made of negativity.
    • Odd Rocket: Fires a remote-controlled robot, when it gets closer to its opponent, it’ll explode.
    • Cloning Hat: Can shoot clones of Beaker from the Muppets.
    • Meltinator/Heat Ray: Shoots a burst of heat energy that can go through gratings and melt ice.

Brain Crane

Brain Crane:

  • A device made by Victoria von Bathysphere.
  • By equipping it, can telekinetically lift anyone or object with his mind.

Hero Cape

Hero Cape:

  • By wearing it, gives Sackboy the ability to glide to faraway areas.

Bounce Pad

Bounce Pad:

  • Gives Sackboy an extra boost, launching him into the air.
  • Can be tweaked to reach higher heights.
  • Can pull out a Bounce Pad by reflecting the projectile.
  • Can also launch him or his opponent a few meters away.

Air Shooter

Air Shooter:

  • Can summon a fan capable of blowing the opponent or attacks away.

Electric Panel

Electric Panel:

  • Places an electric chip with his Popit beneath the opponent’s feet, electrocuting them.

Digital First Mate

Digital First Mate:

  • Given by Captain Wiseduck, it is a device with a computer A.I. which:
    • Can show the map and observe an area.
    • Can hack into and bypass security doors.
    • Can see invisible attacks, lasers and enemies.
    • Can open up spatial wormholes to travel through certain areas.

jl communication device

Justice League Communication Device:

  • Given by Cyborg, it allows Sackboy to call the Justice League to aid him in helping him against his foes, summoning heroes like Superman, Batman, Wonder Woman, the Flash and Green Lantern.

Weaponator

Weaponator:

  • A weapon from LittleBigPlanet Karting that gives Sackboy any item randomly, utilizing it as both an attack and a shield.
  • They can be used for customized abilities but we’re listing down what the Weaponator has shown in the main story mode:
    • Battle Red Seeker: Fires a red missile out, that homes on the opponent.
    • Blue Rocket: Rides a massive blue rocket.
    • Boxing Glove: Rides a giant red boxing glove rocketing through the area.
    • Fast Forward: Boosts Sackboy’s car faster than time and space.
    • Flash Bang: Launches a missile that stuns his enemies.
    • Leader Seeker: Fires a blue missile that electrocutes his foe.
    • Lightning Bolt: Fires a stream of electricity at lightning pace.
    • Mine: Summons a mine behind him.
    • Red Seeker: Launches three red rockets.
    • Shockwave: Creates an electric barrier around him.
    • Straight Shot: Releases a green missile bouncing walls and will only explode if it hits its opponent.
    • Triple Mine: Fires three mines behind his back.

Pumpinator

Pumpinator:

  • A handheld shaped like a hairdryer that blows the air to reflect enemy projectiles and suck in air to bring objects close to him.

Blink Ball

Blink Ball:

  • Fires a ball into a material that teleports him near to the teleport material.
  • However, he needs to aim for the right material to teleport.

Hook Hat

Hook Hat:

  • A helmet that holds the rail above Sackboy via hook.
  • He can leap out of the rails to another.

Boost Boots

Boost Boots:

  • Also known as Rocket Boots.
  • Launches Sackboy while in mid-air.
  • Can recharge it if he touches a Boost Refresher.

Tea Tin

Tea Tin:

  • A tea tin that kept and contained the Titans locked.
  • It is mostly used to seal away enemies in the tin while keeping the lid closed.
  • Though, it’s mostly used when the enemy is defeated.

Velociporter

Velociporter:

  • A portal Sackboy can go through as long as they both have the same colour.

Hoverboard

Hoverboard:

  • A hovering device that allows Sackboy to ride on it.
  • Is able to grind on rails.
  • Can perform skateboarding tricks.

Auto-Shield

Auto-Shield:

  • By losing his life, a Sack Fairy revives him and creates an energy dome that kills anything in Sackboy’s path.

glider

Glider:

  • A hang glider that Sackboy allow him to glide forward and holds a rocket that delays Sackboy and the Glider’s fall.

Whirltool

Whirltool:

  • A bladed boomerang that can be thrown at a variety of targets and returned back to Sackboy.
  • It can cut through enemies, pillars of spikey flora and teleport Sackboy if it hits a teleport material.

Plasma Pumps

Plasma Pumps:

  • A pair of high velocity, instantly rechargeable gloves and boots that Sackboy hovers for a short time and can rapid-fire plasma and charge for a more powerful charged attack.
  • It can destroy digital viruses with one shot.

Umbrella

Umbrella:

  • An average umbrella that slows down Sackboy’s falls.
  • Gives him an extra jump.

Assistance Copter

Assistance Copter:

  • By using a flare, Sackboy can summon a flying Assistance Copter to pick him up and put him anywhere.

Sackbots

Sackbots:

  • First made by Victoria von Bathysphere to fight for the Alliance against the Negativitron and his forces, Sackbots are wooden, robotic versions of Sackpeople that can be programmed by Sackboy to do whatever he commands.
  • They can be equipped with power-ups and abilities as long as Sackboy grants it to them.
  • Can be either large or small and aid him against his opponents.
  • Sackboy can implant a controller on a Sackbot to obviously control it, like an armour suit with powers.
  • If they are covered in either fire, plasma or electricity, they are immune to these hazards.
  • Can change their appearances into either Oddsock, Toggle and Swoop.

Powerup Pedestal

Powerup Pedestal:

  • Gives Sackboy a unique powerup or equipment different compare to his pre-existing equipment above.
  • He can make any weapon with it, ranging from pre-existing weapons like the Master Sword and Dragonslayer, or original and unique weapons.
  • Due to it being Sackboy’s most versatile, here’s a video on how it works.

Vehicles:

Paper Arrow

Paper Arrow:

  • Sackboy’s main racing kart that he got from a Hoard that tried to ram him over.
  • Can somehow jump and can slap his opponents from the sides.
  • Can change his kart’s suspensions to many different types
    • Dragster: Replaces the back wheels with bigger wheels for drag racing.
    • Hover: Replaces the wheels with hover pads for the kart to float.
    • Low Rider: All wheels of Paper Arrow are small.
    • Tank: Replaces the wheels with a continuous track on both sides.
    • Monster Truck: Gets massive wheels to overpower his opponents.

RoboBun

RoboBun:

  • As the name implies, it is a robotic rabbit that relies on leaping through the air and specialises in stomping on top of the enemies.

MechaPup

MechaPup:

  • A house-trained robotic dog that simply walks and jump, while capable of unleashing sonic barks to push blocks and enemies.

Hamstertron 2000

Hamstertron 2000:

  • A robotic oval hamster that rolls around and can attack by dashing at foes.

Bee 2.0

Bee 2.0:

  • A robotic bee that can fly anywhere and can fire H.O.N.E.Y. cannon blasts.

S.H.I.E.L.D. Interceptor

S.H.I.E.L.D. Interceptor:

  • An interceptor from S.H.I.E.L.D. used against a Chitauri invasion.
  • Armed to the teeth with primary guns to shoot enemies with the following being.
    • MKIII Gatling Gun: A high rate of bullets but with low accuracy.
    • S44 Wave Cannon: A short-range burst of energy that blows away foes easily.
    • VS20 Halberd: A high-speed plasma bolt.
  • It is also filled with many of Marvel’s superheroes’ powers Sackboy can use in a fight. Note, there are still 4 powers I left because I either couldn’t find what it does or find its official name in the game.
    • Repulsor Missiles: Based on the Invincible Iron Man, these two missiles home onto their enemies and denote them.
    • Phoenix Barrier: A barrier made from the Phoenix Force that allows healing the interceptor by absorbing attacks.
    • Teleport: Self-Explanatory.
    • Adamantium Claws: Based on Wolverine, the interceptor can slash the enemies zigzagged.
    • Hulk Smash: Based on the Incredible Hulk’s Thunderclap, the interceptor can release a green defensive shockwave.
    • Webbing Ball: Based on the Spectacular Spider-Man’s webs, the interceptor drops a huge wrecking ball made of webs and can release the ball if Sackboy wants to.

Allies and Summons:

  • Sackboy’s mentor, Scarlet, stated Sackboy is capable of calling his allies’ help if he wants.
  • Should all share most of the same Popit and creative abilities as Sackboy.

Knitted Knight

Knitted Knights:

  • An ancient team of knights that protect a Craftworld from a different world and share the same purpose of fighting against Vex and the Uproar as Sackboy’s Craftworld.
  • Should share all the same abilities and weaponry as Sackboy has.

Oddsock

Oddsock:

  • One of Bunkum’s heroes, a quadruped sock that runs faster than Sackboy.
  • Sackboy can ride on top of Oddsock.
  • With its power-up, the Springinator, it is attached to its behind and bounces.

Toggle

Toggle:

  • Another hero of Bunkum.
  • They can turn either a big strongman who exceeds in strength and can use their weight to crush.
    • Or a smaller version of themself that can go through small gaps or walk on water.

Swoop

Swoop:

  • The third and last hero of Bunkum.
  • Swoop is an avian sack that relies on their wings to fly or glide and can pick up objects with its talons.

Sackboy weakness

Weaknesses:

  • Is a pacifist for the most part.
    • Though, it hasn’t stopped him from killing villains like the Negativitron.
  • Has been fooled despite being very intelligent.
    • Vex have been shown to manipulate him to fall into their traps.
  • While he is definitely capable of making anything, it mostly takes time to fully complete his creations.

Sackboy overall

(“Do not take lightly your hopes, your ideas, your fantasies. Let them grow. Nurture them. Then your wildest imaginings will soon trip the dream fantastic, soaring into the Wonderplane and spreading into something altogether… magnificent. And perhaps you’ll see them again the next time you visit LittleBigPlanet.”)
– LittleBigPlanet Narrator

DEATH BATTLE! Prediction Blog: Sackboy vs Maxwell

Sackboy vs Maxwell

This prediction blog mostly doesn’t align with my current thoughts. If you want to know more details, check out my retrospective on this matchup.

Sackboy, the Knitted Knight of the Imagisphere from LittleBigPlanet. And Maxwell, the Scribblenaut of Earth i from Scribblenauts.

Creativity, an incredibly useful phenomenon that generates endless ideas and possibilities allowing everyone in the world to invent whatever they could think of with their minds. Ranging from technology, construction, toys and of course: fiction itself. Many talented artists have used their creative minds to make many movies, comics, anime or video games to entertain everyone in the world. But, what if you had video games related to the concept of creativity, allowing the world to use it to create anything they want? Well, these two have shown to wield it with their hands.

These two happy combatants from the gaming multiverse are known for their wide imagination, whether it be an already existing thing or even something subjective. But when bringing their imaginative mindset to the test, who will be topping this bizarre fight as being the most creative character in all of gaming, and who would win a DEATH BATTLE!

Backstory

Sackboy

Sackboy

“On LittleBigPlanet, you’re a little Sackperson. This one is you. Aw, bless. You’re quite a cute one.”
– LittleBigPlanet Narrator

The Imagisphere, a place made of all the creative thoughts, hopes, and ideas from everyone’s creative minds altogether, including you and me, of course! Each person’s mind creates their own Earth to house all their ideas and share them with others by embodying a happy and cuddly adventuring entity imbued with the power of creation known as a Sackperson, most commonly known as Sackboy.

Sackboy is the hero of Craftworld and a Knitted Knight of the Imagisphere, usually happy and likes to play around with other Sackpeople. He defends his world from dangers like the interdimensional negative force, the Negativitron, or the god of the Uproar, Vex.

And when he’s not saving the day against evil, Sackboy usually goes with his friends and explores beyond the omniverse with even more adventures created by other Sackpeople, or even create his own levels for other Sackpeople to go in and have fun. So, have fun in the fantastic world of LittleBigPlanet! If you have the game, at least…

Maxwell

Maxwell

“That’s it! I’m gonna go out and do good things for all the people I can find! I’m gonna get all the Starites in the world and I’m gonna make you better, Lily.”

Within the world of Earth i, Edgar and Julie were known as the greatest adventurers, consistently the two would be competing against each other, adventure after adventure. In one of those adventures, Julie would beat Edgar on top of a far-lost pyramid, but the treasure she discovered was an engagement ring for Edgar.

The two decided to semi-retire in adventuring just so they can have a family together. And they have been “doing” it till they had 42 children in total, one of which would be Maxwell Unusual (yes, that is his last name). Maxwell is like every other ordinary boy; he loves to play with other kids, read comics and sometimes gets himself into trouble. One day, his parents would give him an artifact they find in their adventures: a notebook. But not just an ordinary one, it is a magical notebook that allows him to make anything he wants.

At one point, Edgar and Julie didn’t like how he had become lazy and spoiled with his artifact, so they sent him and his sister, Lily, to go outside into the world. Maxwell and Lily ran into a hungry old man, in which Maxwell gave him a rotten apple for an awful prank. Enraged by eating the apple, the old man cursed Lily, slowly turning her into a statue.

Maxwell went up to one of his brothers, Edwin, and explained the unfortunate event. After being told off by Edwin, his brother explained about the Starites and how enough would remove the curse for good. And throughout his adventures, Maxwell sought to do the right thing: Help out others who are in need of support.

Equipment

Sackboy

Pod

Pod

Every Sackperson’s home is where they relax, while also being used as a gateway to other Craftworlds and summoning other Sackpeople to them. The computer that allows Sackboy to travel tends to have a different appearance depending on what console you’re playing on, ranging from a PS3 controller to a PS Vita with a special window called the Control Window, which gives a Sackperson his own time and space elevator that acts the same as other Pods computers, or a PS4 controller. Sackboy can come back to the Pod when all his lives for a checkpoint are gone and killing himself within the Pod still brings him back here.

Checkpoints

Checkpoints

Remember the Green Door from Marvel Comics with the Hulk? It’s like that, but there’s more of them. These allow Sackboy or another Sackperson to come back alive and have been used to travel to many different worlds. If all his lives are gone, Sackboy can always return to his Pod. He can also regain his lives by collecting them back and a new checkpoint can heal damage dealt at Sackboy. Both Vex and N.A.O.M.I. were aware of Sackboy’s checkpoints bringing him back to life. There are only three different variations of these.

    • Normal Checkpoint: Holds up in a total of four lives.
    • Double Checkpoint: Holds double the previous amount of lives in total.
    • Infinite Checkpoint: Holds an infinite amount of lives and can always come back unless the checkpoint is destroyed.

Dreamer Orbs

Dreamer Orbs

Because of his pure heart, Sackboy can collect Dreamer Orbs, spheres that are packed with pure creative energy straight from the Imagisphere. With the right amount of Dreamer Orbs, its smaller orbs merge into one and are capable of dispelling barriers made from the Uproar.

Jetpack

Jetpack

A standard jetpack that gives Sackboy the ability to fly when equipping it and can also increase its flying speed.

Paintinator

Paintinator

Sackboy’s first offensive far-ranged weapon that shoots out paint powerful enough to damage cannons, tanks and even Metal Gears.

Grappling Hook

Grappling Hook

Alternatively called the Clawstring, this power-up allows Sackboy to shoot a hook to grapple onto a hard-to-reach vine and swing to a different platform.

Grabinator

Grabinator

A pair of metallic gloves that allow him to lift up objects heavier or bigger than himself and can use to suplex his enemies.

Creatinator

Creatinator

A helmet that shoots out whatever objects like an attack, such as fire, plasma, bombs and missiles. There are many Creatinators that can shoot different things:

    • Cakinator: Launches a fairy cake that sticks onto a wall, if anyone walks or gets hit by the cake they’ll get themselves damaged.
    • Lightning: Shoots a flash of supercharged lightning of electrons.
    • Splashcannon: Shoots water out which is useful against fire and enemies made of fire.
    • Positivitron Beam: Fires out beams made of positive energy, very effective against beings made of negativity.
    • Odd Rocket: Fires a remote-controlled robot, when it gets closer to its opponent, it’ll explode.
    • Cloning Hat: Can shoot clones of Beaker from the Muppets. 
    • Meltinator/Heat Ray: Shoots a burst of heat that can go through gratings and melt the ice with ease.

Brain Crane

Brain Crane

In the LittleBigPlanet 2: Move Pack: Rise of the Cakeling DLC, Sackboy straps his head with a belt and using it can let him carry objects or people telekinetically with his mind.

Hero Cape

Hero Cape

In the DC Comics DLC Level Pack of LittleBigPlanet 2, Sackboy gets a power-up cape that glides to faraway areas and avoids danger.

Bounce Pad

Bounce Pad

A common gameplay feature that flings Sackboy in the air and can be tweaked to send him low or high. In PlayStation All-Stars Battle Royale, Sackboy has used it as a weapon, launching foes away and reflecting projectiles.

RoboBun

RoboBun

As the name implies, it is a robotic rabbit that relies on leaping through the air and specialises in stomping on top of enemies.

MechaPup

MechaPup

A house-trained robotic dog that simply walks and jump, while capable of unleashing sonic barks to push blocks and enemies.

Hamstertron 2000

Hamstertron 2000

A robotic oval hamster that rolls around and can attack by dashing into his foes.

Bee 2.0

Bee 2.0

A robotic bee that can fly anywhere and can fire H.O.N.E.Y. cannon blasts that are capable of destroying walls.

S.H.I.E.L.D. Interceptor

S.H.I.E.L.D. Interceptor

An interceptor from S.H.I.E.L.D. that was used against a Chitauri invasion. Armed to the teeth with primary guns to shoot enemies with the following being:

    • MKIII Gatling Gun: A high rate of bullets but with low accuracy.
    • S44 Wave Cannon: A short-range burst of energy that blows away foes easily.
    • VS20 Halberd: A high-speed plasma bolt.

It is also filled with many of Marvel’s superheroes’ powers Sackboy can use in a fight. Note, there are still 4 powers not here because I either couldn’t find what it does or find their official names in the game:

    • Repulsor Missiles: Based on the Invincible Iron Man, these two missiles home to their enemies and denote them.
    • Phoenix Barrier: A barrier made by the Phoenix Force that allows it to heal the interceptor by absorbing attacks.
    • Teleport: Self-Explanatory.
    • Adamantium Claws: Based on Wolverine, the interceptor can slash the enemies zigzagged.
    • Hulk Smash: Based on the Incredible Hulk’s Thunderclap, the interceptor can release a green defensive shockwave.
    • Webbing Ball: Based on the Spectacular Spider-Man’s webs, the interceptor drops a huge wrecking ball made of webs and can release the ball if Sackboy wants to.

Air Shooter

Air Shooter

In PlayStation All-Stars Battle Royale, Sackboy uses his Popit to summon a fan that pushes his enemies, speeds up his projectiles and blows back enemy projectiles.

Electric Panel

Electric Panel

In PlayStation All-Stars Battle Royale, Sackboy uses his Popit to place an electrified chip that electrocutes his enemies, though it can be destroyed.

Digital First Mate

Digital First Mate

Given by Captain Wiseduck, it is a device with a computer A.I. which can show the map and observe an area, hack into and bypass security doors, see invisible attacks, lasers and enemies and can open up spatial wormholes to travel through certain areas. Some wormholes can even send them into the Non-Imagisphere, basically the same as the Imagisphere, but made of anti-imagination that holds anyone in stasis. 

Justice League Communication Device

jl communication device

Given by Cyborg, it allows Sackboy to call the sackified Justice League to aid him in helping him against his foes, summoning heroes like Superman, Batman, Wonder Woman, the Flash and Green Lantern.

Paper Arrow

Paper Arrow

When a Hoard failed to ram him over and got itself burnt alive, Sackboy took its kart for racing against other Hoards. There have been many customisable karts for him, but the Paper Arrow is his most recognizable and the main car. It has also been shown to jump on its own… somehow, he can still slap his foes to both sides and can change his kart’s suspensions to many different types:

    • Dragster: Replaces the back wheels with bigger wheels for drag racing.
    • Hover: Replaces the wheels with hover pads for the kart to float.
    • Low Rider: All wheels of Paper Arrow are small.
    • Tank: Replaces the wheels with a continuous track on both sides.
    • Monster Truck: Gets massive wheels to overpower his opponents.

Weaponator

Weaponator

A weapon from LittleBigPlanet Karting that gives Sackboy any item randomly, utilizing it as both an attack and a shield. They can be used for customized abilities but we’re listing down what the Weaponator has shown in the main story mode, which are:

    • Battle Red Seeker: Fires a red missile out, that homes on the opponent.
    • Blue Rocket: Rides a massive blue rocket.
    • Boxing Glove: Rides a giant red boxing glove rocketing through the area.
    • Fast Forward: Boosts Sackboy’s car faster than time and space.
    • Flash Bang: Launches a missile that stuns his enemies.
    • Leader Seeker: Fires a blue missile that electrocutes his foe.
    • Lightning Bolt: Fires a stream of electricity at a lightning pace.
    • Mine: Summons a mine behind him.
    • Red Seeker: Launches three red rockets.
    • Shockwave: Creates an electric barrier around him.
    • Straight Shot: Releases a green missile bouncing walls and will only explode if it hits its target.
    • Triple Mine: Fires three mines behind his back.

Pumpinator

Pumpinator

A handheld device shaped like a hairdryer that blows the air to reflect enemy projectiles and sucks in air to bring objects close to him.

Blink Ball

Blink Ball

A power-up that allows Sackboy to shoot a ball to the nearest teleport material and transport him to that area.

Hook Hat

Hook Hat

A helmet to ride on rails via a hook that pops up on the top of it. He can leap out of the rails to another.

Tea Tin

Tea Tin

A tea tin that contained the Titans within. It is mostly used to seal away enemies in the tin while keeping the lid closed, though it’s mostly used when the enemy is defeated.

Velociporter

Velociporter

A portal Sackboy can go through as long as they both have the same colour, he can place them anywhere with his Popit.

Hoverboard

Hoverboard

Introduced in LittleBigPlanet 3’s DLC: Back to the Future, it is a hovering device Sackboy rides on top and can traverse on rails with no problem and can skate on curves.

Whirltool

Whirltool

A bladed boomerang that can be thrown at a variety of targets and return back to Sackboy. It can cut through enemies and pillars of spikey flora, and teleport Sackboy if it hits a teleport material.

Plasma Pumps

Plasma Pumps

A pair of high velocity, instantly rechargeable gloves and boots that Sackboy hovers for a short time and can rapid-fire plasma and charge for a more powerful charged attack. It can destroy digital viruses with one shot.

Umbrella

Umbrella

An average umbrella that slows down Sackboy’s falls and gives him an extra jump when activating it.

Assistance Copter

Assistance Copter

By using a flare, Sackboy can summon a flying copter to pick him up and put him anywhere he wants.

Auto-Shield

Auto-Shield

Summons a fairy behind him in case he needs saving from dangerous hazards. Being killed would allow the fairy to bring him back and summon a rolling forcefield around him and can break enemies and spikes while protecting him from electrified floors.

Glider

glider

A hang glider that Sackboy glides forward and holds a rocket that delays Sackboy and the Glider’s fall.

Sackbots

Sackbots

First made by Victoria von Bathysphere to fight for the Alliance against the Negativitron and his forces, Sackbots are wooden, robotic versions of Sackpeople that can be programmed by Sackboy to do whatever he commands. They can be equipped with power-ups as long as Sackboy grants them to the bots, can be either large or small and aid him against his opponents.

Sackboy can implant a controller on a Sackbot to obviously control it, like an armour suit to give him extra powers, cover them in either fire, plasma or electricity granting immunity to these hazards and can change them to either Oddsock, Toggle or Swoop.

Powerup Pedestal

Powerup Pedestal

A tool that gives Sackboy freedom to make whatever weapon he can imagine. Whether it be pre-existing weapons like the Master Sword and the Dragonslayer, or weapons that are completely original and unique. These range from guns, drills, balloons, and the list goes on and on. By far Sackboy’s most versatile weaponry.

Since the LittleBigPlanet Community’s levels are canon, any weaponry or machine Sackboy earned or made is within his Popit. But, there are too many to list to explain.

Maxwell

Notebook

Notebook

Maxwell’s main tool he uses when going on his adventures is to write down anything into existence. whether it be an object or a living being or even both at the same time, though this excludes copyrighted material that is not from DC, Mario and Zelda, and naughty words. The notebook contains infinite pages for Maxwell to write and is linked to him writing in the notebook.

Lily’s Globe

Lily's Globe

A magical globe that can teleport him into an area or even a different universe with a single page from his notebook added onto the object. Sometimes, depending on how many Starites he has, as the Globe runs on Starites, he can travel to universes far away from his universal location, even reaching to the Dream Realm. Speaking of which…

Starites

Starite

Magical objects that are born from peoples’ happiness. Enough Starites can remove curse effects that turn people into stone. He can convert energies into Starites and he can also be used as projectiles to attack his enemies.

Ranged Weapons

Gun

A collection of weapons where Maxwell can fight from afar, shooting his foes from distances away, ranging from guns, bows and arrows and launchers.

    • Pistol
    • Machine Gun
    • Shotgun
    • Chain Gun
    • Minigun
    • Bazooka
    • RPG
    • Knife Gun
    • Hand Cannon
    • Organ Gun
    • Ray Gun
    • Plasma Rifle
    • Gyrojet
    • Stun Gun
    • Stunner
    • Flare Gun
    • Rivet Gun
    • Barrel Launcher
    • Rail Gun
    • Proton Pack
    • Coil Gun
    • Flamethrower
    • Auto Shotgun
    • Nuclear Recoilless Rifle
    • Tranquillizer
    • Clone Gun
    • Sniper Rifle
    • Assault Rifle
    • Flintlock Pistol
    • Grenade Launcher
    • Nail Gun
    • SMG
    • Laser Sight
    • Blow Dart
    • Turret
    • Tommy Gun
    • Rifle
    • Freeze Ray
    • Grow Ray
    • Shrink Ray
    • Pea Shooter
    • Super Gun
    • Bow
    • Wizard Staff
    • Harpoon
    • Cannon
    • Freeze Revolver
    • Mind Control Device: Allows Maxwell to mind control his foe and become loyal to him.
    • Necronomicon: Shoots magic that transmutes his enemies into skeletons.
    • Wand: Can turn targets into frogs.
    • Spell Book: Turns anything into bunnies.

Melee Weapons

Sword

A collection of weapons used for hand-to-hand combat, relying on a direct approach like swords, axes, spears and many more.

    • Sword
    • Laser Sword
    • Bayonet
    • Kusarigama
    • Leiomano
    • Auger
    • Stake
    • Lance
    • Shears
    • Seax
    • Katar
    • Flaming Sword
    • Axe
    • Sickle
    • War Hammer
    • Nunchucks
    • Katana
    • Bokken
    • Kitchen Knife
    • Cattle Prod
    • Trident
    • Battle Axe
    • Deer Horn Knives
    • Baseball Bat
    • Brass Knuckles
    • Cleaver
    • Crowbar
    • Chainsaw
    • Cutlass
    • Halberd
    • Survival Knife
    • Mace
    • Machete
    • Nightstick
    • Pocket Knife
    • Rapier
    • Sai
    • Saw
    • Scythe
    • Truncheon
    • Vorpal Blade
    • Rainbow Laser Sword
    • Ultimate Weapon: One-shots the enemy with a single swing of the blade.

Explosives

Explosive

A collection of weapons that will explode upon his foes, Maxwell has many different types of explosives, like grenades or mines.

    • Bomb
    • Grenade
    • Dynamite
    • Concussion Grenade
    • Torpedo
    • Nuclear Bomb
    • Depth Charge
    • Exploding Barrel
    • Extrudable Explosive
    • EMP Grenade
    • EMP Bomb
    • Molotov Cocktail
    • C4
    • Small Rocket
    • Water Mine
    • Aerial Bomb
    • Napalm
    • Incendiary Grenade

Vehicles/Machines

Vehicle

A collection of vehicles and machinery useful for transportation and sometimes armed with weapons to the teeth, they’re usually cars, cycles or copters.

    • Car
    • Truck
    • Motorcycle
    • Teleporter
    • Tank
    • Whaler
    • Reentry Vehicle
    • Mech
    • Helicopter
    • Missile Carrier
    • Bendy Bus
    • Submarine
    • Anti Air Vehicle
    • After Burner
    • Smoke Generator Carrier
    • Artillery Tractor
    • Assault Vehicle
    • Fighter Plane
    • Combat Engineering Vehicle
    • Mine Clearing Vehicle
    • Battering Ram
    • Hover Tank
    • Gun Truck
    • Flying Wing
    • Aircraft Carrier
    • Armoured Personnel Carrier
    • Attack Helicopter
    • Battleship
    • Drone
    • Bomber Plane
    • Half Track
    • Iron Clad
    • Military Glider
    • Patrol Boat
    • Rocket Artillery
    • Stealth Aircraft
    • Neogaf
    • Time Machine

Other Tools/Objects

Other stuff

A list of objects that don’t fit within the previous categories mentioned above and give Maxwell unique features.

    • Jetpack
    • Firehose
    • Meteor
    • Planet
    • Star
    • Black Hole
    • Galaxy
    • Antimatter
    • Portal
    • Wings
    • Wall
    • Fan
    • Quicksand
    • Rainy Cloud
    • Volcano
    • Tsunami
    • Earthquake
    • Sun and moon
    • Armour
    • Forcefield: Repels projectiles and gives Maxwell the ability to fly.
    • X-Ray Goggles: Can see beings that are invisible to the human eye.
    • Tinfoil Hat: Allows it to block mind control for the wearer to resist.
    • Magic: Creates a ball of magic and turns the enemies into bunnies.
    • Acid: Can poison the enemy by spilling all over them.
    • Medusa Head: Turns targets into stone.
    • Super Mushrooms: Increases Maxwell’s size.
    • Tanuki Suit: By wearing it as a suit, he can fly anywhere with the tanuki’s tail.
    • Super Stars: Functions the same as its actual counterpart, making Maxwell temporarily invincible.
    • Hookshot: Based on a recurring item from the Legend of Zelda series, Maxwell can use it to reach faraway places and ignore the danger below.

Summons

Summons

A list of numerous creatures, beings or gods Maxwell can make to aid him or not. Maxwell is even capable of summoning characters from Nintendo and DC Comics, though not their canonical selves. Maxwell has been shown to summon more than just one character and can summon a team to aid him. 

    • God
    • Cthulhu
    • Chickens
    • Vultures
    • Dentist
    • Philosoraptor
    • Brainless Monkies
    • All-Star Squadron
    • Batman Inc
    • Birds of Prey
    • Blue Lantern Corps
    • Checkmate
    • Extreme Justice
    • Green Lantern Corps
    • Justice League
    • Justice League Dark
    • Justice League Europe
    • Justice League International
    • Justice Society
    • Legion of Super Pets
    • Marvel Family
    • Seven Soldiers of Victory
    • Seven Soldiers of Victory II
    • Teen Titans I
    • Teen Titans II
    • Teen Titans III
    • Teen Titans New 52
    • Young Justice
    • Anti-Monitor
    • Spectre
    • Darkseid
    • Zoo Crew
    • Bat-Cow
    • Robot Horse
    • Mega Winged Samurai and Huge Cyborg Oni
    • Mario
    • Link
    • Death: Instantly kills anything with a touch.
    • Edison: Instantly kills any living thing either by eating them or with its fireballs.
    • Witch: Uses her spells to turn almost anyone she meets into a frog and eats the frog. (Maxwell is immune to this)
    • Slime: Immune to every kind of damage except fire and explosives.
    • Vampire: Immune to almost every kind of damage, and turns everyone they meet (Minus Maxwell) into a ghoul or another vampire, they are weak towards the Sun, stakes, garlic, mirrors, crosses and vampire hunters.
    • A priest with a cross: Invulnerable to anything excluding instant kills.
    • Ghost: Invincible, unless the other enemy is also invincible.

DC Suits

DC Suits

A list of suits based on DC’s popular superheroes and villains as most of the time showing different abilities.

    • Animal Man: Flight, increased melee damage, slightly improved health and increased speed.
    • Aquaman: Causes nearby fishes to protect him, swim faster and confuses foes via telepathy. Wields the Trident that deals water and lightning damage.
    • Atrocitus: Flight, shoots red beams and constructs weapons.
    • Azrael Batman: Increases melee attacks and uses a close-range flamethrower.
    • Azrael: Wields Sword of Sin and Sword of Salvation.
    • Aztek: Increases melee damage, health, and movement speed. Allows Maxwell to fly, and provides him with invisibility and yellow plasma beam attacks.
    • Bane: Grants super strength, body slam attack and increases melee damage and slightly increases health.
    • Blue Beetle: Slightly increases Maxwell’s melee damage and allows him to fly and fire energy beams.
    • Blue Lantern: Grants a blue beam attack. It spawns a Green Lantern member to aid Maxwell during a fight. Increases health, improves movement speed and grants flight.
    • Booster Gold: Gives Maxwell a laser attack, the ability to fly, slightly increases his melee damage and health, and spawns Booster Gold’s sidekick Skeets to accompany him.
    • Bushmaster: Slightly increases melee damage, health and movement speed, allows Maxwell to fly, and gives him a poisonous gun attack.
    • Clayface: It allows the user to grow when hitting the target. Additional powers include greater attack strength and slightly boosted health.
    • Cyborg: Increases movement speed, health, and melee damage. Gives Maxwell multiple laser attacks.
    • Darkstar Exomantle: Increases melee damage, health and movement speed. Allows Maxwell to fly, and gives him orange beam attacks.
    • Doctor Fate: Gives Maxwell a variety of energy-based attacks, increases his health and allows him to fly.
    • Flash: Gives Maxwell incredible speed and increased melee damage.
    • Green Arrow: Slightly increases melee damage and equips Maxwell with Green Arrow’s bow which never breaks.
    • Green Lantern: Gives him flight, constructs weapons and shoots green beams.
    • Harley Quinn: Automatically gives Maxwell a mallet for melee combat, a gun for ranged combat, and provides resistance to poisons.
    • Hawkman: Slightly increases health and movement speed, allows Maxwell to fly, and equips him with Hawkman’s Nth Metal Mace and Nth Metal Wings.
    • Ion: Enables Maxwell to slow down enemies that come near him, heal his nearby allies, fire a green beam attack, deal increased melee damage, and fly.
    • Joker: Gives Maxwell a chattering teeth attack to use at long range and a laughing gas attack that causes people to fall over laughing temporarily. Summon chattering teeth that might burst into harmless confetti, or might unleash a lethal explosion.
    • Martian Manhunter: Gives Maxwell an eye beam attack, occasional invisibility and the ability to fly and temporarily paralyse enemies. It also increases his melee damage and health.
    • Mr Freeze: Increases health and melee damage. Makes Maxwell resistant to freezing and provides him with Mr Freeze’s Gun.
    • Nightwing: Equips Maxwell with a Tonfa for close combat and Batarangs for ranged combat.
    • Orange Lantern: Empowers Maxwell with an orange beam attack, and when he defeats enemies it will raise orange avatars of them to fight for him. It also allows him to fly and provides a small increase in melee damage and health. The avatars will have the ability to fly and if defeated by an enemy they also will become an avatar.
    • Parallax: Empowers Maxwell to scare those near him temporarily, gives him a draining attack that heals him, increases his melee damage and allows him to fly.
    • Penguin: Gives access to an umbrella gun and spawns a penguin to protect Maxwell.
    • Plastic Man: Increases melee damage, and health. Makes Maxwell a bit stretchy.
    • Poison Ivy: Spawns a Carnivorous Plant to fight for Maxwell and other plants to protect him. It also slightly increases his melee damage and health and causes his melee attacks to sometimes poison the enemy.
    • Red Hood: Slightly increases melee damage and health, and gives Maxwell a knife for close combat and a gun for ranged combat.
    • Riddler: Gives Maxwell the ability to throw explosive puzzle pieces.
    • Robin: Slightly increases melee damage and equips Maxwell with Batarangs for ranged combat.
    • Shining Knight: Greatly increases health, equips Maxwell with Shining Knight’s Sword and summons Shining Knight’s Pegasus to protect him.
    • Sinestro: Empowers Maxwell with a yellow beam attack and yellow construct weapons. It also allows him to fly and provides a small increase in melee damage, health and movement speed.
    • Starro: Gives Maxwell a small health bonus, the ability to fly, and multiple beam attacks. It also spawns a Starro minion to fight for him.
    • Swamp Thing: Greatly increases health and melee damage, and causes nearby plants to protect Maxwell.
    • Two-Face: Equipping will ensure that Maxwell always has a machine gun at his disposal.

Abilities

Sackboy

Imagisphere

Imagisphere

Yes, the very force that created Sackboy, his friends and his world. The Imagisphere is a metaphysical ever-expanding wide omniverse that is made by the creative thoughts and ideas from the minds of every single creaturefrom the atomic to the galactic – within another omniverse, including you

Ideas and imagination are made of pure energy, and energy never dies as it has held countless Craftworlds, moons and infinite space. In other words, Sackboy’s entire existence is conceptual in nature and when dying without the Pod or any Checkpoints, Sackboy can be sent back to the Imagisphere and come back from his death.

Not only does it require destroying the Imagisphere to kill Sackboy for good, but also destroying its opposite, the Uproar as it is stated by Vex upon his defeat, “As long as there are dreams (Imagisphere), there will be nightmares (Uproar).” Or you could find the person Sackboy is based on, that works too.

Creative Intelligence

Creative Intelligence

Sackboy is considered to be the most creative thing in the omniverse, which perfectly fits considering that he is the literal embodiment of a person’s imagination. Not only can he easily make advanced technologies like time machines and alter the Sackbots’ system, but he should also be comparable, if not, above other Creators Curators like Newton and N.A.O.M.I., the former capable of making a Dimensional Doorway and the latter being a supercomputer of an entire interstellar civilization who made time travel to… toilets and virtual reality suites.

Sackboy is also smart enough to learn new skills quickly as Creator Curator, Grandmaster Sensei taught him many martial arts and learnt to pilot Avalon’s weapons to the point of passing Avalon’s Advanced Armaments Academy with an A (for Avalon). Sackboy has beaten N.A.O.M.I. despite being a supercomputer and having to deploy her Anti-Sackboy Measures.

Popit

Popit

The source of Sackboy or any of Sackperson’s problem-solving, an important tool that helps him change costumes, leave stickers anywhere or concentrate hard enough to pop into nothingness and come back to the checkpoint he previously reached.

And that’s just scratching the surface of what the Popit can do, when charged with an astounding amount of creative energy, it makes Sackboy god-like and gives him the ability to make whatever he wishes. With the Popit Cursor, which allows him to carry objects or a person, either by changing the sizes, duplicating, turning them invisible and deleting them or detaching objects pieces.

Has shown many abilities, like covering an object in electricity, fire, gas or plasma, altering an area’s lighting and colour, making it dark, and adding a large amount of fog. Can alter entire environments into a different area with no problem, can make terrains out of the ground, change day times into night times or vice-versa, and even raise the water’s level or drain it. Goodies Bag gives him a wide collection of objects and materials he has collected to use to make anything he wants.

With the Tools Bag, contains many connectors and logics like the Character Teleporter, which allows either just him or others to its destination, Physics Tweaker can change an object or person’s physical properties, like its weight, making it non-physical or unseeable, Anti-Gravity Tweaker can control the gravity of an object, Material Tweaker can make materials bounce, nigh-indestructible, frictionless, sticky or climbable. 

Kill Tweaker allows Sackboy to instantly kill his opponent, Destroyer gadget allows Sackboy to either have his opponent turn into confetti, dissolve, shrink so small they die, explode, fade from existence, turn into goo or be vaporized, the Controlinator lets him control objects and machinery, can use Capture Object to copy an already existing object and can make objects non-physical. 

The Touch

The Touch

Learned from the Carnivalia, it is the secret trick that helps Sackboy pick up platforms without the need to physically carry them or push platforms to the right place. It also allows Sackboy to use his sheer willpower to construct solid constructions with a Green Lantern ring.

Costume Dash

Costume Dash

Sackboy’s level 1 super move from PlayStation All-Stars Battle Royale, he activates his Popit and changes his appearance to three PlayStation characters and knocks out his enemy. One as Nathan Drake from Uncharted swinging with a rope while kicking, another as Cole MacGrath from inFAMOUS leaping and using his Amp, and finally, as PaRappa the Rapper jumping upward while riding on his skateboard.

Although different, this happens again with Sackboy: A Big Adventure with its emotes. From Jin Sakai’s katana to Aloy’s bow to shoot an explosive arrow and finally Kratos’ Leviathan Axe.

Bad Guy BBQ

Bad Guy BBQ

Sackboy’s level 2 super move from PlayStation All-Stars Battle Royale, by using his Popit, he brings out flaming coals and drops them on top of his foes.

Prize Bubble Roundup

Prize Bubble Roundup

Sackboy’s level 3 super move from PlayStation All-Stars Battle Royale, Sackboy activates his Popit to turn his opponents into bubbles that allow him to pop them. This also gives him bubbles that drop items.

Boxing Glove Sticker Surprise

Boxing Glove Sticker Surprise

In PlayStation All-Stars Battle Royale, Sackboy grabs the opponent and activates his Popit just to summon a boxing glove sticker, leaping over as the fist hits the enemy.

Anvil Sticker Surprise

Anvil Sticker Surprise

In PlayStation All-Stars Battle Royale, Sackboy grabs the opponent and activates his Popit so he summons a giant anvil sticker to crash on top of the foes.

Spiderweb Sticker Surprise

Spiderweb Sticker Surprise

In PlayStation All-Stars Battle Royale, Sackboy grabs the opponent and throws the enemy up just for the Popit to create a spiderweb sticker to trap them.

Missile Jammer

Missile Jammer

Allows Sackboy to passively deactivate missiles and make them explode before they have launched.

Hover Mode

Hover Mode

Allows Sackboy to fly freely wherever he wants to go and can go through material and walls in this state.

Time Manipulation and Immunity to it

Time Manipulation

Can control and manipulate time by pausing, rewinding or fast-forwarding it. Not only that, but he can even resist time being manipulated with every Sackperson resisting each other’s ability to stop time and being comparable to the Mystic, who predates time.

Cosmic Sense

Cosmic Sense

Can observe the Trash Monster and its planet far away in the Imagisphere and should be comparable to one of the Knitted Knights’ members, Scarlet, who sensed danger in the Imagisphere.

Immersion

Immersion

Sackboy can go inside or outside of worlds that are within TVs and computers in one of the trailers. Should be noted while it may come from a trailer, it is stated that even trailers themselves are canon to LittleBigPlanet.

Summoning

Sackboy Summoning

Sackboy is stated to be capable of summoning others to help him and fight the enemies according to his mentor, Scarlet. His summons all share the Popit’s creative powers and can manipulate time. Though it is debatable if this counts as outside help.

Knitted Knights

Knitted Knight

An ancient team of knights that protect a Craftworld from a different world and share the same purpose of fighting against Vex and the Uproar much like Sackboy’s Craftworld and Sackboy himself and they all share the same abilities and weaponry as he does.

Oddsock

Oddsock

One of Bunkum’s heroes, a quadruped sock that runs faster than Sackboy and allows Sackboy to ride on top of Oddsock. With its power-up, the Springinator, the power-up can be attached to its behind and bounce.

Toggle

Toggle

Another hero of Bunkum. They can turn into either a big strongman who exceeds in strength and can use their weight to crush or a smaller version of themself that can go through small gaps or walk on water.

Swoop

Swoop

The third and last hero of Bunkum, it is an avian sack that relies on its wings to fly or glide and can pick up objects from people with its talons.

Techniques and Other Abilities

Techniques and Other Abilities

Sackboy along with many other Creator Curators and Sackpeople share the same unique physiology that gives him other abilities and techniques.

Maxwell

Adjectives

Adjectives

Introduced from Super Scribblenauts, Maxwell can add to any effect on anyone, even himself. Gives him, enemies or an object either a positive, neutral or negative effect. There are countless adjectives, so instead, we’re listing down the more useful ones:

    • Invisibility: Self-Explanatory.
    • Colossal: Self-Explanatory.
    • Microscopic: Self-Explanatory.
    • Pristine: Brings back the object to its original condition.
    • Loyal: Mind controls his foes and becomes his ally.
    • Sonic: Runs at the speed of sound.
    • Dead: Instantly kills the enemy.
    • Gone: Erases the target’s existence.
    • Cloned: Duplicates the object or person.
    • Living: Brings the object to life.
    • Immobile: Negates the target’s motion.
    • Emotional: An adjective that makes the target feel different emotions.
    • Metal: Turns the target into metal and makes them slow and heavier.
    • Magnetic: Pulls metal objects towards the target.
    • Hypnotized: Makes the target hypnotized.
    • Obese: An adjective that makes the target wider and bigger.
    • Magical: Grants the user magical abilities to transmute enemies into objects.
    • Radioactive: An adjective that makes an object radioactive and causes other people to be harmed.
    • Incorporeal: Makes him non-corporeal.
    • Diseased: An adjective that makes the target feel sick and lie down.
    • Poisoned: Poisons the enemy, though they can be cured.
    • Sleepy: Puts the target to sleep.
    • Omnipotent: Grants him invulnerability and flight.
    • Immortal: Gives him immortality that can only be bypassed if he is erased.
    • Regenerative: Gives him regeneration that slowly heals him.
    • Fire-Breathing: Grants the user to breathe out a fiery blast.
    • Frost-Breathing: Grants the user to breathe a freeze blast.
    • Telekinetic: Grants the person telekinesis.
    • Digital: Turns the target into binary codes.
    • Interactive: Allows Maxwell to interact with incorporeal beings or objects.
    • Petrified: Turns the target into stone.

Object Editor

Clownthulhu

(Cthulhu becomes a Twitter user)

Also called Hero Creator, allows Maxwell to add modifications to objects using other object pieces, colouring and repainting with textures. He can program the being with reactions and actions along with altering the size of the object, how it behaves, how heavy it is, if it’s alive or not, or how much health it has.

Possible Acausality

Secret_Warp_2_waifu2x_photo_noise3_scale

When Maxwell travelled through time, Maxwell met another version from a different time period. Though, they haven’t really interacted as the other Maxwell went to his own time machine.

“Everything”

Remake_the_multiverse

By writing down “everything” in his notebook and being powered by a universe-sized Starites or explosion, Maxwell can use his notebook to reboot an entire multiverse at an atomic level and can revive deceased people back to life or bring anyone back from being erased from existence.

Hope and Determination

Hope and Determination

Maxwell’s strongest “suit.” By becoming the ideas of Batman’s determination and Superman’s hope they both represent, he can fly, shoot heat vision from his eyes and throw Batarangs far away. Despite nothing showing it in this form, he should be capable of breathing out an icy blast to freeze enemies and can disarm opponents wielding guns, increases his melee damage, slightly increases health, improves his movement speed and provides a smoke bomb effect that confuses enemies. 

This form helped Maxwell stare down DC’s ultimate final boss, the Anti-Monitor, who used the energies of the DC multiverse.

Feats

Sackboy

Overall

Sackboy overall

  • Embodies the player’s hopes and dreams and is their true and pure self.
  • Learned the basics of LittleBigPlanet from the King and Queen of the Garden.
  • Sent by Savannah’s Creator Curator, Zola and discovered that the crocs were scaring the buffalos.
  • Helped the Meerkat Mum in finding one of her sons, Stripy Tail.
  • Outran Frida’s Skulldozer and made her reunited with Don Lu.
  • Freed Uncle Jalapeño from his imprisonment by donating it with a bomb.
  • Defeated Sheriff Zapata, Jalapeño’s nemesis.
  • Defeated Mag’s longtime enemy, Ze Dude and his Bouncers as Ze Dude gives Sackboy a private jet to go to Grandmaster Sensei.
  • Defeated the evil Sumo that hijacked Grandmaster Sensei’s castle.
  • With help from Flame-Throwing Cat, defeated The Terrible Oni.
  • Infiltrated the Collector’s war factory.
  • Freed every Creator Curator from their prisons made by the Collector.
  • Defeated the Collector and his machines but made him become friends with the Creator Curators.
  • Took down Metal Gear REX and Liquid Ocelot’s level-making machine.
  • Defeated the East India Trading Company’s armada and Davy Jones’s Kraken.
  • Stopped Marvel villain’s machine cannon that was going to destroy all the moons in the LittleBigPlanet Community.
  • Found the Mystic, the first Creator Curator who is the keeper of the very first LittleBigPlanet idea.
  • Became a movie star celebrity.
  • Invited all the Creator Curators of the PSP version of LittleBigPlanet and solved their problems.
  • Passed Larry Da Vinci’s test and became a member of the Alliance.
  • Destroyed the Brainwave Machine corrupted by the Negativitron, Kling Klong.
  • Saved and built a Sackbot army for fighting against the Negativitron and ran away from the corrupt Copernicus.
  • Defeated the Meanie Attack Robot to defend Huge Spaceship but failed in protecting it.
  • When shrunken into a microscope size, defeated the Infection within Dr Herbert Higginbotham.
  • Destroyed the Negativitron and its heart and prevented it from destroying the Alliance and Craftworld.
  • Stopped the evil Dr Porkchop, although this was mostly a playtime thing.
  • Defeated the Cakeling and saved Victoria and the Sackbots from a village.
  • Defeated Warden Crumb and his Mech and retrieved the treasure for the Space Pirates to have, in exchange, they remade his spaceship.
  • Saved the Justice League and defeated Lex Luthor and his Mecha-Lex and imprisoned him along with other DC villains, twice.
  • Became one of the members of the Justice League and can call in the Justice League by using a communication device made by Cyborg.
  • Completed his training with Colonel Flounder and defeated his creation, the La Marionetta.
  • Destroyed the Hollow’s Driller Thriller.
  • Found and defeated MegaBrain, who after its defeat, gave Sackboy where the Puppeteer.
  • Collected all the parts for the Unbelievable Otis’ cannon.
  • Stopped the Hollows, found the real Puppeteer and restored joy in saving Craftworld.
  • Stopped the Firepede from burning the forest in Eve’s Asylum.
  • Defeated the Trash Monster and made the Hoard allies.
  • Defeated Nana Pud’s Heartless Tin Man, only to realise that Newton was using Sackboy to release the three Titans.
  • Found Oddsock, Toggle and Swoop and grouped them back together.
  • With the help of Oddsock, Toggle and Swoop, saved Bunkum and defeated the Three Titans.
  • Defeated The Banana Bandit and Vexed Mamapede when visiting the Colossal Canopy.
  • Defeated the Ruffled Ruffian in the Kingdom of Crablantis.
  • Defeated the Electric Whirlwolf and Vexed N.A.O.M.I in the Interstellar Junction, restoring the real N.A.O.M.I back to normal from Vex’s virus.
  • Stopped and defeated Vex multiple times, even when he was amped by the Topsy Turver and saved the Imagisphere.
  • Stopped the remnants of Vex’s Uproar from corrupting the Wonderplane.
  • Explored millions of adventures and races since the community’s levels are canon to the game itself.
    • Quick Note: While the levels are indeed stated to be canon, I highly advise anyone not to featsearch the community’s levels.

Power

Game Ending Humpty Dumpty

Speed

Run Sackboy Run

  • Outran the Skulldozer.
  • Outpaced a fiery ball.
  • Can sprint across wooden planks.
  • Dodge a sword swing from Terrible Oni.
  • Dodged a giant icicle.
  • Dodged missiles.
  • Reacted to signs trying to hit him.
  • Evaded meteor pulls from Magneto.
  • Dodged marshmallows made of plasma.
  • Fast enough to outpace the Copernicus.
  • Jumped over a fire blast.
  • Dodged lasers from the Negativitron.
  • Fast enough to defend himself before a rocket ever got the chance of killing him.
  • Ran around Craftworld.
  • Outran the Negativitron, who was able to keep up with Huge Spaceship, which was travelling across the Cosmos.
  • Can perceive anyone using the Fast Forward item and can steer perfectly while using it, which hurls karts through time and space.

Durability

planet go boom

Maxwell

Overall

maxwell overall

  • Throughout the entire series, helped out everyone on Earth i in order to gain some Starites.
  • Stopped and defeated his Doppelganger by sending out his Starites.
  • Saved his sister, Lily from being turned into stone.
  • Helped Superman defeat Lex Luthor with Kryptonian Physiology.
  • With Batman’s aid, defeated Ra’s Al Ghul and his assassins.
  • Brought both Superman back and sent Zodd back to the Phantom Zone.
  • Helped Cyborg defeat Amazo by summoning more people.
  • Helped Barry Allen win against Professor Zoom in a charity race.
  • Aided Aquaman in stopping Ocean Master from drilling into the Earth’s core.
  • Helped Wonder Woman in defeating Cheetah being changed into different creatures by Doppelganger.
  • Helped the Justice League beat the DC Villains. 
  • Defeated Brainiac and other versions of himself from alternative universes by summoning different versions of the members of the Justice League.
  • Defeated the Anti-Monitor and recreated the DC Multiverse.
  • Immune to being turned into bunnies, frogs or skeletons.

Power

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Speed

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Durability

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Quick Note… again: One of Maxwel’s popular feats has him survive the DC multiverse being erased in A Crisis of Imagination, but this feat is dubious as after he “tanked” it, the Anti-Monitor – who caused the erasure in the first place – stated the erasure passed over Maxwell and his allies because they weren’t part of the DC universe.

Weaknesses

Sackboy

Sackboy weakness

Sackboy has shown his fair share of weaknesses, while he is definitely capable of making anything, it mostly takes time to fully complete his creations. He can be fooled by enemies smarter than him such as Vex despite his outstanding intelligence. And while his immortality is impressive, if both the Imagisphere and Uproar are destroyed at the same time, or worse, if the person Sackboy is based on dies Sackboy can be killed for good.

But on top of that, he has his own issues with his personality as he is technically a pacifist since Sackpeople are considered to be the gentlest creatures and prefer making friends rather than enemies, though this doesn’t stop him from defeating enemies or outright killing them as shown in his fight against the Negativitron.

Maxwell

Maxwell weakness

Despite his creative genius, he is still a kid who is still a bit inexperienced in terms of fighting and is vulnerable to having his life energy absorbed. And much like his opponent, it takes time to write down what he wants to summon into the world, but if he isn’t careful, his notebook can be snatched away from his hands and can be destroyed by enemies faster than himself, leaving him just an ordinary kid.

Summary

Sackboy

Sackboy summary

(“Do not take lightly your hopes, your ideas, your fantasies. Let them grow. Nurture them. Then your wildest imaginings will soon trip the dream fantastic, soaring into the Wonderplane and spreading into something altogether… magnificent. And perhaps you’ll see them again the next time you visit LittleBigPlanet.”)
– LittleBigPlanet Narrator

Advantages:

    • Superior to base Maxwell.
    • Comparable in strength and durability with Maxwell’s Hope and Determination and faster than him as well.
    • More intelligent and imaginative.
    • More experienced thanks to exploring through millions of adventures.
    • Resistances, immortality and time manipulation can counter Maxwell’s adjective abilities, with the latter preventing him from making anything.
    • Can bypass Maxwell’s immortality adjective by deleting his existence.

Disadvantages:

    • Less weaponry.
    • Maxwell’s adjectives like Immortal, Cloned, Living and Immobile are helpful against him.
    • Maxwell could remove the Imagisphere by writing “Everything.”

Maxwell

Maxwell summary

(“From then on, we try to use our powers to help those who didn’t have them. It was a lot of fun. So kids, remember that always treat others as you would like to be treated. Not everyone has a brother with a magical notebook that can save them. I’m glad I have one, though.”)
–  Lily

Advantages:

    • Perfectly even in strength and durability with Hope and Determination.
    • Way more weaponry.
    • Adjectives can help him make a clone of himself, bring back deceased allies, make Sackboy immobile and make himself immortal.
    • Immune to being turned into confetti or a prize bubble.
    • Writing down “Everything” could potentially wipe the Imagisphere out.

Disadvantages:

    • Outclassed in stats without his Hope and Determination.
    • Way slower even in his H&D form.
    • Less intelligent and imaginative.
    • Sackboy’s resistances, immortality and time manipulation make him hard to kill and can prevent Maxwell from summoning anything with the latter.
    • Sackboy can bypass his immortality adjective by deleting his existence.

Verdict

DB Combatants Set Sackboy vs Maxwell

This match is something I have become cool with, despite its connections just being “Late 2000s video game characters that are very creative and crossover to other series lol” due to having infinite creative potential for animation. But, going into the fight’s verdict. For starters, we got to go into their very creative arsenals and powers first… which both have quite a very long list… literally.

To start with how each of their abilities compares in a fight, sometimes Sackboy and Maxwell have very similar abilities such as reality warping, transmutation, emotion manipulation, dimensional travel, teleportation, life manipulation, death manipulation, existence erasure, duplication, telekinesis, size manipulation, invisibility, forcefield creation, mind manipulation, flight and some more to point.

Resistances are simple to explain and I will go into the ones that are relevant to their abilities: Maxwell wearing a tinfoil hat can help him resist mind manipulation and he’s immune to being turned into frogs so Sackboy is incapable of turning him into either bubbles or confetti. Sackers’ resistance against the Uproar helps him resist Maxwell’s fear, madness, mind manipulation and reality warping, he resisted Vex’s transmutation which makes Maxwell turn Sackboy into a skeleton null, plus the fact that he can fight against anyone whatever emotion he’s feeling and how he resisted his joy being extracted would not affect him against Maxwell changing his emotions.

So, other than what I have mentioned before, they either don’t have much resistance or resistances that aren’t going to be useful so it will be more focused on abilities. Besides sharing similar abilities, like summoning an entire army, even capable of summoning their own version of the Justice League, produce a variety of weapons, suits that give them unique powers and many vehicles to ride on to fight each other. 

Maxwell’s main bread and butter are his adjective abilities, they’re capable of affecting his creation, his opponent or even himself. With these abilities, he can stop Sackboy immobile, be invulnerable to most attacks, clone himself, interact with incorporeal beings and become immortal to the point death can’t kill him. And if one deadly adjective applies to Sackboy like instant death or erasing him, he’s as good as dead-

Immortal Sackboy

Oh right, Sackboy’s immortality is kinda a big game changer, his checkpoints can help him come back to the battle no matter how much he dies, even if the checkpoint runs out of lives he’ll return to his Pod, and kill him in the Pod isn’t going to remove him too. Hell, even destroying every checkpoint and Pods ain’t gonna be enough cause the Imagisphere brings him back to life. So, even Maxwell’s adjective haxes are not going to be enough to put him down.

This leads Maxwell to only have two options to kill Sackboy for good: Either destroy the Imagisphere and the Uproar or find the person Sackboy is based on and kill them, the latter being both impossible and really hilarious to imagine cause it’s literally going to be the same energy as this clip.

So, his more realistic option to win is nuking the Imagisphere, and a good thing he has something to bring it down: Writing down “everything” in his notebook. The Imagisphere is as big as a multiverse and Maxwell has used this move to reboot a multiverse before, and he sure as hell doesn’t need to worry about the Uproar because there is no separate multiverse based on that. (As of writing this lol) Plus, he doesn’t need to use any of the Starites because the Imagisphere is made of pure energy, something he can use to remove the Imagisphere.

Besides the whole immortality bullshit going on for the Knitted Knight, Sackboy’s Missile Jammer is going to be helpful against any missile Maxwell throws at him, the Digital First Mate can help him detect Maxwell’s invisibility, Auto-Shield shields him from any attack, he can reflect projectiles back at Maxwell with the Pumpinator, can do the funny time manipulating ability that can prevent Maxwell from making anything or adding adjectives like immobile to distract him, delete Maxwell to bypass his adjective immortality or make himself a Sackbot power suit or make new weapons to fight.

…And that’s about it, told you there was a lot to cover.

With both having methods to counter each other and ways to kill them for good, let’s now focus on their skill, experience and intelligence. This is where things start becoming a bit easier to pinpoint, because of Maxwell’s experience in helping people over fighting compared to Sackboy’s many trainings in each LBP’s instalments, added to the fact that levels made by the LBP community are canon, shows a big gap of experiences between the two. Sackboy should even be smarter than the Scribblenaut, don’t get me wrong; Maxwell is a smart cookie and can make himself a genius and all that, but Maxwell’s way of making stuff looks more akin to him drawing or writing down the object, compare to Sackboy and how he’s considered to be the smartest in the Imagisphere compare to Newton (Who made the Dimensional Doorway despite being a fucking drop-out from an academy) and N.A.O.M.I.

But, none of that is important when the fight truly boils down to the real meat and potatoes: Stats. Sackboy originally was mostly put at planet level for a long time, but after researching his series, multiversal+ seems to hold up perfectly well thanks to Vex, Negativitron and the Hoard threatening the Imagisphere, an omniverse made by another omniverse’s minds. (Omniverse has been used to alternatively be called as a multiverse) His speed should be immeasurable (Or alternatively supraconceptual) by downscaling to the Fast Forward Weaponator as he is capable of steering his kart in that state, a power-up that speeds Sackboy’s kart through time and space. Even lowballing his speed, he would be Infinite since both the “planets” and the Imagisphere are infinite in size and feats like Sackboy running around Craftworld and even outpacing the Negativitron, who travels across the Imagisphere helps the case.

Maxwell is normally somewhere in the universal and is comparable to Larfleeze flying from the Vega System to Oa, which is definitely massively faster than light. With the Hope and Determination form, on the other hand, Maxwell is definitely on a multiversal+ level, fighting on par with the Anti-Monitor, who converted infinite universes into energy that he later absorbed. Though, unfortunately, he only upscales to the Larfleeze’s feat as there are no feats for this form. With the stats shown, while he would be as comparable to Sackboy in destructive capacity, Sackboy still infinitely outspeeds him. 

So… uh, yeah, this paints a very clear picture, Sackboy is pretty much stronger and tougher than Maxwell himself and as strong and tough as Maxwell’s Hope and Determination but outspeeds him with ease, plus being a much better fighter and has way more experiences. And while Maxwell does have a method of winning against Sackboy, it’ll be too late to realise Sackboy’s immortality because of his speed and time hax, and that’s without mentioning the fact Sackboy can just remove the notebook. So yeah, Sackboy should comfortably take this-

“But, Nano. Doesn’t Maxwell scale to DC’s cosmology, which is very high outerversal/extradimensional and doesn’t he scale to DC’s immeasurable feats”

Ah…

Knew I would have to explain this so here we are.

To answer that question: No, there is no burden of proof the Scribblenauts version of DC characters – or hell, Mario and Zelda characters – are the same as their canonical counterparts. Like yeah, A Crisis of Imagination references DC events like Crisis on Infinite Earths, but so does every other external media for DC (I.E. Flashpoint, Death of Superman, etc.), would you say the animated movies are the same characters because the series references Flashpoint, cause I heavily don’t. And it doesn’t help how some of them don’t act in character in Scribblenauts, cause I don’t expect canon Brainiac to accept a karaoke contest unlike the one in Scribblenauts, or Bruce and Clark’s family fighting over who makes better cooking between Alfred and Martha, a bit ridiculous don’t you think. And this is without mentioning the fact the writer for Imagination in Crisis, Josh Elder, stated that the DC universe Maxwell interacted with was a separate continuity.

“With all those characters, do you have a rule book to follow? Is it OK to mix different Batmans, or do certain versions of the same character behave differently from one another?”

“I’m expected to follow the New 52 continuity (and character designs) as much as possible, but it’s not an absolute rule. The game created its own continuity, and that’s the only continuity I’m truly beholden to. The “Scribblenauts Unmasked” version of the DCU is designed to appeal to a broad, general audience. The Injustice game and prequel series did the same thing, we’re just skewing younger and zanier.”

Even then, if we were to give Maxwell DC cosmology scaling, then we have to give Sackboy the same leeway, and there’s better proof for the Imagisphere being powered not only by DC’s characters’ minds – as this is one of the only times you get to see the Presence being namedropped in any external media – but Marvel’s characters as well while being above both their cosmologies and others verses, completely removing Maxwell’s only way to bypass Sackboy’s immortality and making this fight a straight up stomp for the Knitted Knight.

I know seeing someone who’s known to be powerful in the debating community since 2014 losing is a big shock considering his wide arsenal, his adjectives and the whole DC shenanigans. But once you look deep enough for both sides, Sackboy’s limitless speed, creative mindset, more experiences and stubborn immortality was just too much for the poor Scribblenaut to handle. Looks like Maxwell’s hopes of winning were all sacked up, and dropped into a well, a bit of an unusual result.

Sackboy winner

The winner is Sackboy.

Zero Awakens to a DEATH BATTLE!

Zero
Zero bio by NanoIsEpic

Also known as: DWN-∞ and Mega Man Zero.
Age: Unknown, 500+.
Height: Roughly 5′ 3″.
Weight: Roughly 125.7 lbs.
Affiliation: Maverick Hunters
First Appearance: Mega Man X (1993).

Theme:


Or

Feats:
-Dr. Wily’s greatest creation.
-When first joining the Maverick Hunters, Zero became a Class-A hunter.
 -When Sigma went Maverick, Zero became the leader, although for a limited amount of time.
-Saved Mega Man X and a
cted as his mentor throughout the whole series.
-Aided the Maverick Hunters in defeating Sigma.
-Has defeated Sigma multiple times, one time used Dr. Doppler’s Anti-Virus against the Sigma Virus.
-Has taken down lots of deadly Mavericks and Reploids.
-Defeated Gareth, the Soul Eraser.
-Defeated the Colonel, Iris’ brother.
-Defeated Iris.
-Defeated General, who later helped and stopped a laser capable of destroying the Earth.
-Defeated Dynamo twice.
-Fought against X, the ultimate creation of Doctor Thomas Light, in a dual.
-Saved X from Sigma when his ally was still knocked out.
-Defeated Gate, Alia’s colleague.
-Found Axl, one of the vigilantes from Red Alert and now Maverick Hunter.
-Stopped a bunch of bombs from exploding.
-Defeated Red and Red Alert with X and Axl’s help.
-Defeated Lumine, the director of the Jakob Project.
-After returning back to his team, defeated Mach Jentra and took out a swarm of Mechaniloids.
-Came back saving everyone and defeated Shadow.
-Defeated Ferham, Cadres.
-Eliminated Scarface, a Rebellion Army Cadre.
-Killed Epsilon, the leader of the Rebellion Army.
-Exterminated Colonel Redips during the Giga City incident.
-Held the anti-body against the Sigma Virus, which created the Mother Elf and she exterminated the Sigma Virus for good.
-With X’s help, defeated Omega together with a Final Strike and ending the 4-year long war, the Elf Wars.
-After being resurrected by Passy, saved Ciel and escorted her to the Resistance Base.
-Eliminated Aztec Falcon and saved a few Reploids who were accused as Mavericks.
-Killed Maha Ganeshariff and collected the data that was within him.
-Stopped and destroyed the train’s core.
-Defeated a Mechaniloid known as the Guard Orotic.
-Finished off Anubis Necromancess. 
-Defeated Bilzzack Staggroff, who held most of the Resistance prisoned.
-Stopped Hittite Hottaid from destroying the Resistance Base.
-Killed Hidden Phantom, the leader of the Cutting Shadow Squadron.
-Finished off Copy X, an inferior copy of Mega Man X.
-Saved some of the Reploid soldiers along with a cyber-elf and killed Hyleg Ourobockle.
-Defeated Poler Kamrous and destroyed a computer system and weakened Neo Arcadia.
-Eliminated Phoenix Magnion and destroy a factory’s power supply.
-Guarded the Resistances’ supplies and defeated Panter Flauclaws.
-Saved Elpizo from the Three Guardians.
-Prevented a bomb that was going to blow up the Resistance Base
with Ciel’s help and finished off Kuwagust Anchus.
-Defeated Burble Hekelot.
-Has defeated Fighting Fefnir multiple times.
-Has defeated Fairy Leviathan multiple times.
-Has defeated Sage Harpuia multiple times.
-Finished off Elpizo, who harnessed the power of the Dark Elf for himself.
-Killed Blazin’ Flizard.
-Defeated Childre Inarabitta.
-Finished off Devilbat Schilt.
-Eliminated Deathtanz Mantisk.
-Killed off Cubit Foxtar.
-Defeated Volteel Biblio.
-Eliminated Glacier le Cactank.
-Defeated Tretista Kelverian.
-Rescued his former enemy, Sage Harpuia from an amped Omega.
-Defeated the children of the Dark Elf, Crea and Prea.
-Finished off Omega for good, who had Zero’s original body in Mega Man X.
-Killed Fenri Lunaedge.
-Defeated Heat Genblem, who was capable of powering particle beams.
-Eliminated Mino Magnus.
-Destroyed Noble Mandrago, who can control plant-like machinery.
-Defeated Pegasolta Eclair and stopped his flying fortress that was creating acidic rain.
-Finished off Popla Cocapetri.
-Eliminated Sol Titanion, who was occupying an artificial sun.
-Killed Tech Kraken, who wanted to avenge Phantom.
-Defeated Craft and stopped him from using Ragnarok.
-Prevented Ragnarok from destroying Area Zero and defeated Dr. Weil for good by sacrificing his life.
-Became the Biometal Model Z.
-Defeated Athena and return back to Earth. (Non-Canon)
-Defeated Galactus and had helped from Silver Surfer to return back to Neo Arcadia. (Non-Canon)
-Became a member of the MEGA Nova Corps in Nova’s ending. (Non-Canon)
-Appeared in Onimusha: Blade Warriors and defeated countless enemies. (Non-Canon)
-Defeated Yami from Okami and made it back alive. (Non-Canon)
-Helped everyone in both Project X Zone 1 and 2 by defeating Meden Traore and Byaku Shin. (Non-Canon)
-Aided everyone from the Capcom and Sega verses on defeating Sigma and his army in Worlds Unite. (Non-Canon)
-Helped aid everyone in the Marvel vs Capcom universe on defeating Ultron Sigma. (Non-Canon)

Physicality:

Slash by NanoIsEpic
Strength:
Attack Potency: Solar System Level (Fought Lumine, who is capble of destroying a star), Low Multiverse Level (A inferior verison of himself fought OVER-1, who fought Netnavis that fought against MegaMan.EXE, who in turn fought Gospel Bug Beast, which merged EXE’s universe with the Cyber World.)
-Chopped off Sigma’s arm off with a single hand swing and tear him apart.
-One shotted Vile’s Ride Armour’s arm.
-One shotted a fake version of himself.
-Strong enough to slice through steel walls.
-Can casually slice through robots made of Ceratanium, the same metal the original Mega Man is comprised of.
-Is equal to X, who was designed to be superior to the classic Mega Man.
 -Mega Man is strong enough to lift Wily’s 5th Castle, and fight on par with Duo and Sunstar.
-Can harm the General who can block a laser that can destroy Earth.
 -While he did die, it’s only because he was crippled by Zero or X.
-Comparable to Gravity Antonion, who can lift a large block.
-Can harm Lumine, who can withstand his own attack, Paradise Lost, which can destroy a star.
-Can easily tear through vines with his bare hands.
-Can harm Dr. Weil, who survived a death beam from Ragnarok.
-As Biometal Model ZX, should be capable of harming Grey/Ashe, who can harm Albert.
 -Albert’s First Form can create black and white holes and can create a dimension with a sun in his strongest form.
-Gave Sigma a beatdown and is considered to be Wily’s greatest creation.
 -Wily, Sigma and other Mega Man villains kidnapped nearly all the Mega Mens in XOver, one of them being MegaMan.EXE.
   -EXE defeated Gospel Bug Beast, whose power’s radiation was causing EXE’s universe and the Cyber World to merge.

Surprise! by NanoIsEpic
Speed:
Speed: Massively Faster than Light+ (Kept up Omega and Elpizo using the Dark Elf, which wiped the Sigma Virus that was in Earth, the moon, another Earth in Cyberspace, Cyber Field and a space station outside multiple galaxies. In addition, Cyberspace might possibly be its own universe as there are galaxies in it and requires a dimensional rift to enter the place.)
-Can keep up with his partner, Mega Man X, who should be faster than the original.
 -Rock can react attacks from Duo, who can travel from Saturn to Earth and Cut Man, who sliced a log while using a teleporter.
-Has constantly evaded laser beams.
-Can dodge attacks from Vile.
-Dodged electricity.
-Slashed X’s Buster before he could fire.
-Fast enough to react to Optic Sunflower’s attacks, which are light-based.
-Can outrun Gravity Beetle and Gravity Antonion’s black holes, with the latter’s sucking up light.
-Can quickly use his teleporter to save X or Axl and can even react to their teleporters.
 -The teleporter can go so fast, most of the attacks from his enemies look like they’ve stopped time.
-Outran a point-blank explosion.
-Has fought Omega and Elpizo using the Dark Elf.
 -When the Dark Elf was known as the Mother Elf, it wiped out the Sigma Virus, which its infected inhabitants were on Earth, the Moon, another Earth (Cyberspace) and a space station that is outside a bunch of galaxies, with a single swoop.
-Dodged a large solar beam.

Persona 3 opening by NanoIsEpic
Durability:
Durability: Solar System Level (Can take the destruction of Lumine’s star), Low Multiverse Level (A weaker verison of Zero took hits from OVER-1.)
-As a Maverick, took hits from Sigma.
 -Has constantly taken hits from him after that, even when Sigma’s size was comparable to the Earth.
-Got his head smashed through a ceiling.

-Can take hits from his partner, X, who was designed to be superior to the classic Mega Man.
 -Mega Man survived Ra-Moon’s explosion and took hits from Duo, Sunstar and Wily Machine 8.
 -X has also endured an explosion that was powerful enough to annihilate Japan.
-Survived an explosion of a space colony Eurasia by ramming into the colony with a space shuttle.
-Withstood Gravity Beetle and Gravity Antonion’s black holes.
-Survived Lumine’s Paradise Fall with no damage on him.
-Survived the Great Redips’ Memento Mori, a black hole.
-Survived Copy X’s self-destruct explosion.
-Has took hits from Omega, who had Zero’s original body.
-Can survive an artificial sun’s heat.

Weapons/Equipment:


MMX!Z Saber by NanoIsEpicMMZ!Z-Saber by NanoIsEpic
Z-Saber:
-Zero’s main weapon of choice.
-It is a lightsaber-like sword, given to him after his updated body.
-Used to perform close-ranged strikes in rapid-succession.
-Can reflect projectiles.
-Can cut through enemies made of Ceratanium with no issue.
-Can perform different techniques and copy from defeated Mavericks or Reploids.
-Can charge up for a more powerful slash.
-Can be enhanced via Cyber Elves and Chips.
-Has a different appearance in MMZ, appearing to be more triangular than the original.
-Along with his other weapons, can easily destroy data, viruses and harm enemies’ souls.

Command Mission Sabers by NanoIsEpic
Command Mission Sabers:
-In Command Mission, can wield different sabers.
Flame, Ice and Thunder Sabers: Sabers that deal elemental variants damage.
Doubletooth: A double-bladed saber that has a high chance of a Critical Hit via Splitting Slash.
Red Lotus Saber: Zero’s faster saber that drains Zero’s power and defence and gets a triple-slash technique called Bone Slicer.
Soul Saber: A pure metal blade that gives Zero a spin attack called Slash of Death and its power increases when Zero gets closer to death.
Z Ichimonji: Another saber made of metal, this time glowing a dark blue flame, the blade is weak but it can through armour via Knife Through Butter.
Z Rapier: A thin, red rapier that relies on speed instead of power and can perform triple combos.

Zero Buster by NanoIsEpic
Zero Buster:
-An arm-cannon weapon built by Dr. Wily for Zero.
-Enhanced by the X-Hunters after they have recovered Zero’s parts.
-Much like the Mega Buster and the X Buster, the Zero Buster can be charged to any degree.
-Can be loaded into the Buster Shot as a power cell.
-Can be enhanced with copied techniques from destroyed Mavericks and Reploids, along with new attacks depending on what form.

D Glaive by NanoIsEpic
Durga Glaive:
-Obtained by defeating Splash Warfly.
-A naginata weapon that allows Zero to perform long-ranged attacks.
-Can be spun to reflect projectiles.
-Lacks speed and versatility despite having a longer reach.
 -Only the tip can harm foes.

V Hanger by NanoIsEpic
V Hanger:
-Obtained by defeating Wind Crowrang.
-A pair of purple kunai-like knives.
-Utilized to perform close-ranged combat.
-Allows him to do a five-hit combo.

Bashou Fans by NanoIsEpic
Bashou Fans:
-A pair of fans that are utilized both defensively and offensively.
-Said fans can deflect weaker projectiles back at the enemy.

Titan Breaker by NanoIsEpic
Titan Breaker:
-A mega-powerful but heavy hammer that can smash through barriers.
-This weapon can’t be used for combos due to being sluggish.

Kaiser Knuckle by NanoIsEpic
Kaiser Knuckle:
-A pair of brass knuckles for Zero to punch his foes.
-Allows Zero to utilize moves from Street Fighter, like the Shoryuken and Tatsumaki Senpukyaku.
-While powerful, their range is nearly non-existent.

Sigma Blade by NanoIsEpic
Σ Blade:
-Formerly used by Sigma in Mega Man X8.
-A very massive sword with an impressive range and enough power to shatter barrier with no difficulty.
-Equipping it will automatically halve the special weapon energy.

Buster Shot by NanoIsEpic
Buster Shot:
-Zero’s primarily long-ranged weapon in the Mega Man Zero series.
-Formerly used by a deceased Resistance member, Milan.
-Like the Zero Buster, has various charge levels.
-Can change shots into elements it fires.

Shield Boomerang by NanoIsEpic
Shield Boomerang:
-Crafted by Cerveau, the Resistance’s engineer.
-An energy shield that spins the Z-Saber on his forearm.
-Can reflect multiple long-ranged attacks.
-When it’s charged, it can be thrown like a boomerang while easily cutting through enemies.

Triple Rod by NanoIsEpic
Triple Rod:
-Crafted by Cerveau, the Resistance’s engineer.
-A lance weapon with a Z-Saber hilt.
-Can extend three times for range.
-Can spin the weapon when it is charged.
-Can be aimed at any directions.
-The weapon is destroyed, though the remains did make a new weapon.

Chain Rod by NanoIsEpic
Chain Rod:
-Crafted by Cerveau, the Resistance’s engineer.
-Built from the remains of Zero’s Triple Rod.
-A long chain with a big Z-Saber blade at the end.
-Can utilize as a grappling hook.
-Can reach objects far from Zero.
-Can remove the enemies’ weapon away from them.
-Can hold enemies in place.
-Can be improved via elemental chips.

Recoil Rod by NanoIsEpic
Recoil Rod:
-Crafted by Cerveau, the Resistance’s engineer.
-Wields two pairs of energy tonfa-like blades.
-Mostly utilized for rapid jabs.
-While charging the rod, it pushes enemies and massive blocks.
 -It also gives Zero a super-high jump to heights that wouldn’t be possible to reach.

Zero Knuckle by NanoIsEpic
Zero Knuckle:
-One of Zero’s greatest weapon.
-It is a chip implanted in Zero’s hand.
-By punching the foe with the weapon in use, Zero tears out the enemy’s parts and use it as a weapon, which causes the death of the enemy.
-Each weapon has its ammunition and can be discarded when running out.
-Can’t use the elemental chips nor EX Skills for the Zero Knuckle.

Sub Tank by NanoIsEpic
Sub-Tanks:
-Tanks that store energy that heals Zero’s damage.
-Holds few Sub-Tanks with him.

Good Girl and Cyber Elves by NanoIsEpic
Cyber Elves:
-Beings made of pure light and come from a programmed world known as the cyberspace.
-Can bring and resurrect Zero back to life.
-Can regenerate limbs back to normal.
-Can operate by rewriting the Cyberspace.
-Minus Croire, when a Cyber Elf is used, they die.
Nurse Elves: True to their names, they restore Zero’s health and energy.
 –Priestess: Doubles Zero’s life gauge.
 –Hareff: “Health for you, death for me.”
  -Actual quote, you can’t make it up.

 –Nebitan: Blue nurses that turn itself into a Sub-Tank.
 –Rohealar: Small blue nurses that absorb attacks and convert them into Zero’s health.
 –Mulaq: Fully heals Zero and gives some energy for his Sub-Tank.
 –Sloppe: Searches for and drops Life Energy for Zero heal.
Animal Elves: Based on their names, they are based on animals like birds and monkeys and provide Zero direct combat support.
 –Turtle: Boost Zero’s defence.
 –Slime: Prevents deadly traps from one-shotting him.
 –Cheetah: Increases Zero’s movement speed.
 –Monkey: Increases Zero’s climbing speed.
 –Frog: Makes Zero slide slower on a wall and lets him defy gravity.
 –Cow: Reduces knockback from hits.
 –Bird: Prevents Zero from falling down pits.
 –Bee: Supports Zero by shooting at his enemies.
 –Sea Otter: Sticks onto the enemy and stun them.
 –Blowfish: Absorbs bullets and self-destructs itself.
 –Arch: Attacks in an arc by hitting the ground.
Hacker Elves: Mechanical elves capable of 
rewriting enemy data and changing the map.
 –Magician: Turns every hazards into blocks.
 –Armour: Erases enemies out of existence.
 –Giant: Reduces the enemy’s energy completely.
 –Time: Stops the movement of an enemy.
 –Clock: Can speed up Zero’s charging.
 –Item: By defeating a foe, drops items.
 –Metall: Turns enemies into Mets.
 –Shinobi: Makes Zero learn or improve his techniques or abilities.
 –Mikoshi: Increases Zero’s power of his weapons.
Jackson: The only Rare Cyber Elf, it grants Zero intangibility.
Fusion Elves: Cyber Elves that are absorbed into Zero’s body and are permanent until they disappear.
Satellite Elves: Cyber Elves that circle around Zero, provide backup and can use their abilities without dying, but Zero will only have two Satellite Elves slots and the same elves can’t be reused.
Croire: A cyber elf that replicates the abilities of the nurse, animal and hacker elves.

Zero Chips by NanoIsEpic
Chips:
-A selection of chips that are usable.
Flame Chip: Effective against ice, damages enemy in effect and burn down leaves, vines and trees.
Ice Chip: Effective against thunder and freezes enemies.
Thunder Chip: Effective against fire and 
can paralyse the enemy.
Auto Charge: Weapons are automatically charged.
Auto Recovery: Recovers health by staying still.
Quick Charge: Weapons are charged much quicker.
Light: Makes Zero’s entire body light, which allows him to walk on quicksand and crumbling terrains.
Absorber: No recoil when hit.
Spike: Walks on slippery surfaces.
Quick: Runs faster than before.
Double Jump: Can jump again in mid-air.
Shadow Dash: Invulnerable to nearly all enemy attacks for the duration of the dash.
Frog: Can slide on walls slower.
Splash Jump: Jumps on water.
Ultima: Posses the Spike, Quick, Double Jump, Shadow Dash, Frog and Splash Jump in one chip.
Double Barrier: Doubles invulnerability when hit by the enemy.
Shield Armour: Halves the damage.
Spike Walker: Reduces speed of sliding down walls.

Parts
Parts: 
-Items Zero obtains and equips that give him some effects.
Hyper Dash: Increases Zero’s dash speed and distance while also making him invincible.
Barrier Extender: Doubles the amount of mercy invincibility time.
Shock Buffer: Reduces the knockback and stun in half.
Super Recover: Increases energy gained when an energy capsule is picked up. 
Z-Saber Extend: Makes the Z-Saber longer than before.
Shot Eraser: Can destroy enemy shots.
Virus Buster: Can harm and destroy Sigma and Zero Viruses clones.
Jumper & Speedster: Increases Zero’s jump and speed.
Speed Shot: Increases the Z-Buster’s shooting speed.
Buster Plus: Increases the Z-Buster’s power.
Z-Saber Plus:​​​​​​​ Each slash increases the Z-Saber’s power.
Damage Converter: Damage taken restores energy for the Giga Attack and special weapons.
Master Saber: Damage inflicted on enemies by Z-Saber techniques will be increased by one for every hit.
Weapon Drive: Zero will able to shoot a chain of 5 shots from his Z-Buster instead of 1.

Force Metal by NanoIsEpic
Force Metal:
-An extraterrestrial metal that came from a meteor that crash-landed on Earth.
-When infused with a Reploid, enhances the user’s strength and intelligence.
-However, too much Force Metals causes the Reploid to become a Maverick.
-Zero can only use three Force Metals without going Maverick.
-Depending on what Force Metals Zero can have, here are some of the useful ones:
 –Block All: Prevents a variety of status ailments such as virus, freezing, berserk, blind, bind (Reduces speed), and DOA (Instant death).
 –Infinite Resist: Grants Zero immunity to Power Negation.
 –Decoy: A disposable Force Metal that automatically brings Zero back to life with 25% of his Life Energy.
 –Analyzer: Provides data on the enemy.
 –SFM Fragment α: Greatly increases all of Zero’s parameters.
 –Reverse Fire: Heals Zero if he gets hit with fire.
 –Reverse Water: Heals Zero if he gets hit with water.
 –Reverse Thunder: Heals Zero if he gets hit with electricity.
 –Full specs +10: Increases Power, Armour, Shield and Speed by 10%.

Sub Weapons by NanoIsEpic
Sub-Weapons:
-Set of sub weaponry and other abilities Zero brings in battle.
 –Heat Haze: Creates an illusory double of himself that attacks the enemy.
 –Photon Missile: Shoots a powerful missile.
 –Virus Missile: Shoots a missile that infects the enemy with a virus.
 –Smoke Missile: Shoots a missile that makes the enemy go blind.
 –Tractor Net: Shoots a missile that reduces the enemy’s speed (bind effect).
 –Cracker: Shoots a missile that makes the enemy go berserk.
 –Cryogenic: Shoots a missile that freezes and immobilises the enemy.
 –Rust Missile: Shoots a missile that lowers power at 10%.
 –Drill Missile: Shoots a missile that lowers armour at 10%.
 –Melt Missile: Shoots a missile that lowers shield at 10%.
 –Slime Missile: Shoots a missile that lowers speed at 10%.
 –Twin Fire: Shoots two missiles that deals fire damage to the enemy.
 –Twin Ice: Shoots two missiles that deals ice damage to the enemy.
 –Twin Thunder: Shoots two missiles that deals electric damage to the enemy.
 –Oil Can: Makes the target vulnerable to fire.
 –Vitality Missile: Shoots two missiles that give damage equal to 1/10 of Zero’s life energy.
 –Energy Capture: Shoots a missile that steals life energy based on the damage it deals.
 –Item Capture: Steals an enemy’s item.
 –Turbo Clock: Lets Zero’s next action be performed much quicker.
 –Generator: Generates extra energy.

 –Vengeful Counter: Grants Zero a chance to counterattack.

Powers & Abilities:

Zero's body by NanoIsEpic
Cybernetic Body:
-Zero’s mechanical robot body built by Dr. Albert Wily.
 -Was later upgraded during X2, after Zero blew up to destroy Vile’s Ride Armour.
-Likely made of lightweight Titanium-X alloy.
-Can resist powerful heatwaves from Sol Titanion’s artificial sun.
-Can resist absolute zero ice, which can atomize anything.
-Resisted the Dark Elf’s powers.
-Resisted the Nightmare Virus, which rewrites the DNA and programmes.
-Should have the same resistance as Mega Man, who resisted Shade Man’s rays that turns enemies into statues.
-Immune to time and space manipulation as he was unaffected by X’s Dark Hold, withstood Gravity Beetle and Gravity Antonion’s black holes, which are superior to Saturn’s black holes and Centaur Man’s Centaur Flash.

-Despite being a robot, Zero has a soul known as the DNA Soul, which acts similarly to actual human souls according to Iris.
-Can breathe and walk underwater and outer space perfectly fine.
-Can crush blocks with his feet and his head.
-Has a teleport similar to the original Mega Man, but unlike Rock’s teleporter, it can teleport in and out of dimensions.

Double Attack by NanoIsEpic
Double Attack:
-With his gauge full, transports the enemy to a matrix area and performs combo attacks on the enemy.
-Usually does it with either X or Axl.

Techniques:

-A set of techniques he uses when defeating a Maverick in the Mega Man X series.

Rising by NanoIsEpic
Raijingu:
-Obtained by defeating Neon Tiger.
-Performs a rising uppercut with his Z-Saber.
-The more he uses, the higher he gets.
-Doesn’t use Weapon Energy.

Fish Fang by NanoIsEpic
Fish Fang:
-Obtained by defeating Launch Octopus.
-Diagonally shoots two water elemental fish-shaped missiles by swinging his Z-Saber in mid-air.

Tri-Thunder by NanoIsEpic
Tri-Thunder:
-Obtained by defeating Volt Catfish.
-Pounds the floor to summon various balls of electricity from the ground.

Zero Lightning by NanoIsEpic
Lightning:
-Obtained by defeating Wire Sponge.
-Summons a bolt of lightning that rains down on Earth.

Fire Wave by NanoIsEpic
Fire Wave:
-Obtained by defeating Flame Mammoth.
-Throws a small fireball that becomes a fiery pillar that travels across the terrain upon hitting an enemy.

Earth Gaizer by NanoIsEpic
Earth Gaizer:
-Obtained from the start or by defeating Blast Hornet.
-By slamming his fist on the Earth, releases pillars of fire upward and later downward.
-Punches the ground hard enough to send chucks of the floor in the air as attacks.
-Can punch the ground so hard he can generate explosions randomly.

Drill Crush by NanoIsEpic
Drill Crush:
-Obtained by defeating Tunnel Rhino.
-Performs a downward thrust in mid-air.
-The Z-Saber becomes a spinning drill.
-Doesn’t use Weapon Energy.

Raijingeki by NanoIsEpic
Raijingeki:
-Obtained by defeating Web Spider.
-A lightning-infused thrust with his Z-Saber.

Kuuenbu by NanoIsEpic
Kuuenbu:
-Obtained by defeating Split Mushroom.
-Gives Zero the ability to double jump.

Kuuenzan by NanoIsEpic
Kuuenzan:
-Obtained by defeating Split Mushroom.
-Can perform a front flip in air with his Z-Saber out.

Ryuenjin by NanoIsEpic
Ryuenjin:
-Obtained by defeating Magma Dragoon.
-A Shoryuken-like rising slash with the Z-Saber on fire.

Rakuhouha by NanoIsEpic
Rakuhouha:
-Obtained by defeating Cyber Peacock.
-Pounds the ground, summoning energy projectiles in a fan-like wave.

Tenkuuha by NanoIsEpic
Tenkuuha:
-Obtained by defeating Storm Owl.
-Allows the Z-Saber to go purple and destroy projectiles.
-Once it is used, it cannot be deactivated.

Hyoretsuzan by NanoIsEpic
Hyoretsuzan:
-Obtained by defeating Frost Walrus.
-A downward thrust with the Z-Saber appearing as an icicle.
-Once the blade hits the ground, it shatters into pieces.

Hienkyaku:
-Obtained by defeating Jet Stingray.
-A dash that grants Zero mobility mid-air.

Shippuuga by NanoIsEpic
Shippuuga:
-Obtained by defeating Slash Beast.
-A dashing attack in which Zero twirls with the Z-Saber.

Mikazukizan by NanoIsEpic
Mikazukizan: 
-Obtained by defeating Crescent Grizzly.
-Performs another front-flip with his Z-Saber, only this time he creates a golden crescent the direction he’s facing.
-Lets Zero perform another jump mid-air.

Hisuishou by NanoIsEpic
Hisuishou:
-Obtained by defeating Tidal Whale.
-Performs an air-dash while automatically forming an icy barrier.
-Can use it in any direction.

Denjin by NanoIsEpic
Denjin:
-Obtained by defeating Volt Kraken.
-Diagonally leaps up with the Z-Saber coated and leaving a trail of electricity.

Messenkou by NanoIsEpic
Messenkou:
-Obtained by defeating Shining Firefly.
-Activates the same way as Rakuhouha, but the projectiles are difficult to block and are much deadly.

Dark Hold by NanoIsEpic
Dark Hold:

-Obtained by defeating Dark Necrobat.
-Stops time around him, freezing everything and move around normally using all of it’s Energy Weapon.
-While time is stopped, Zero can still use his Z-Saber.
-While he can’t deactivate it normally, he can manually use other techniques to stop the effect.


Danchien:
-Obtained by defeating Burn Dinorex.
-Performs a downward drop with his Z-Saber on fire.
-When he hits the ground, produces multiple explosions.


Sougenmu:
-Obtained by defeating Spike Rosered.
-Produces a multi-coloured holographic copy of himself in front of him that mimics his movement and attacks.


Yammar Option:
-Obtained by defeating Commander Yammar.
-Summons three dragonflies-like drones that encompass Zero, which fires green energy shots when he attacks.
-Can damage enemies with contact, though this does destroy the dragonflies.
-If one dragonfly is destroyed, Zero can summon another one.


Sentsuizan:
-Obtained by defeating Ground Scaravich.
-Performs an airborne horizontal slash, a bit similar to Shippuga.


Shoenzan:
-Obtained by defeating Blaze Heatnix.
-Upwardly swings his Z-Saber that produces a fiery wall in the air.


Hyoroga:
-Obtained by defeating Blizzard Wolfang.
-Jumps high enough to reach the ceiling and cling onto it for a limited time.
-While on the ceiling, rains down three icicles at the enemy.


Ensuizan:
-Obtained by defeating Rainy Turtloid.
-Performs a water-elemental circular slashing frontflip in the air.


Rakukojin:
-Obtained by defeating Metal Shark Player.
-Drops with his Z-Saber pointing down.
-Turns his entire Z-Saber metal.
-When the Z-Saber hits the ground, it explodes and releases an anchor out as a projectile.


Guard Shell:
-Obtained by defeating Shield Sheldon.
-Summons a shield in front of Zero that lets him reflect projectiles.


Rekkoha:
-Obtained by defeating Infinity Mijinion.
-Pounds the ground, sending down eleven colourful beams of light.


Raijinshou:
-Obtained by defeating Tornado Tonion.
-Surrounds himself with an electrical tornado while performing a rising attack.


Gokumonken:
-Obtained by defeating Soldier Stonekong.
-Enters a defensive stance and glows a green aura around him that either counterattack or automatically reflects energy blast.


Suiretsusen:
-Obtained by defeating Splash Warfly.
-Forwardly thrusts a strong but slow tip attack with a water-elemental.
-Requires the Durga Glaive.


Bakuenjin:
-Obtained by defeating Flame Hyenard.
-By fisting the ground, can make a powerful and fiery eruption.


Zankourin:
-Obtained by defeating Ride Boarski.
-Sends out a fiery buzzsaw that travels through the ground and mows down enemies.


Hieijin:
-Obtained by defeating Snipe Anteator.
-By swiping his Z-Saber, flings out a blue dart made of energy that follows the enemy.

Souenbu by NanoIsEpic
Souenbu:
-Obtained by defeating Wind Crowrang.
-Throws a purple blade of energy that follows the foe.
-Requires the V Hanger.

Hadangeki by NanoIsEpic
Hadangeki:
-Obtained by defeating Vanishing Gungaroo.
-Performs an overhead slash that shoots a yellow crescent blast at the foe.

Tenshouha by NanoIsEpic
Tenshouha:
-Obtained by defeating Optic Sunflower.
-Punches the floor and surrounds himself in a pillar of light that kills enemies close to it.


Rasetsusen by NanoIsEpic
Rasetsusen:
-Obtained by defeating Dark Mantis.
-Performs a fast pace dark somersault, however, he does it backwards.

Senpuukyaku by NanoIsEpic
Senpukyaku:
-Obtained by defeating Dark Mantis.
-Based on Akuam’s Senpukyaku from the Street Fighter series.
-Performs an airbore spinning kick.
-Requires the Kaiser Knuckle.

Hyouryuushou by NanoIsEpic
Hyouryuushou:
-Obtained by defeating Avalanche Yeti.
-Launches and spins himself into the air that freezes the enemies. 

Shouryuuken by NanoIsEpic
Shoryuken:
-Obtained by defeating Avalanche Yeti.
-Based on Ryu or Ken’s Shoryuken from the Street Fighter series.
-Leaps himself with a spiral ice elemental uppercut.
-Requires the Kaiser Knuckle.

Enkoujin by NanoIsEpic
Enkoujin:
-Obtained by defeating Burn Rooster.
-Engulfs his Z-Saber in flames and plummets himself down with his saber aimed downwards.

Enkoukyaku by NanoIsEpic
Enkoukyaku:
-Obtained by defeating Burn Rooster.
-Based on Akuma’s Tenmakujinkyaku from the Street Fighter series.
-Diagonally descends with a kick coated in flames.
-Requires the Kaiser Knuckle.

Youdantotsu by NanoIsEpic
Youdantotsu:
-Obtained by defeating Bamboo Pandamonium.
-Utilizes a dash thrust attack that can break defences and barriers.

Renyoudan by NanoIsEpic
Renyoudan:
-Obtained by defeating Bamboo Pandamonium.
-Rapidly thrust forward his weapon that can easily destroy defences and barriers.

-Requires the Durga Glaive.

Rekkyoudan by NanoIsEpic
Rekkyoudan:
-Obtained by defeating Earthrock Trilobyte.
-Can deflect projectiles with any weapon he has.
 -Yes, that includes deflecting projectiles by punching too.

Zekkyoudan by NanoIsEpic
Zekkyoudan:
-Obtained by defeating Earthrock Trilobyte.
-Forms a forcefield that surrounds and protects him.
-Can be used to reflect back at the enemy.
-Requires the Bashou Fans.

Raikousen by NanoIsEpic
Raikousen:
-Obtained by defeating Gigabolt Man-O-War.
-Performs a forward slash while briefly becoming invisible, leaving a horizontal lightning trail behind.
-Can be used in any direction Zero wants.

Raijinken by NanoIsEpic
Raijinken:
-Obtained by defeating Gigabolt Man-O-War.
-Dashes forward and performs a charged uppercut that creates a pillar of electricity.
-The last bolt can pick items up for Zero.
-Requires the Kaiser Knuckle.

Juuhazan by NanoIsEpic
Juuhazan:
-Obtained by defeating Gravity Antonion.
-Performs a gravity overhead slash that can bypass barriers without needing to break them.

Dairettsui by NanoIsEpic
Dairettsui:
-Obtained by defeating Gravity Antonion.
-Slams the ground with enough force to shake the area Zero is in.
-Powerful enough to shatter barriers easily.
-Requires the Titan Breaker.

Ganzanha by NanoIsEpic
Ganzanha:
-Obtained by defeating Gravity Antonion.
-Punches the ground hard enough to discharges a spark of purple energy that breaks barriers.
-Requires the Kaiser Knuckle.

EX Skills:

-Skills he gains when he defeats a Reploid or Maverick in Mega Man Zero.

Laser Shot by NanoIsEpic
Laser Shot:
-Obtained by defeating Hyleg Ourobockle.
-When charging the Buster Shot, fires a straight laser that goes through enemies and bypasses their defence.

Triple Shot by NanoIsEpic
Triple Shot:
-Obtained by defeating Poler Kamrous.
-Requires the Ice Chip to use this skill.
-When charging the Buster Shot, shoots three icicles with two going slight diagonal.

Spark Shot by NanoIsEpic
Spark Shot:
-Obtained by defeating Panter Flauclaws.
-Requires the Thunder Chip to use this skill.
-When charging the Buster Shot, shoots an electrical bullet and when hitting the enemy, splits into two, one goes up and the other goes down.

Blast Shot by NanoIsEpic
Blast Shot:
-Obtained by defeating Fighting Fefnir.
-Requires the Flame Chip to use this skill.
-When charging the Buster Shot, shoots a fiery orb and when hitting a wall or enemy, it explodes.

Tenshouzan by NanoIsEpic
Tenshouzan:
-Obtained by defeating Phoenix Magmanion.
-A jumping rising slash move.
-Can be used with the Flame Chip.

Sengatotsu by NanoIsEpic
Sengatotsu:
-Obtained by defeating Kuwagust Anchus.
-A dashing thrust with his saber pointed in front.
-Can be used with the Thunder Chip.

Rakuretsuzan by NanoIsEpic
Rakuretsuzan:
-Obtained by defeating Fairy Leviathan.
-Zero performs a downward thrust with the Z-Saber mid-air.
-Can be used with the Ice Chip, which envelopes Zero’s Z-Saber into ice.

Kougenjin by NanoIsEpic
Kougenjin:
-Obtained by defeating Sage Harpuia.
-Releases a short-ranged wave with his Z-Saber.

Energy Chain by NanoIsEpic
Energy Chain:
-Obtained by defeating Burble Hekelot.
-Uses his Chain Rod to latch onto enemies, absorbing the foe’s energy and giving it to Zero’s health.
-Requires the Chain Rod to utilize the ability.

Filter Shield by NanoIsEpic
Filter Shield:
-Obtained by defeating Rainbow Devil MK. II.
-If any projectile hits Zero’s Boomerang Shield, they convert into E-Crystals.
-Requires the Boomerang Shield to utilize the ability.

Reflect Laser by NanoIsEpic
Reflect Laser:
-Obtained by defeating Copy X MK. II.
-When charging the Buster Shot, shoots a laser that bypasses through enemies and bounces on walls and floors.

V Shot by NanoIsEpic
V Shot:
-Obtained by defeating Volteel Biblio.
-Fires two bullets at a horizontal V manner.
-Can also be used with the Thunder Chip.

Blizzard Arrow by NanoIsEpic
Blizzard Arrow:
-Obtained by defeating Blizzack Staggroff R.
-When charging the Buster Shot, summons a single ice oval that shoots three ice shards.

Rakusaiga by NanoIsEpic
Rakusaiga:
-Obtained by defeating Hellbat Schilt.
-Akin to Rakuretsuzan, a downward thrust move with the Z-saber in mid-air.
-Can be used with the Thunder Chip, which turns Zero’s Z-Saber in electricity and summons two electric orbs going the opposite directions.

Zaneidan by NanoIsEpic
Zaneidan:
-Obtained by defeating Childre Inarabitta.
-Horizontally throws a blade-shaped projectile with the Z-Saber.
-Can be used with the Ice Chip, which turns the projectile in ice.

1000 Slash by NanoIsEpic
1000 Slash:
-Obtained by defeating Deathtanz Mantisk.
-Rapidly strikes the enemy to the point of making afterimages with the Recoil Rod.
-Requires the Recoil Rod to utilize the ability.

Soul Launcher by NanoIsEpic
Soul Launcher:
-Obtained by defeating Cubit Foxtar.
-When aiming the Recoil Rod upwards, shoots an energy projectile that splits into four projectiles and crashes down back to Earth.
-Can be used with the Fire Chip.
-Requires the Recoil Rod to utilize the ability.

Shield Sweep by NanoIsEpic
Shield Sweep:
-Obtained by defeating Anubis Necromancess V.
-A charged Boomerang Shield rolls along the floor, before going back to the owner.
-Leaves a trail of sparks if the Thunder Chip is used.
-Requires the Boomerang Shield to utilize the ability.

Orbit Shield by NanoIsEpic
Orbit Shield:
-Obtained by defeating Glacier le Cactank.
-Zero throws the Boomerang Shield, which files around him four times.
-Requires the Boomerang Shield to utilize the ability.

Time Stopper by NanoIsEpic
Time Stopper:
-Obtained by defeating Popla Cocapetri.
-When charging the Buster Shot, shoots an orb that transforms into a box that stops enemies by freezing time, while also damaging them.

Tractor Shot by NanoIsEpic
Tractor Shot:
-Obtained by defeating Mino Magnus.
-Requires the Thunder Chip to use this skill.
-When charging the Buster Shot, creates a sphere that sticks to the muzzle of the weapon, absorbing enemy projectiles and making the sphere bigger.
-Can also stun the enemies.

Burning Shot by NanoIsEpic
Burning Shot:
-Obtained by defeating Sol Titanion.
-Requires the Flame Chip to use this skill.
-When charging the Buster Shot, shoots a fiery blast that explodes upon contact and can burn enemies near.

Ice Javelin by NanoIsEpic
Ice Javelin:
-Obtained by defeating Tech Kraken.
-Requires the Ice Chip to use this skill.
-Shoots a long ice spear that can freeze most enemies.

Vehicles:

 

Ride Armour by NanoIsEpic
Ride Armour:
-A large mechanical armour that can be used by Zero.
-There are lots of Ride Armours that Zero can use.
 –Raiden: Relies on fists, built-in electromagnetic blade for combo slashes.
 –Eagle: Relies on flying, has an arm-cannon to shoot mass of energy and when charged, can fire three rays that follow the enemy.
 –Gouden: A long-ranged mech that has an arm-cannon on its left arm and missiles on the back.
 –Cyclops: Equips an electromagnetic napalm gun on the shoulder that disables electronics and paralyses enemies.
 –Golem: Equipped with a drill on its right arm and relies on punching.

 

Ride Chaser by NanoIsEpic
Ride Chaser:
-A fast vehicle that Zero uses to transport, though he can use to attack enemies.
-Like the Ride Armour, there are versions of Ride Chaser.
 –Adion: Has a lethal dash and can perform it in the air.
 –Sirius: A flying Ride Chaser that can shoot energy projectiles.
 –Barius: Similar to the Adion Ride Chaser but can charge into a powerful shot.

Transformations and Armours:


Energy Form by NanoIsEpic
Energy Form:
-Changes his red scheme in yellow.
-Increases Zero’s power by 50%, but his speed is halved.
-Can only fire two shots with his Buster Shot at a time.

X Form by NanoIsEpic
X Form:
-Changes his red scheme in blue.
-Enhances Zero’s power and speed by 50%.
-Increases the Buster Shot’s power.
-Despite the buffs mentioned above, his Z-Saber combos are limited.
-This form likely a reference to his partner, Mega Man X.

Defence Form by NanoIsEpic
Defence Form:
-Changes his red scheme in green.
-Doubles Zero’s defence and boosts the Boomerang Shield.
-Although, Zero’s other weapons have been halved in this form.

Erase Form by NanoIsEpic
Erase Form:
-Changes his red scheme in pink.
-Enemy blasts will get absorbed by an uncharged Z-Saber or Boomerang Shield.
-Zero’s defence increases by 50%.
-However, this limits Zero’s combo.

Active Form by NanoIsEpic
Active Form:
-Changes his red scheme in orange.
-Can execute rolling slashes in jumps and dashes
 -However, enabling Sengatotsu disables the dashing rolling slash.
-Doubles Zero’s speed.
-Can’t perform the triple slash combo.

Power Form by NanoIsEpic
Power Form:
-Changes his red scheme in purple.
-Doubles all of Zero’s weapons, but it halves his speed.
-Can’t perform combos as well.

Rise Form by NanoIsEpic
Rise Form:
-Changes his red scheme in silvery white.
-The last Z-Saber slash in the combo changes into a vertical thrust and gives Zero an advantage against aerial enemies.
-Speed is doubled as well.

Proto/Junk Form by NanoIsEpic
Proto Form:
-Changes his red scheme in darkish grey.
-All his powers are doubled, but he can only charge the Boomerang Shield.
-Though, this limits his combos and his defence is halved.

Proto/Junk Form by NanoIsEpic
Junk Form:
-Remains the same colour scheme as the Proto Form.
-Similarly like the Proto Form, doubles his attack power and defence. 
-Still uses his weapons and EX Skills fine, but are nullified if Cyber-Elves are equipped.

Ultimate Form by NanoIsEpic
Ultimate Form:
-Zero’s strongest form throughout the Zero series.
-Changes his red scheme a bit lightish and his yellow scheme too.
-Increases every singles weapon Zero has.
-Increases Zero’s speed and defence by 50%.
-Can instantly perform charged attacks.

Awakened Zero
Awakened Zero:
-When absorbing the Colony Virus, it merged with the Sigma Virus, accessing his Awakened form.
-It is considered to be Zero’s “true form” and plans on achieving his goal to destroy X.
-Increases Zero’s already powerful strength.
-Has different techniques than his original.

Awakened Zero’s Techniques:

Shingetsurin by NanoIsEpic
Shingetsurin:
-Shoots blue ring-like projectiles that home onto his foe.

Shin Messenkou by NanoIsEpic
Shin Messenkou:
-Punches the ground hard enough to send a series of projectiles from the ground.

Ittouryoudan - Genmu Zero by NanoIsEpic
Ittouryoudan: Genmu Zero:
-Fires two large crescents towards the enemy, powerful enough to one-shot enemies comparable to him.

Energy Armour by NanoIsEpic
Energy Armour:
-Obtained from Dr. Light.
-Gives more energy to the buster.
-Can absorb energy.

Neo Armour by NanoIsEpic
Neo Armour:
-An improved version of the Energy Armour after absorbing energy from Spark Mandrill L.
-Upgrades the legs part, though it’s unknown how much it improved.
-Likely has the same capabilities as before.

EX Armour by NanoIsEpic
iX Armour:
-Fuses with iX (a fake version of X) that gives Zero an armour.
-No longer usable since Zero was knocked and iX fused with X.

Black Zero by NanoIsEpic
Black Zero:
-Also known as Nightshade Zero.
-An upgrade created by Dr. Light.
-Changes Zero’s scheme from red to black.
-Gifts Zero a 100% increase in power.
-Grants Zero a 50% increase in speed.
-Doubles Zero’s defence.
-Provides weapon energy over time.
-Grants Zero a resistance towards fire attacks.

Absolute Zero
Absolute Zero:
-Another transformation by defeating Duckbill Mole.
-No longer uses his weapons as he relies on his claws to attack.
-Gives him the ability to fly due to gaining a pair of wings on his back.
-Greatly doubles the stats alongside having the ability to break defences with low difficulties.
-Can use techniques like Crimson Red, Killer Left and Brutal Right.
-His Action Trigger is Calamitous Arts, in which Zero gives the enemy a barrage of blows in several ways before landing a critical hit.

I now have depression :( by NanoIsEpic
Weaknesses:
-Can be cocky and hotheaded at times.
-Willing to sacrifice his life if he wants to achieve the results he wants.
-Some of his weaponry from the X series requires Weapon Energy, which limits his usage for his weapons.
-Some of his weaponry from the Zero series needs chips to show its true power.
-Some of his power or techniques need to be charged up.
-Armour has drawbacks, minus Ultimate Armour and Absolute Zero.
-Can only use three Force Metals without going Maverick.
-Cyber Elves die when they are being used once.
 +Doesn’t apply to Croire fortunately.
-It’s up to the writer if they want to include the Ride Armour or Ride Chaser.
-Became an Assist Trophy and not a playable character in Super Smash Bros Ultimate.
-W H A T  A M  I  F I G H T I N G  F O R.

Galeem/Dharkon Rewakens DEATH BATTLE!

Galeem and Dharkon

Galeem and Dharkon by NanoIsEpic

(Key:
Galeem = Kiira
Dharkon = Darz
Both = Kiira/Darz)

Also known as: Kiira and Darz, Lord of Light and Embodiment of Chaos and Darkness.
Height: Unknown (Larger than Bowser, Donkey Kong and King K. Rool).
Weight: Unknown (Larger than Bowser, Donkey Kong and King K. Rool).

First Appearance: Super Smash Bros Ultimate (2018).
Theme:


Or

Or

Feats:
-Likely the strongest characters in the Super Smash Bros series. (Kiira/Darz)
-Captured and took control of the real Master Hand and Crazy Hand. (Kiira/Darz)
 -Made hundreds of fake Master Hands and Crazy Hands. (Kiira/Darz)
-With the exception of Kirby, killed every single fighter and control them into his army. (Kiira)
-Destroyed the original Smash universe and recreated it into the Light Realm. (Kiira)
-Created hundreds of empty versions of the Smash Fighters and forced the captured spirits to control the copies. (Kiira)
-After Galeem’s defeat, created the Dark Realm and took the remaining fighters and spirits that isn’t Roy or Palutena. (Darz)
-Defeated Dharkon and consumed the whole galaxy in light, defeating the fighters along with Kirby this time. (Kiira)
-Defeated Galeem and swallowed the whole world in darkness, defeating all the fighters. (Darz)

Physicality:

Shake by NanoIsEpicShake 2 by NanoIsEpic
Strength:
Attack Potency: Universe Level (Galeem crushed the universe’s space and did it again in a more casual and faster way in one of the bad endings)
-One shotted every single fighter except Kirby who managed to escape from Galeem’s beams. (Kiira)
-Crushed the original universe with its beams and created a new universe. (Kiira)
-Capable of shaking the Light Realm which contains stars and planets within the realm. (Kiira)
-Created the Dark Realm, which is similar to the Light Realm. (Darz)
-Shook the Dark Realm. (Darz)
-Crushed the universe again but in a more casual and faster way. (Kiira)
-Swallowed the planet in darkness. (Darz)
-Superior to Tabuu, who embodies the Great Maze. (Kiira/Darz)

Faster than light by NanoIsEpicSpeed by NanoIsEpic
Speed:
Speed: Massively Faster than Light+ (Beams are capable of reaching across the universe)
-Can easily tag every Smash Fighter. (Kiira/Darz)
 -The Smash Fighters can outrun a black hole in Classic Mode’s Bonus Round.
 -Characters can react to Rayquaza’s lightning.
 -Ridley can fly through space to keep up with Samus’ gunship
-Beams can tag Falco’s Arwing, which can go through speeds going at trillion times faster than light. (Kiira)
-Beams are fast enough to go reach outside the entire Smash Universe. (Kiira)
-Can keep up with Galeem. (Darz)


Galeemed by NanoIsEpicDharkon by NanoIsEpic
Durability:
Durability: Universe Level (Is completely fine by his own beams)
-Took hits from every fighter in Smash Bros Ultimate. (Kiira/Darz)
 -Characters like Rosalina can create stars when activating her Final Smash.
-Can take hits from each other. (Kiira/Darz)

Powers and Abilities:

Light by NanoIsEpic
Light Manipulation:
-Being the Lord of Light, Galeem gains the power to manipulate light.
-Covered the entire galaxy in light in his non-canon ending.
-Can fire beams of light after absorbing the fake Master Hands’ energy or not.
-Beams home into Galeem’s enemies and they cannot be reflected.
-If Galeem’s opponent has shown to warp, then the opponent will be able to escape from the beams themselves.
-It was the main reason why Kirby escaped via the Warp Star.
-Can change the entire atmosphere into a bright sky.

Darkness by NanoIsEpic
Darkness Manipulation:
-Being the Embodiment of Darkness, Dharkon gains the power to manipulate darkness.
-Covered the entire planet in darkness in a non-canon ending.
-Can fire dark energy beams.
-Can change the entire atmosphere into darkness.
-Can use the darkness to make it a sharp weapon and extends its length.
-Can create dark chains to tangle his opponents up.

Cross Bombs by NanoIsEpic
Cross Bombs:
-Summons a set of bombs that can explode in a cross-shaped explosion of light.
 -Bombs can be destroyed before being activated.

Drill Pierce by NanoIsEpic
Drill Pierce:
-Manipulates his wings above the opponent, going for a drill attack.

Optic Orb by NanoIsEpic
Optic Orb:
-Galeem charges up an orb made of light and splits it into four or six smaller orbs.
 -The smaller orbs follow the opponent.

Laser Net by NanoIsEpic
Laser Net:
-Galeem uses his wings to perform a crisscross attack, setting smaller purple lines, marking a future attack of power beams.

Tri-Eye Attack by NanoIsEpic
Tri-Eye Attack:
-Galeem duplicates his core into three cores that allows him to fire a barrage of fireballs.
 -The fireballs can be either reflected or absorbed.

Heat Seeker by NanoIsEpic
Heat Seeker:
-Charges up a big ball of light that follows his opponent, if it hits the enemy, it will donate a huge explosion.

Lens Flare by NanoIsEpic
Lens Flare:
-Summons two pair of eyes that releases shockwaves that cannot be blocked.

Mirror Shape by NanoIsEpic
Mirror Shape:
-Summons light clones of some of the Smash Fighters.
 -For a short period of time, they’ll self-destruct.

Piercing Beam by NanoIsEpic
Piercing Beam:
-Galeem develops his wings into a spear and strikes at his foe.
 -He only does this when Dharkon is stunned.


X Bombs by NanoIsEpic
X Bombs:
-Summons a set of bombs that can explode in an X-shaped explosion of light.
 -Bombs can be destroyed before being activated.

Electric Sepent by NanoIsEpic
Electric Serpent:
-One of Dharkon’s tentacles roams around covered in dark electricity as the eye follows behind.
 -The tentacles will grow longer if his health low.

Thorn Spray by NanoIsEpic
Thorn Spray:
-Dharkon fires a barrage of pink thorns and then follows up with a huge ball of dark energy to end it.
 -Neither projectiles can be reflected or absorbed.

Tangled Rush by NanoIsEpic
Tangled Rush:
-Dharkon sends his tentacles through a series of portals at different angles as his eye hovers in the middle.

Temporal Rift by NanoIsEpic
Temporal Rift:
-Dharkon uses his tentacles to perform a devastating slash the rips space an ‘X’ lines.
 -If Dharkon’s opponent moves into the line, they will be slow down.

Shadow Erupt by NanoIsEpic
Shadow Erupt:
-Unleashes beams of darkness out from the ground.

Tentacle Pierce by NanoIsEpic
Tentacle Pierce:
-Dharkon uses his five tentacles one after another.
 -Dharkon’s eye is attached to the final tentacle.

Shadow Shape by NanoIsEpic
Shadow Shape:
-Summons dark clones of some of the Smash Fighters
 -Like Galeem, they’ll self-destruct for a short period of time.

Crushing Shade by NanoIsEpic
Crushing Shade:
-Dharkon’s tentacles will shift into a giant hammer and strike his opponents.
  -He only does this when Galeem is stunned.

Photonic Wave by NanoIsEpic
Photonic Wave
-Summons two waves of light or/and darkness.
 -If any waves are touched, the opponent rapidly gets more damage.
-A move that both Galeem and Dharkon can use at the same time.

Forcefield by NanoIsEpic
Forcefield Creation:
-Galeem gains the ability to create an impenetrable forcefield that surrounds him.
 -If Galeem’s three boss spirits are all defeated, the shield will dissipate completely.

Glass by NanoIsEpic
Space Manipulation:
-After Galeem’s first defeat, Dharkon was shown to shatter the sky like it was glass.

Teleport by NanoIsEpicTeleport 2 by NanoIsEpic
Teleportation:
-No description needed.

Armies:

Master Hands by NanoIsEpic
Master Hands:
-Galeem controls an army of Master Hands, one of them being the real Master Hand.
 -If the real Master Hand is defeated, he goes back to himself.
-Master Hands have shown to share the same abilities as the real Master Hand.
Big Swipe: Reels back and performs a slapping motion across.
Fake-Out Slap: Holds up a fist above the opponent and slams down rather than punching them.
Finger Bullet: Fires off three pairs of bullets out from his fingers, can be reflected.
Finger Drill: Files off and plummets back while drilling into the opponent, burying them.
Fireball Frenzy: Fires off three or five balls of electricity follow with a flying punch.
Hazardous Smudge: Places his finger and drags it on the floor to make a pair of spikes.
Ink Blob: Creates a ball of aqua ink that covers the opponent in it.
Jetstream: Files off while having his finger pointing out, attempting to knock out the opponent.
Laser Nail: Fires lasers out from each fingertip.
Mirrored Laser: Fires a laser from one of his fingertip and creates a series of mirrors that laser reflects upon contact.
Ring Toss: Tosses out two rings as the rings return back to Master Hand.
Snapper: By snapping his fingers, stuns the enemy.
Spike Ball: Tosses out spiked balls, they either roll or bounce off the surface. Can be reflected and attacked.
Squeeze: Grabs the opponent and transforms into a balled-up fist, crushing his opponent.

Crazy Hands by NanoIsEpic
Crazy Hands:
-Dharkon controls an army of Crazy Hands, one of them being the real Crazy Hand.
  -If the controlled Crazy Hand is defeated, he goes back to himself.
-Crazy Hands have shown to share the same abilities as the real Crazy Hand.
Big Swipe: Reels back and performs a slapping motion across.
Finger Bomb: A series of bombs rain down from his fingertips
Finger Drill: Files off and plummets back while drilling into the opponent.
Frozen Rope: Crazy Hand’s index finger extends three times its length that freezes the opponent into an ice block.
Jetstream: Files off while having his finger pointing out, attempting to knock out the opponent.
Laser Nail: Fires lasers out from each fingertip.
Paralyzing Gaze: Creates an eye between his finger and thumb that circles a beam of light in the fight, if the light caught the opponent, it will charge up and the light will shift to dark purple, stunning the enemy.
Pentaflame: Summons five blue fireballs that surround him. They move outwards, then inwards and finally spreading outwards.
Roving Void: Creates two black holes that hover about.
Shovel Claw: Crazy Hand digs his finger into the floor, afterwards he swipes them out and releases a weave at the enemy.
Spasm: Lying on the floor, Crazy Hand flops around.
Spider Claw: Crazy Hand uses his fingers as legs, trying to ram into the enemy.
Squeeze: Grabs the opponent and transforms into a balled-up fist, crushing his opponent.


-Master and Crazy Hands have shown to have abilities together:
Cross Punch: Crazy Hand’s fist reels forward as Master Hand catches him.
Dual Lasers: The Hands fire their lasers from their fingertips.
Dual Sweep: Crazy Hand uses his fingers as legs, trying to ram into the enemy,
Shadow Puppet: Master and Crazy Hand grab each other and begin releasing shockwaves, the final one stunning the enemy.
Static Discharge: The two hands rub each other generating an electric field around them, slamming down on the floor cover it with electricity.

Spooky by NanoIsEpic
Puppet Fighters:
-After Galeem made countless fake versions of every fighter, he forced the captive spirits to control the empty fighters.
-Each spirit gains different moves, item and powers depending on what the spirit is based on.
 -Some spirits have their power, speed, throws or explosion increased.
 -Some spirits can start off being metal, giant, tiny, invisible or both.
 -Some spirits will favour using one move or more.
 -Some spirits have super armour.
 -Some spirits can cause earthquakes.
 -Some spirits can pull items close to them.
 -Some spirits can increase power just by eating food.
 -Some spirits can decrease the enemy’s power and speed.
 -Some spirits love to taunt their opponent.
 -Some spirits can suddenly have their Final Smashes from the start.
 -Some spirits have their Final Smashes being charged quickly.
 -Some spirits start off with an army.
 -Some spirits can have temporary invincibility.
 -Some spirits can run so fast enough to harm their enemy.
 -Some spirits summon reinforcements.
 -Some spirits will suddenly give the opponent massive damage.
 -Some spirits have floor on lava, electrified, freezing cold, sticky or make the enemy go to sleep.
 -Some spirits gain heavy wind that is strong enough to blow enemies away, fog to hide, poison the enemy with toxic clouds. or gravity that can be altered differently.
 -Some spirits can start the fight equipped with an item such as:

Rage Blaster by NanoIsEpic
Rage Blaster:
-The gun’s power increases when the enemy takes more damage.

Ramblin' Evil Mushroom by NanoIsEpic
Ramblin’ Evil Mushroom:
-Opponents hit with enough of these spores will grow a mushroom, confusing the opponent.

Staff by NanoIsEpic
Staff:
-A staff that fires a laser that deals great damage when further away.

Beastball by NanoIsEpic
Beastball:
-Throwing it will lead it to disappear and come near to the opponent while being engulfed in blue flames.

Black Hole by NanoIsEpic
Black Hole:
-Throwing the black hole will make it grow big and draw opponents near to its centre.

Launch Star by NanoIsEpic
Launch Star:
-Throwing it will create a star-shape gate that will fire the opponent entering it.

Bomber by NanoIsEpic
Bomber:
-Picking it up will make an explosion that doesn’t affect the wielder.

Healing Sprout by NanoIsEpic
Healing Sprout:
-Heals slowly whoever carries it or if it’s attached.
-Can be transferred to another person.

Healing Field by NanoIsEpic
Healing Field:
-Creates a field that slowly heals when it’s set.

Killing Edge.pn by NanoIsEpic
Killing Edge:
-Attacking while the blade glows doubles the damage.

Death's Scythe by NanoIsEpic
Death’s Scythe:
-A strong swing from this weapon will one-shot the opponent and rip their souls out from their bodies.

Banana Gun by NanoIsEpic
Banana Gun:
-Fires a powerful banana bullet that explodes upon contact.
 -Becomes a banana peel afterwards.

Super Star by NanoIsEpic
Super Star:
-Becomes invulnerable for a short time.

Timer by NanoIsEpic
Timer:
-Slows down time and the opponent.

Bullet Bill by NanoIsEpic
Bullet Bill:
-Becomes a massive Bullet Bill and throttles forward.

Beam Sword by NanoIsEpic
Beam Sword:
-Swing this weapon extends its length.

Star Rod by NanoIsEpic
Star Rod:
-Can fire a star-like projectile.

Home-Run Bat by NanoIsEpic
Home-Run Bat:
-When the user charges up for a swing, it sends the opponent flying through the sky.

Hammer by NanoIsEpic
Hammer:
-When picking the item up, repeatedly swings the hammer about.
-There’s a chance for its head to fall.

Lip's Stick by NanoIsEpic
Lips’ Stick:
-When inflicting damage to the enemy, a flower pops up on their head, giving them damage.

Fire Bar by NanoIsEpic
Fire Bar:
-A sword with a long-distance, though it will get shorter.

Ore Club by NanoIsEpic
Ore Club:
-Charging up will fire a tornado.

Ray Gun by NanoIsEpic
Ray Gun:
-Fires out a fast-moving shot until it runs out.

Fire Flower by NanoIsEpic
Fire Flower:
-Spews out a stream of fire.

Nintendo Scope by NanoIsEpic
Nintendo Scope:
-Either rapidly fires projectiles or charges up for a powerful blast.

Gust Bellows by NanoIsEpic
Gust Bellows:
-Blows enemies off edges.

Steel Diver by NanoIsEpic
Steel Diver:
-Launches torpedos.

Drill by NanoIsEpic
Drill:
-Fires a drill that stuns the enemy for a while

Bob-omb by NanoIsEpic
Bob-omb:
-Bob-omb can just walk or the user can chuck it at the foe.

Motion-Sensor Bomb by NanoIsEpic
Motion-Sensor Bomb:
-Once the bomb detects a foe, it will explode.

Shell by NanoIsEpic
Green Shell:
-Can bounce on walls and knock opponents out.

Bumper by NanoIsEpic
Bumper:
-Can be placed on the air or floor.
-Opponents will bounce like a pinball if they touch the bumper.

Freezie by NanoIsEpic
Freezie:
-Throwing it will instantly freeze the enemy.

Mr. Saturn by NanoIsEpic
Mr. Saturn:
-Can easily break an enemy’s forcefield.

Gooey Bomb by NanoIsEpic
Gooey Bomb:
-A bomb that denotes quickly and sticks onto a person or the floor.

Smart Bomb by NanoIsEpic
Smart Bomb:
-Slowly creates a large explosion that anyone can be caught in its radius.

Deku Nut by NanoIsEpic
Deku Nut:
-A nut that’ll explode if it’s thrown or denotes, stunning the enemies.

Smoke Bomb by NanoIsEpic
Smoke Ball:
-After being thrown, it will either roll or stick, releasing smoke.

Pitfall by NanoIsEpic
Pitfall:
-Creates an invisible pitfall, trapping anyone who stands on it.

Hothead by NanoIsEpic
Hothead:
-A fireball that will move around a platform.
-If it gets attack, its power increases and gains electricity powers.

Unira by NanoIsEpic
Unira:
-Reveals its dangerous spikes and can stick onto a wall.

Soccer Ball by NanoIsEpic
Soccer Ball:
-Using a strong attack will launch the ball into a burst of flames, knocking opponents.
-Can’t be picked up.

Bombchu by NanoIsEpic
Bombchu:
-A bomb that crawls on walls, ceilings and floors.

X Bomb by NanoIsEpic
X Bomb:
-Erupts into an explosion with four directions, that either can go vertically, horizontally or diagonally.

POW Block by NanoIsEpic
POW Block:
-Hitting or throwing it will launch enemies into the air.

B L U E  S H E L L by NanoIsEpic
Spiny Shell
-Throwing it will follow the winning enemy and strike them.

Boomerang by NanoIsEpic
Boomerang:
-When throwing it, it comes back to the user and gets a boost in power if caught by the user.

Beetle by NanoIsEpic
Beetle:
-If it hits an opponent, it will grab the enemy and fly off to the air.

Chicken by NanoIsEpic
Cucco:
-If someone throws it at their enemy, it will summon a swarm of Cuccos will attack the enemy.

B E E S ! by NanoIsEpic
Beehive:
-A swarm of bees will emerge and attack the enemy.

Killer Eye by NanoIsEpic
Killer Eye:
-A motionless cannon that shoots beams.

Galaga by NanoIsEpic
Boss Galaga:
-Will attempt on capturing the opponent and if it does, it takes them into space.

Back Shield by NanoIsEpic
Back Shield:
-Blocks an attack behind the user.

Super Leaf by NanoIsEpic
Super Leaf:
-Gives the user a tanooki tail for flight.

Rocket Belt by NanoIsEpic
Rocket Belt:
-Gives the user flight.

Warp Star by NanoIsEpic
Warp Star:
-Is mostly used for users flying up and diving back down for a devasting attack.
-The Warp Star has been shown to warp.

-A reason why Kirby was able to escape from Galeem’s invasion.

Pokeball by NanoIsEpicMaster Ball by NanoIsEpic
Poké/Master Ball:
-Summons many different Pokémons
Alolan Raichu: Rides on its tail to move and coat itself in electricity.
Vulpix: Shoots a pillar of fire to the closest enemy.
Alolan Vulpix: Shoots an ice projectile that freezes the enemy.
Meowth: Uses Pay Day to throw out coins at the enemies as projectiles.
Abra: Teleports himself and the enemy anywhere.
Electrode: Charges up for a big explosion, can be picked up.
Alolan Exeggutor: Blocks the fighters from each other with its neck.
Goldeen: Just flops about. Basically doing never.
Staryu: Looks for a target and fires a flurry of star projectiles.
Ditto: Copies the summons physical appearances and attacks.
Eevee: Repeatedly uses Tackle.
Snorlax: Jumps to the sky and uses its weight to crush the enemy.
Moltres: Touching it will deal fire damage to the enemy.
Mew: Does nothing to affect the fight.
Togepi: If anyone is close to Togepi, it depends on what will affect them, Leech Seed will inflict damage with no knockback, freezes the enemies with Powder Snow, put enemies to sleep with Hypnosis and bury enemies with Magnitude.
Bellossom: Uses Sweet Scent to dance and put enemies to sleep.
Scizor: Use its Metal Claws to attack enemies.
Entei: Summons an enormous fiery pillar.
Suicune: Shoots icy beam that freezes enemies instantly.
Lugia: Fires out deadly wind projectiles.
Gardevoir: Can summon a barrier that reflects projectiles.
Metagross: Buries the enemy by stomping on them.
Latias & Latios: Summoning either one of them will fly super-fast enough to blow them away and deal damage to enemies if they are hit by either Latias or Latios.
Kyogre: Shoots out Hydro Pump, which blows enemies away.
Deoxys: Flys above the area and shoots a Hyper Beam on the ground.
Abomasnow: Summons ice tornado with Blizarrd and infuses his fist with ice via Ice Punch.
Palkia: Can cause Earthquakes or fire Hyper Beams in any direction.
Giratina: Breathes out large vortexes three times
Darkrai: Shoots out Dark Void that puts opponents to sleep.
Arceus: Anyone in midair will blast to the ground.
Victini: Will make the summoner stronger or activate his/her Final Smash
Snivy: Flings out Razor Leafs to harm the opponent.
Oshawott: Activates Surfs, which surfs on water and damages the enemy with it.
Zoroark: Swipes its claws upwards and performs a flurry of slashes in midair, ending it with both of its claws in a downward slash.
Kyurem: Activates Icy Winds to fire two vortexes that freezes the enemies at its sides.
Keldeo: Uses Secret Sword to slash its opponents with its horn.
Meloetta: Shoots out two Echoed Voices that bounces on the battlefield.
Genesect: Shoots out plasma projectiles and charge to fire out a beam.
Chespin: Uses Seed Bomb around it, which explodes in a second.
Fennekin: Similar to Vulpix, but has longer range.
Fletchling: Pecks the enemy repeatedly.
Spewpa: If someone harms it, it will release Stun Spore and stun the enemy.
Gogoat: Dashes to the enemy to hit them, its back can be used as a platform.
Swirlix: Releases Cotton Spore, which releases pink clouds surrounding it and slowing down the enemy.
Inkay: Uses Topsy-Turvy to trip the enemy.
Dedenne: Leaps in the air and discharges electricity around its body.
Xerneas: Covers the summoner in gold.
Bewear: Walks to the enemy and performs an uppercut.
Pyukumuku: Punches the enemy if they got near to it, can be picked up.
Togedemaru: Use Zing Zap, an electric burst attack.
Mimikyu: Uses Let’s Snuggle Together, a move that Mimikyu pulls a hand to grab the enemy, bring it down under its cloth and deal damage to them.
Marshadow: Hides inside the opponent’s shadow and stuns them, charging up a powerful punch.
Tapu Koko: Unleashes a large electric dome around itself while shooting beams of electricity at four different directions.
Solgaleo: Unleashes Sunsteel Strike and blitz towards the enemy.
Lunala: Fires a bright laser at the enemy, while dragging it upward.

Pain and Suffering by NanoIsEpic
Assist Trophy:
-An item that summons a character that supports you and deconfirms them to be playable.

Waluigi: Waluigi will run-up to the enemy and stomp them to death and whack with his tennis racket.
Knuckle Joe: Either fires out a barrage of Vulcan Jab, perform an upward punch called Rising Break, thrust a powerful jab called Smash Punch.
Lyn: Crouches to build up her power and performs a diagonal slash to the nearest enemy.
Gray Fox: Goes up close to the enemy and slashes the enemy and can reflect projectiles.
Andross: Spits out polygonal panels at his enemies.
Samurai Goroh: Runs around and recklessly slash his enemies.
Dr. Weight: Summons a skyscraper out of the floor to launch the enemy.
Starfy: Attacks the enemy by spinning around.
Jeff: Uses his Multi-Bottle Rocket 5 to launch guided missiles.
Metroid: Sucks out the energy of their opponents, though it is vulnerable to ice attacks.
Hammer Bros: Chucks out hammers at the opponent.
Isaac: Uses an ability called Move, which fires out a hand that pushes enemies, a fist that slams onto the opponent or summons two hands to grab them.
Shadow the Hedgehog: Has the ability to slow down enemies or even stop them via Chaos Control.
Ashley: Creates a dark purple cloud surrounding her, any enemy in there will move slowly, take damage, shrink down into size and the food in there will damage the enemy rather than healing.
Chain Chomp: Anyone close to it will be bitten to death.
Colour TV-Game 15: Paddles to left and right will make the ball bounce, if the ball hits the opponent, they will take damage.
Dillion: Curls up into an oval and dash towards the enemy.
Dr. Kawashima: Flings out numbers and the number adds up to “10” will cause a devastating explosion.
Ghirahim: Teleports to the enemy with a snap, throw knives and wields rapier to slash his enemies.
Ghosts: Blinky will take the shortest route, Inky moves the opposite of Blinky, Pinky will move in front of the opponent, and Clyde moves randomly.
Midna: Teleports near to any enemy and shifts her hair into a hand to toss enemies.
Mother Brain: She is protected by a glass dome, fires projectiles out of nowhere and fires a laser ray from her eye.
Nightmare: Cover the entire area into darkness.
Phosphora: Fires out any lightning bolts, files and teleports around the area.
Riki: Happy Happy increases the launch power for any fighters, Freezinate freezes the enemies, Bedtime puts enemies to sleep, Yoink! pulls items towards him, You Can Do It heals the fighters and Roly-Poly trips the enemies over.
Sable Prince: Transforms into a frog or snake to attack the enemy in a cartoonish fashion.
Sheriff: Fires out bullets that deals great damage.
Skull Kid: Either turn everyone invisible or confuse the enemies.
Starman: Shoots PK Beam Gamma a beam or PK Beam Omega, similar to PK Beam Gamma but fires a barrage of beams and can teleport.
Takamaru: Slashes his enemies up close and throws four windmill swords in different directions.
Akira: Uses Hakkyoku-Ken to fight against his enemies.
Alucard: Uses his sword to slash opponents, transform into either mist or a bat.
Arcade Bunny: Summons a crane from the sky and try to pick up enemies.
Black Knight: While slow, swings his sword hard enough to launch enemies.
Bomberman: Plants down bombs and donates them to explode in a cross.
Burrowing Snagret: Goes underground, go back up and peck the opponent.
Chef Kawasaki: Throws plates as projectiles and scoops enemies with a ladle and puts enemies into a pot and cook them, when he finishes cooking, he summons food out of the pot.
Flies & Hand: Flies will fly around the area while the hand swats them, if the enemies are close to the flies, the hand swats them.
Guile: Will crouch and wait until the enemy is close in which he performs his Blast Kick, he will fire Sonic Booms at his opponent at a long distance.
Kapp’n: Rides a bus towards the enemy, if the bus reaches to the opponent, they will be taken away.
Klaptrap: Will go up close and chomp on the enemy.
Knuckles the Echidna: Goes underground and performs an upper punch, relies on punches and performs a Homing Attack.
Krystal: Uses her staff to whack her opponents and freeze them.
Majora’s Moon: Falls towards where the fighters are fighting and crash into the battlefield.
Nikki: Can draw Bullet Bill to hit the enemies, a ghost that paralyzes the enemy, a flock of birds that fly to the enemy, a pinwheel that blows enemies away, a dragon that breath out fire and a Final Smash.
Rodin: Summons a bigger version of his arm and perform the After Burner Kick.
Shovel Knight: Can dig up the ground that throws dirt at the enemies and buries the enemy, can also pogo stick on the enemies as well.
Spring Man: Uses his Toaster arms for a wide range and can perform a barrage of punches.
Sukapon: Attacks enemies by spinning around, grab them and take his head off as a projectile.
Tiki: Transforms into her dragon form and attacks the enemies by breathing out fire.
Thwomp: Can float in the air and slam into the enemy.
Vince: Paints either a cat, statue, tomatoes, seashells and birds.
Wily Capsule: Can teleport to a random area and shoot fire and ice projectiles, can shoot electric orbs on the ground and spins around in electricity.
Yuri Kozukata: Uses the Camera Obscura to stun and damage the enemies for a while.
Zero: Wields the Z-Saber to go up close, Ryuenjin for a fiery upward slash, Kuenzan for spinning slash attack and Genmu Zero is wave that Zero fires from his Z-Saber.

 

Giga Bowser by NanoIsEpic
Giga Bowser:
-Galeem can summon Bowser’s stronger form, Giga Bowser.
-First Appeared in Super Smash Bros Melee (2001).
-Giga Bowser is known to be a stronger version of Smash!Bowser.
Fire Breath: Like his original counterpart, can breathe fire, however, it’s much stronger and doesn’t get weaker over time.
Whirling Fortress: Spinning up to gain vertical distance, this time he gains invincibility.
Bowser Bomb: Giga Bowser jumps through the air and then plummets downwards.
Flying Slam: Giga picks up the opponent, performs a flip at midair and lands on top the opponent, suplex style.
-Unlike the actual Bowser, Giga Bowser has effects on his attacks.
-His claws cause darkness effect, spikes cause electricity effect and his shell can freeze his opponents.

Galleom by NanoIsEpic
Galleom:
-Galeem can summon Subspace Emissary’s warmonger, Galleom.
-First Appeared in Super Smash Bros Brawl (2008).
-Galleom lifts both his fists and slams them onto the floor with enough force to unleash a shockwave.
-Galleom leaps off from the ground as the jet boosters on his feet make him hover, once he deactivates it, he stomps on the floor.
-Galleom lifts one of his foot off the ground as he stomps onto the ground, burying the enemy.
-Charging up, Galleom unleashes a spin attack, creating a strong vacuum.
-Will wildly stomp about and will become stronger than before.
Tank Form:
-Galleom can morph into a tank-like vehicle.
-Unleashes missiles out from his back.
-Moves towards his opponents to run them over, if he misses, he randomly falls from the sky.

Rathalos by NanoIsEpicRathalos:
-Galeem can summon the spirit of Rathalos.
-First Appeared in Monster Hunter (2004).
-With its massive wings, gains the ability to fly whatever it wants.
-Rathalos’ roar is strong enough to stun its opponents.
-If Rathalos slashes its enemies with its claws, they will be poisoned.
-Rathalos’ main attack is when it fires fireballs strong enough to knock back its opponents and make big explosions.
-Rathalos can swing its tail when it is moving its body.

Marx by NanoIsEpic
Marx:
-Dharkon can summon Kirby’s enemy, Marx.
-First Appeared in Kirby Super Star (1996).

-Has the ability to teleport.
-Marx can throw four crescent blades that come back to him, he does this twice and can be eaten and reflected.
-Marx charges up a purple beam of death from his mouth.
-Marx can drop a big ball that splits into ice balls that spread out horizontally. Can be eaten and reflected.
-Drops five dark seeds that sink into the ground. The seed will grow into a large thorny plant upward depending on where the seeds landed.
-A shadow will appear and follow the opponent, the shadow grows bigger and Marx files out of it.
-Marx’s eyes will go completely black and shoot dark balls that bounce around the stage.
-Marx grows compound eyes that send beams from the eyes.
-Marx retracts his wing and releases long pink blood vessels across the field.
-Marx will split into two that allows him to open a black hole, if the opponent gets caught by the black hole, the foe will gain a lot of damage.

Ganon by NanoIsEpicGanon:
-Dharkon can summon Ganondorf’s true form, Ganon.
-First Appeared in the Legend of Zelda: Ocarina of Time (1998).
-Ganon wields two sets of swords that he uses to slash his opponents. He can also use a spin attack with them.
-Much like Ganondorf’s Final Smash, charges into his opponent head-on.
-Ganon can jump through the air and perform a ground pound.
-Ganon can shoot lightning discs out from his twin swords.
-Ganon breathes out a big fireball of death that follows his opponents.
-Ganon releases a massive beam of darkness from his maw.

Dracula by NanoIsEpic
Dracula:
-Dharkon can summon the Dark Lord, Dracula.
-First Appeared in Castlevania (1986).
-Dracula teleports as a beam of light appears.

Hellfire: Like the original Castlevania, fires three sets of fireballs.
Dark Inferno: A stronger variation of Hellfire. Fires a wave of dark, meteoric orbs from his cloak.
 -Also fires them both clockwise and anti-clockwise
-Unleashes three fire pillars out of the floor.
Bat Moon: Shapeshifts into bats and rushes into his opponent.
Dracula Second Form by NanoIsEpic
Second Form:
-Once Dracula is defeated, he transforms into his second form.
-Uses his claws when he’s up close to his opponent.
Ghost Chaser: Fires out a barrage of homing spirits, if they hit the opponent, they will be poisoned.
-Leaping up just so he slams to the ground that produces a shockwave.
-Releases a strong wave of electricity from his mouth.

Dead Galeem And Dharkon by NanoIsEpic
Weaknesses:
-Galeem’s light core is his exposable weak point.
-Dharkon’s eye is his exposable weak point.
-Both Galeem and Dharkon can be stunned for a short time.

-Despite teaming together, both Galeem and Dharkon would still attack each other due to their hatred.
-Can’t scale to the canon version of the fighters’ feats.


Army Weaknesses:
-Depending on what type the spirit is, can be easily overshadowed.
-Rathalos can be stunned and buried easily.
-Attacking Ganon’s tail will harm Ganon, let alone stun him.
-Hitting Dracula’s head will damage him.

Galeem and Dharkon by NanoIsEpic
(“…”)

Ryu Hayabusa Tears Through DEATH BATTLE!

Ryu Hayabusa
Ryu Hayabusa bio by NanoIsEpic

Also known as: Dragon Ninja, Super Ninja, Modern Day Ninja, Ultimate Ninja and Master Ninja.
Height: 5’10”.
Weight: 154 Ibs.
Age: 23.
Date of Birth: June 15.
Blood Type: A.
Theme:


Or

Feats:
-Before he had the Dragon Sword, defeated Bladedamus, the leader of the Cult of Nostradamus.
-Defeated Cyborg Spider.
-Defeated Gregory the kickboxer and Jack the small manger.
-Defeated Colonel Allen.
-Defeated Nobleman Fūkisai.
-Defeated Emperor Garuda.
-Defeated Murai, Ryu Hayabusa’s uncle.
-Killed General Dynamo, one of the Vigoor Military leaders.
-Eliminated two Hydracubus.
-Defeated a Bone Dragon.
-Inflitrated Vigoor’s military base and destroyed its communications.
-Defeated three Electric Worms.
-Defeated Paz Zuu, an evil deity created by Vigoor.
-Eliminated Doku.
-Killed Yotunfrau.
-Finished off a Fire Worm.
-Killed Smaugan, the Flame Dragon.
-Defeated Alma and her awakened form, Rachel’s younger sister that has become a Fiend.
-Defeated Marbus.
-Killed Vigoor Emperor and stopped the curse that was going to make Ryu a fiend.
-Eliminated Fiend Murai wielding the Dark Dragon Blade.
-Trained Momiji, the younger sister to Kureha.
-Killed Doku’s spirit form.
-Defeated a lot of elemental dragons.
-Defeated Obaba.
-Defeated Ishtaros.
-Eliminated Vigoor Emperor after he was resurrected.
-Defeated Nicchae, Ishtaros’ sister.
-Killed the Dark Dragon and saved Momiji.
-Defeated two Buddha Statues.
-Eliminated Shadow Ninja Rasetsu and saved Agent Sonia.
-Stall Genshin so his father can fight him.
-Defeated Alexie, the Master of Lightning and a possessed Statue of Liberty.  
-Defeated Volf, the Ruler of Storms.
-Defeated Zedonius, the Ruler of Flame.
-Took down two dragons.
-Defeated Elizébet, Ruler of Blood.
-Defeated Genshin,
-Killed Zedonius when facing him in the Underworld.
-Eliminated Volf in the Underworld.
-Killed Alexie when he faces him in the Underworld.
-Killed Genshin, who became a Fiend.
-Eliminated Elizébet and acquired the Four Greater Fiends’ hearts.
-Defeated the Infernal High Priest Dagra Dai.
-Killed the resurrected Archfiend Vazdah.
-Killed a T-Rex.
-Eliminated Fiend Obaba.
-Eliminated Epigonos, Ryu’s fiendish clone.
-Eliminated Ashtear Higgins and his mech.
-Beaten Cliff Higgins’ fiend form.
-Killed Regent of the Mask as he removed the Grip of Murder curse.
-Sliced the Goddess into halves and saved Canna.
-Defeated Barbarian.
-Defeated Bomberhead.
-Defeated Basquer.
-Defeated Kelbeross.
-Defeated Bloody Malth, the leader of the Malice Four.
-Destroyed the device that was controlling his father, Joe Hayabusa.
-Defeated Jaquio, a powerful sorcerer.
-Defeated Jashin, a demon that has enough power to control the world and destroy entire nations.
-Defeated Dando the Cursed.
-Defeated Baron Spider, half human and half spider mutant.
-Defeated Funky Dynamite.
-Defeated Naga Sotuva.
-Killed Ashtar, Emperor of Darkness and saved Irene Lew.
-Killed Jaquio, who has transformed into a monster and avenged his father’s death.
-Brought back Irene Lew back to life after her life was absorbed by the Dark Sword of Chaos.
-Defeated Mantis Warrior.
-Defeated Night Diver.
-Defeated Great Koganei.
-Defeated Sandeater.
-Defeated BIO-NOID Doppelgänger, a clone of himself.
-Defeated Clancy and the War Droid.
-Killed Yaiba, the Ninja Slayer.
-Defeated a cybernetic Yaiba.
-Created his own ninpo.
-Won the second Dead or Alive tournament.

Physicality:

Rules of Nature! by NanoIsEpic
Strength:
Attack Potency: Large Planet Level (Can create a black hole with the Art of the Piercing Void)
-Can knock out men bigger than him.
-Can throw a sumo wrestler.
-Can take down two large thugs at the same time.
-Can hold onto Smaugan’s jaw.
-Can decapitate enemies.
-Can carry massive weapons strong enough to break concrete walls.
-Can shatter ice into fragments.
-Sliced through an enemy casually.
-Dismembered enemies with ease.
-Harmed Alexie, who can create a thunderstorm across New York City.
-Harmed Volf, who can create a sandstorm.
-Blocked the Goddess’ skyscraper sword and hold it long enough.
-His clash against Yaiba caused an explosion.
-Used his Izuna Drop technique on cybernetic Yaiba with enough force to make a massive shockwave.
-Caused a crater just by landing.

Ryu Speed by NanoIsEpic
Speed:
Speed: Faster than Light (Can casually dodge light and can keep up with enemies that dodged his Art of Piercing Void.)
-Has avoided cars.
-Can dodge machine gun fire.
-Dodged laser beams.
-Dodged lightning from Garuda.
-Fast enough to run on water.
-Can dodge an arrow.
-Can intercept bullets.
-Outran a boulder.
-Dodged missile fire.
-Dodged Paz Zuu’s laser… which explodes.
-Can dodge Buddha Statue’s light.
-Evaded Alexei’s lightning.
-Dodges explosions.
-Can slice up projectiles.
-Dodged Malth’s lightning
-Dodged Clancy’s lightning

Ryu Durability by NanoIsEpic
Durability:
Durability: Large Planet Level (Can withstand the Art of the Piercing Void.)
-Strong enough to survive a slash from Doku.
-Took hits from Alma, who can destroy a large portion of a church.
-Tanked a shell from a tank.
-Can walk on lava.
-Can take hits from the Dark Dragon.
-The Dark Dragon has been stated to plunge the Earth into an abyss of darkness.
-Withstood an explosion that covers Mt. Fuji.
-It is stated that Ryu can resist a normal tranquillizer shot.
-They used a tranquillizer that can bring a dinosaur down to knock Ryu out.
-Endured the Grip of Murder curse throughout the story of Ninja Gaiden 3.
-Survived a gunshot.
-Took a hit from the Sword of Chaos.
-Took hits from Jashin, who was stated to have enough power to destroy a nation.

Powers & Abilities:

 Agility:
-Can cling and climb on walls.
-Can run up walls.
-Can jump onto a wall to another.
-Can run to the side of the walls.


Fighting Style:
-Although he relies more on his weaponry, he has shown to be capable of fighting when he isn’t armed.
-Mainly use Ninjitsu.
-Has relied on using his fists, kicks and grappling in fights.


Stealth by NanoIsEpic
Stealth Expert:
-Turns himself invisible in a smoke-filled area.
-Rarely uses it, preferring to fight his opponents.

Sensing by NanoIsEpic
Ninja Sense:
-A 6th sense Ryu possess.
-Senses new enemies, incoming attacks and directions for him to reach his goal.

Telekinesis by NanoIsEpic
Telekinesis:
-Access the ability to lift objects telekinetically.
-Can use it to lift a platform.

Regeneration:
-Heals slashes that critically harmed Ryu by the Hayabusa Spirit.
 -However, he will need to rest in order to happen.
-Will regenerate some damage, however, he cannot heal all his wounds.

Teleportation by NanoIsEpic
Blink:
-A move that allows Ryu to teleport short distances.

Shapeshifting by NanoIsEpic
Shapeshifting:
-Can transform into either a spiritual bird or a tornado.

Life-Force Absorption Resistance:
-Was still fine when the Sword of Chaos attack him.
 -The Sword of Chaos has been stated to suck up the life force.

Weapons/Equipment:

Dragon Sword by NanoIsEpic
Dragon Sword:
-Ryu’s primary weapon.
-A sword carved from the Divine Dragons’ fang as their spirits are now inside the weapon.
-Was used by the Hayabusa Clan through generations.
-Can extend the sword’s range with the Sword Extension Wave.
-Has the ability to resurrect people back to life.
-Can transform into the True Dragon Sword with the Eye of the Dragon.
-Releases the spiritual power of the Divine Dragons hidden in the sword.
-The force has been said to upset the balance of the world.

Blade of the Archfiend by NanoIsEpic
Blade of the Archfiend:
-Originally wielded by the leader of the Black Spider Clan, Genshin.
-Wields it with the Dragon Sword
-The blade has been suggested it was forged from the molten remains of an iron meteorite breathed by the Archfiend.

Lunar by NanoIsEpic
Lunar Staff:
-A quarterstaff that has been stated to harbour the mysterious power of the moon.
-A full moon or new phases increase the staff’s shaft and making it less heavy than before.

Vigoorian Flail by NanoIsEpic
Vigoorian Flail:
-An offshoot of spiked weapons used in medieval Europe.
 -Made in the Vigoor Empire during the Middle Ages.
-Although it swings like a nunchuck despite being unrelated.
-Ryu has been fond of this weapon.

Dabilahro by NanoIsEpic
Dabilahro:
-Wielded by an ancient Vigoorian Berserkers.
-Weighs 1000 pounds and can crush enemies with it.
-Slow to swing.

Kitestu by NanoIsEpic
Kitetsu:
-A weapon used by Doku.
-A cursed blade that feeds on the souls it slays.

Wooden Sword by NanoIsEpic
Unlabored Flawlessness:
-The true form of the Wooden Sword.
-The lower Ryu’s health gets, the more power it gets.

Dual Swrods by NanoIsEpic
Dragon’s Claw and Tiger’s Claw:
-Dual Swords.
Were reputedly property of a famous dual-sword master, Miyamoto Musashi.

Falcon's Talons by NanoIsEpic
Falcon’s Talons:
-An advanced version of tekko-kagi.
-Wears gauntlets with large metal claws on his hands and feet.
-Despite lacking in power, they make up for swiftness.

Tonfas by NanoIsEpic
Tonfas:
-Sticks reinforced with really hard steel.
 -Has the strength to pulverise human flesh
-Are really versatile.

Kusari-Gama by NanoIsEpic
Kusari-Gama:
-Traditional ninja weapons consisted of a long chain with a sickle on one end and a heavy weight on the other.
-Crafted by the weapon master, Shishido Tessai.

Eclipse Scythe by NanoIsEpic
Eclipse Scythe:
-A gigantic scythe born from an ancient rite of sacrifice.
-Originally owned by Volf.
-Besides the True Dragon Sword, the strongest weapon in his arsenal.


Enma's Fang by NanoIsEpic
Enma’s Fang:
-A large longsword strong enough to pulverise nearly any enemies.
-the third strongest weapon

Plasma Saber by NanoIsEpic
Plasma Saber Mk. II:
-The plasma oscillator has tuned in maximum.
-Uses a magnetic field to contain a stream of superheated plasma
-It’s sheer cutting capacity rivals the True Dragon Swords.


Throwing Star by NanoIsEpic
Shuriken Stars:
-Ryu’s main throwing weapon.
-Throws out small projectiles in a straight line.
-Has unlimited stars.

 

Windmill Star by NanoIsEpic
Windmill Star:
-More powerful than shuriken stars.
-Throws a large shuriken star at the target and can come back to him.
-Can go back and forth if it misses Ryu.

 

Incendiary Shuriken by NanoIsEpic
Incendiary Shurikens:
-A shuriken that detonates a short timer explosive at the tip.

Strong Bow by NanoIsEpic
Strong Bow:
-A composite bow made in medieval times.
-Can wield three types of arrows.
Arrows: Basic arrows that pierce foes.
Explosive Arrows: Arrows with explosive tips, they explode when they hit their targets.

 –APFSDS Core Arrows: Made from heavy tungsten material, giving it great piercing power.

Kunai by NanoIsEpic
Kunai:
-Uses a pair of kunais for throwing.
-Has used them for climbing up walls.

-Has unlimited kunais.

Fiend's Bane Bow by NanoIsEpic
Fiend’s Bane Bow:
-A powerful bow with a carving of two dragons developed by the Hayabusa village.
-Rivals a modern day rifle in accuracy.
-Fires arrows that are strong enough to tear through flesh and penetrate armour.

Howling Cannon by NanoIsEpic
Howling Cannon:
-A giant matchlock that slowly launches fireballs.
-Can reach over a metre.

Lock-On Bow by NanoIsEpic
Lock-On Bow:
-A special bow that locks onto targets.

Ryu's Grappling Hook by NanoIsEpic
Grappling Hook:
-A gear for traversal.

Smoke Bombs by NanoIsEpic
Smoke Bombs:
-Ryu will roll forward and throw the item on the ground, releasing a puff of smoking, blinding the enemy.

Time freeze by NanoIsEpic
Time Freeze:
-An hourglass that stops time around Hayabusa.
-Lasts for 5 seconds.

Talisman of Rebirth by NanoIsEpic
Talisman of Rebirth:
-Brings Ryu back to life after he dies.

Ninpo:

-Ninpos are spiritual arts that allow him to manipulate the laws of nature, physics and time.
-Ryu has mastered a lot of Ninpos and even created his own.

Art of the Fire Wheels by NanoIsEpic
Art of Fire Wheels:
-Summons fireballs surrounding Ryu.
-Disappears in 5 seconds.

Flames by NanoIsEpic
Art of Flying Firewheel:
-Summons three fireballs circularly surround Ryu.
-Can be fired by Ryu’s command in different directions.

Art of Fire Dragon Balls by NanoIsEpic
Art of Fire Dragon Balls:
-Summons a fireball.
-Can be fired by Ryu’s command in different directions.

Doppelganger by NanoIsEpic
Phantom Double:
-Summons a clone of himself, which copies his a lot his moves.

Art of Vacuum Wave by NanoIsEpic
Art of Vacuum Wave:
-Summons wind blades both upwards and downwards.

Art of Inferno by NanoIsEpic
Art of the Inferno:
-Envelopes himself into flames and shoots one or three fireballs out from his hands.

Art of the Flame Phoenix by NanoIsEpic
Art of the Flame Phoenix:
-Summons spirits of sacred miniature phoenixes and fly around the caster.
-Can block projectiles that fire against him.

Art of the True Inferno by NanoIsEpic
Art of the True Inferno:
-Performing this art transforms Ryu into a fiery dragon.

Art of the Ice Storm by NanoIsEpic
Art of the Ice Storm:
-Allows Ryu to change the atmosphere around him, creating a tornado of ice shards.
-Fires said ice shards.
-Can summon ice spikes from the ground.

Art of the Inazuma by NanoIsEpic
Art of the Inazuma:
-Amplifies Ryu’s internal bioelectric current and blasts it at the surrounding area.

 

Art of the Hurricane by NanoIsEpic
Art of the Hurricane:
-Creates an enormous tornado, he moves the tornado with his mind as it rips apart enemies.

 

Art of the Wind Blades  by NanoIsEpic
Art of the Wind Blades:
-Creates sharp blade winds with a thurst from his arms around him. Slicing his enemies into pieces.

Art of Divine Life by NanoIsEpic
Art of Divine Life:
-By concentrating into healing energy with his mind. Creating lots of blue essence for healing him

Art of the Piercing Void by NanoIsEpic
Art of the Piercing Void:
-Fires out a black void out from his two palms, destroying enemies and pulling in debris towards the void.

Ki by NanoIsEpic
Torn Blast Sky:
-A blast made out of Ki energy.
-Strong enough to destroy machines.

Art of Substitution:
-Creates an illusion of himself that fights against his opponent.
 -When it’s defeated, transforms into a log.

Techniques:

Wind Path:
-Jumps on top of the enemy’s head.
-Can push the enemy with enough force.

Guillotine Throw by NanoIsEpic
Guillotine Throw:
-Jumps over the foe’s head and throws them with great distances.

Sabaki:
-Blocks an attack from an enemy and counterattacks them.

Projectile Deflection:
-Enough timing, Ryu can deflect arrows and fireballs.

Flying Swallow by NanoIsEpic
Flying Swallow:
-Jumps and allows himself to propel at his enemy.

Flock of Flying Swallows by NanoIsEpic
Flock of Flying Swallows:
-Attacks the enemy with Flying Swallow, repeatedly in midair and finishes it with a downward slash.

Izuna Drop by NanoIsEpic
Izuna Drop:
-A signature Hayabusa move.
-Ryu launches the enemy and grabs hold of them, performing a spinning pile driver.
-Depending on how high, can make the enemy’s head explode.

Underworld Drop by NanoIsEpic
Underworld Drop:
-A technique used by Genshin.
-Sends him and his opponent, performing a vertical spin and slamming his opponent down.

Obliteration Technique by NanoIsEpic
Obliteration Technique:
-A quick, yet brutal finishing blows.
-Mostly used for heavily wounded enemies.

Ultimate Technique by NanoIsEpic
Ultimate Technique:
-Charges and goes for a quick kill, repeatedly slashing his opponent till they’re dead.
-Can be used with any his of weapon.

Steel on Bone:
-A technique that slices his opponents into two pieces

Four Rings:
-Twirls and throws four shurikens, stopping any opponents.

Falcon’s Eye:
-A godly technique that stops the very flow of time.
-Even master ninjas are not capable of using this move without feeling drained.

Armlets:


Sun by NanoIsEpic
Armlet of the Sun:
-Increases Ryu’s weapons, ninpo, projectiles and attacks power.

Moon by NanoIsEpic
Armlet of the Moon:
-Increases Ryu’s defences.

Potency by NanoIsEpic
Armlet of Potency:
-Increases kick and throw techniques.

Fortune by NanoIsEpic
Armlet of Fortune:
-Increases his Ki build-up.

Tranquility by NanoIsEpic
Armlet of Tranquility:
-Gradually replenishes Ryu’s health.

Celerity by NanoIsEpic
Armlet of Celerity:
-Decreases the time needed to charge his Ultimate Techniques.

Not Nice by NanoIsEpic
Weaknesses:
-Needs spirit points for some of his weapons.
-Cannot spam his ninpo.
-Inconsistent durability.
-Healing takes time for him.

Kat Shift DEATH BATTLE’s Gravity

Kat

Kat Bio by NanoIsEpic

Real Name: Alua.
Also known as: Kitten (JP), Gravity Queen, Dark Cat, Sea Cat, Gravity Kitten.
Age: 17.
Height: 5’3″ (160 cm).
Weight: Unknown.
Occupation: Maid formerly, Spy formerly, Snakerabbits’ leader, Jellyfish soldier formerly.
First Appearance: Gravity Rush (2012).
Theme:


Or

Feats:

-Rescued Eugie from a Gravity Storm while Dusty defeated it.
-Saved Syd and singlehandedly defeated a group of thugs.
-Defeated an army of Nevis after they knocked out a bunch of Police Officers.
-Defeated the Taion Nevi and brought back the missing part of Auldnoir.
-Saved Echo and defeated a Nevi that was possessing her.
-Rescued a few police officers that were trapped above a tower.
-Defeated Alias and ended his evil schemes.
-Defeated the Lagan Nevi and brought back the final missing part of Endestria.
 -Defeated it again after it returned and its Nevi invasion, with the Jellyfish Special Forces’ help.
-Won the Great Snake Race and the Rabbit Run against Kish.
-Defeated all the Nevis and saved the children on Boutoume.
-With Raven’s help, defeated Nushi.
-Defeated Nushi and helped Raven with helping the children before the black hole devours Boutoume.
-Helped evacuate some stranded civilians and stopped a Nevi invasion.
-Saved a pilot’s life, took out fires that were damaging the city and the Jellyfish’s battleship and stopped another Nevi outbreak.
-Defeated Yunica, second of command of the Jellyfish Special Forces.
-With Raven and Yunica’s support, defeated Sea Anemone.
-Saved Syd and Cecie from a gravity storm after Dusty returned.
-Brought all the ducks back to their home.
-Surveyed a lot of gravity ores.
-Won against Fi in a game of B’oarack.
-Defeated Night Gale, a mind-controlled Raven.
-Alongside Raven, defeated the Bismalia army and its secret weapon, Eliminator.
-With Raven’s help, freed the hostages and defeated the Council’s army and 2 Eliminators.
-Alongside Raven, defeated the Lost City’s gravity engine.
-After returning to Hekseville, stopped a Nevi outbreak with the help from Kali Angel.
-Defeated Delta 1 and 2, who were Yunica and Permet
-With Raven, defeated Kali Angel.
-After being knocked unconscious for a while, defeated The Other, an alternative version of both Kat and Raven
-With Raven, Yunica and Permet fought against Durga and Kali and soon defeated them.
-Made it to Eto, which was at the top of the World Pillar and regained the memories she lost.
-With Cyanea bestowing her a new ability, defeated Elektricitie, who was stated to have unlimited power.
-After a long battle, struggling. Defeated the Destructive Force, became a singularity and seal it within the black hole.
 -She came back a year later (or an hour since Pillar Tree has a time dilation).
-Appeared in PlayStation All-Stars Battle Royale, in which she defeated Emmett Graves from Starhawk and Polygon Man and later gained the Polygon Man’s power. (Non-Canon)

Physicality:

Kat Strength by NanoIsEpic
Strength:
Attack Potency: Low Multiverse Level (Has defeated Raven, who has harmed Gade, one of the creators of the Gravity Rush worlds and has described the dimension where Hekseville is in as a universe. Gravity Rush universes also have seperate time-space continuum.)
-Kicked a steel door off its hinges.
-Used her weight to break out a cage.
-Strong enough to push a Batouyue Nevi with a kick.
-Comparable to Raven, who can lift a falling bus.
 -Raven has harmed Gade, who has created some of the universes in Gravity Rush.
 -Raven defeated Lumino and Tenebria, who can hold the threads that supported their dimension with their presences.
-Comparable to Yunica, who can hold the Sea Anemone.
-Strong enough to produce shockwaves.
-Broke out an army of Nevis piling on top of her.
-Used a ball of debris on her feet while footdiving to the ground, creating a large crater.
-Can shatter a boulder with a single kick.
-Can shatter rocks that normal drills struggle to break.
-With Raven, can knock down the Eliminator.
-Can shatter a prison bar.
-Can shatter a concrete wall.
-Her gravity ability can lift elephants up.

Kat Speed by NanoIsEpic
Speed:
Speed: Immeasurable (Comparable to Raven, who escaped a universe’s space-time collapse.)
-Can break the sound barrier in shifter mode.
-Outpaced Kish’s modified boat.
-When first activating her Gravity Panther form, escaped a black hole’s pull.
-Outpaced Nushi, which can escape a black hole’s pull and can keep up with the Ark.
-Comparable to Raven, who can escape the destruction of Illumina’s time-space, a dimension created by Lumino and Tenebria’s presences.
 -Raven has also dodged Lumino’s laser beam.
-Can outrun a flying motorcycle.
-Can dodge machine gunfire.
-Manage to escaped a rift plane’s destruction.
-Can move in a dimension outside of time.
-Fast enough to slide on a floor of glasses before they break.

Kat Durabilty by NanoIsEpic
Durability:
Durability: Low Multiverse Level (Took hits from Raven and the Destructive Force.)
-Can consistently fall from a high height and be perfectly fine.
-Can survive standing on hot lava.
-Survived a self-destructed explosion.
-Can survive taking hit from Nevis that can support the Lost City’s arms.
-Survived a Grigo self-destructed explosion.
-Crashed on top of an ice cream house.
-Took hits from the Destructive Force, who’s stronger than even Bit.

Powers & Abilities:

Fighting by NanoIsEpic

Combat Prowess:
-Relies on using legs for kicking.
 -Sometimes punches her opponents.
-Sidekick with decent range, launching her opponents.
-Can perform a backflip kick, sending her opponent sky-high.
-Also forms a quick front flip, slamming her legs down towards the ground.

 

Stealth Expert:
-Infiltrated a high-level security to swap a fake Sacred Gem with the real one.
-Good at following people while not getting detected by them.
-Sneaked through Boutoume while trying to find Dusty without getting spotted.
-Infiltrated Fort Bismalia and took pictures with her camera.
-Can sneak past enemy guards.

Skilled Strategist:
-With Raven’s help, baited Nushi so Raven can hit it with her trap.

Highly Resourceful:
-Used Syd’s wine to find her invisible enemies.


Expert Singer:
-Is great at singing.


Dusty by NanoIsEpic
Dusty:
-Kat’s guardian that allows her to go into Shifter Mode in the first place.
-With him by her side, she can change to her Shifter Form and gains the ability to walk on walls, fly and grab objects telekinetically.
-Can teleport Kat to keep her safe.
-Kat can use Dusty’s powers to tear a hole in space-time.
-After the entire universe of Heksevile’s time froze, Dusty was unaffected by it.

Gravity Kick by NanoIsEpic
Gravity Kick:
-Kat’s standard aerial technique.
-While floating via shifting gravity, can launch her towards the opponent and knock them out with a kick.

Gravity Slide by NanoIsEpic
Gravity Slide:
-Can manipulate gravity to slide on the floor.
-Can be used when she’s on the wall.

Stasis Field by NanoIsEpic
Stasis Field:
-Creates a field that attracts the objects that are close to her.
-Can hold up to six objects.
-Can deflect physical and energy-based attacks with it.
-Can perform Piercing Throws, in which Kat throws an object at an enemy to another.
-Can pick up water and form it into a ball.

Gravity Grab by NanoIsEpic
Gravity Grab:
-Launches herself upwards and grabs the opponent and then kicks the opponent to the ground.

Gravity Attract by NanoIsEpic
Gravity Attract:
-Summons a vortex that pulls opponents towards her.

Spiral Kick by NanoIsEpic
Spiral Heel:
-Spins around mid-air with her heel held out.

Gravity Repel by NanoIsEpic
Gravity Repel:
-Creates a powerful force that pushes enemies away from her.

Hacha! by NanoIsEpic
Hip Attack:
-While not an actual attack, can use her rear end to harm her foes.
-Peach called, she wants Peach Bomber back.

Spiraling Claw by NanoIsEpic
Spiraling Claw:
-By pressing her wrists together and spinning around, it allows Kat to home into the opponent.
-Nearby items get pulled into the vortex and are used against the enemy.

Gravity Typhoon by NanoIsEpic
Gravity Typhoon:
-Can summon rock-like spikes and telekinetically thrown at the enemies, following them.

Micro Black Hole by NanoIsEpic
Micro Black Hole:
-Summons a black hole that “remove enemies from the realm of existence.”
-Larger foes can resist it but can still be harmed.

Lunar Style by NanoIsEpic
Lunar Style:
-Donning it will make Kat lighter, making her movement and her attacks agile.
-Slows down Gravity Slide.
-Can perfectly stand on fragile surfaces.

Spring Jump by NanoIsEpic
Spring Jump:
-Allows Kat to leap off to the sky into the air.

Horizontal Rocket Jump by NanoIsEpic
Horizontal Rocket Jump:
-Can leap off a far distance.

Wormhole Kick by NanoIsEpic
Wormhole Kick:
-Allows Kat warp next to a nearby opponent.

Vortex Field by NanoIsEpic
Vortex Field:
-Objects are pulled into a vortex and when it’s thrown can immobilize the enemy for enough time for Kat to attack.
-Can deflect physical and energy-based attacks with it.

Gale Zone by NanoIsEpic
Gale Zone:
-An upgraded version of Gravity Typhoon.
-Creates a whirlwind that harms her opponents, blocks attacks and gives her temporal invulnerability.

Jupiter Style by NanoIsEpic
Jupiter Style:
-Wearing them can make Kat feel heavy and sluggish
-Makes Gravity Slide faster.
-Can block projectiles with it.

Surge Kick by NanoIsEpic
Surge Kick:
-While floating in the air, charges up and launches herself a powerful kick that can produce a powerful shockwave.
-Enemies cannot interrupt while she is charging.

Debris Ball by NanoIsEpic
Debris Ball:
-Gathers objects into a giant ball that can stagger bigger foes.
-Can deflect physical and energy-based attacks with it.

Ultra Black Hole by NanoIsEpic
Ultra Black Hole:
-An improved version of Micro Black Hole.
-Surround herself with a black hole that grows larger.
-Recovers health based on the number of enemies being absorbed.

Gravity Crush by NanoIsEpic
Gravity Crush:
-A move where Dusty morphs into a pair of black claws for Kat.
-Has been used multiple times as a finishing move.

Mind Eye by NanoIsEpic
Mind’s Eye:
-An ability that was bestowed from Cyanea.
-With this ability, Kat can see objects that have been there, but not visible to the human eye.
-Can see through the enemy’s invisible weak points with it.
-Found the door where the Ark’s room was at, which would be impossible to find as a normal person.
-Has been upgraded for Kat to find the real opponent if they have any illusion or duplicates that only affects the actual enemy.

Gravity Manipulation Resistance:
-Although she has been affected before, can resist getting close to Raven’s shifter form, which can shift people and objects’ gravity by being close to the shifter.
-Can resist a black hole’s pull in her Gravity Panther form.

Existence Erasure Resistance:
-Can resist the effects of her own Micro Black Holes, which was stated to “remove enemies from the realm of existence.”

Time Manipulation Immunity:
-Was capable of moving in a dimension outside of time.
-Despite this though, she has been shown to be affected by time stops before.

Transmutation Resistance:
-Resisted the effects of Mutated Kali’s ability in converting everything she touches into energy.

Ability Negation Resistences by NanoIsEpic
Power Negation and Stat Reduction Resistance:
-After her powers were negated, which caused Dusty to disappear. She got all her abilities, physicality, health and Dusty back.

Singularity by NanoIsEpicSingularity:
-Can turn herself into a singularity and seal her opponent into a black hole.
-After using it, she returns back Heksevile in one year.
 -Though due to falling below the World Pillar, she likely recovered in about an hour.
-Use it against the Destructive Force, who is described as “Darkness, Void, Fear, Despair, The End.”

Weapons/Equipment:

Talisman by NanoIsEpic
Talisman:
-Special items that are from either mining, completing missions, defeating certain enemies or forged by another talisman.
-Possesses new abilities for Kat such as:
 –Auto-Healer: Regenerates Kat’s health.
 –Drain: Heals Kat by killing an enemy.
 –Pain Inducer: Further gives Kat more damage to her enemies.
 –Almighty: Improves her defence and offence.
 –Spider Web: Extends the reach for projectile objects grabbed in Stasis Field.
 –Rage: Makes Gravity Panther last much longer than before and it’s easier to use.
 –Antidote: Resists poison damage.
 –Sacrifice: Uses up full SP gauge up when health is gone to bring Kat alive.
 –Power Extender: Ultra Black Hole’s area of effect becomes larger and special moves last longer.
 –Recovery: Health will be recovered when collecting precious gems.
 Accelerator: Speeds up Gravity Slide.

Transformation:

Gravity Panther by NanoIsEpic

Gravity Panther:
-A fusion between Kat and Dusty.
-Can be accessed with Kat’s anger.
 -Can also be accessed with a rage talisman.
-Can morph into a panther while running.
-Gains two pair of claws.
-Gains teleportation.
-Slowly heals her during this form.
-Can grow into a large panther.

Gravity Gryps by NanoIsEpic
Gravity Gryps:
-A fusion between Kat, Dusty and Raven’s Guardian, Xii.
-More powerful than Gravity Panther and Gravity Phoenix combined.
-Summons an army of panthers and phoenixes.
 -When they charge into the opponent, the enemy starts to dissolve into oblivion.

 

Sad by NanoIsEpic
Weaknesses:
-Needs to stay close to Dusty, in order to access her gravity abilities.
-Vulnerable to mind and memory manipulation.
 -She lost her memories from the start of the series.
-If Dusty starts eating anything poisonous, Kat’s flight ability will run on a short time limit.
-Will complain if she hasn’t eaten any food while fighting.
-Gravity Gryps is non-standard and outside help since it requires Raven’s guardian, Xii.
-It’s up to the writer if they want to include her moves from PSASBR since the game happened before Gravity Rush 2.

 

DEATH BATTLE: Burn Down Your Enemies! – Battle

Combatants Set Cinder Fall vs Armstrong by NanoIsEpic
Nano: Alright, the fire has been spread, let’s end this debate once and for all.

 

Reigen: It’s time for a fiery DEATH BATTLE!

Before you read this fight, I recommend you reading Kirsche’s Pyrrha vs Monsoon fight first, as this continues the story of her fight, thank you.

 


Shabhazbad Air Base, Pakistan
 

Across in an unknown dry and foggy environment with mountains standing tall around a small airbase filled with Hammerheads and Strykers scattered all around the area, medium hangars filled with nuclear missiles, aircraft and weird multi-coloured substances in boxes labelled “Dust”. And a control tower which is near to a small, but long building.

 

 

Few shaved soldiers wearing black masks that covers their faces, carried their assault rifles to guard the entrance of the main base, wandering around and scanning for intruders. One of them leaned on a concrete rock, not paying enough attention to do his job… That’s when an obsidian blade burst out of his chest, spraying blood on the road, his allies turn at his position. The soldier looked at his chest, with his head was trembling in pain, as the glass blade was removed out, as some cyborgs steadied their rifles, one set a rocket launcher to shoot and three unsheathed their swords!

The lifeless cyborg slumped onto the floor, exposing the killer. The killer was a woman in a scarlet dress with a glowing pattern from near to her collar snaking to her sleeve that was covering her left arm, her right arm was covered with a black long glove up to the elbow. Her hair was dark but short with some hair strands covering what looks like a broken mask on her left eye. To anyone who dares to oppose her, Cinder Fall will burn them and make them crumble into a pile of dust.

The cyborgs charge right straight ahead with everything they got, one had raised a blade in the air, ready to cleave her in two, Cinder pressed the edge of the sword from her left hand to prevent the blow. She quickly scoops out another sword out from her back and slashed him across the chest horizontally. The soldier barked in pain, but his scream was silence when Cinder slid her left sword under the head.

The Fall Maiden threw one sword right in a soldier’s face before he could pull the ranged weapon’s lever, instantly killing him. Cinder ran at the one with the launcher and timed the missile being fired at her, dodging the rocket and stabbed the fodder square in the heart. The three remaining soldiers aimed their rifles at her, Cinder remove the sword she had threw at the enemy’s head and closed the ends of two swords between each other, forming a bow, she held three arrows in her hand and place them on the bow, she reared both arrows and string to her cheek. Releasing them, the three projectiles zipped right into the heads of her enemies instantly.

Cinder Fall rotated to face the gate and slowly walked up to it, she laid her hand to it and added enough heat to melt a hole that is wide enough to go through. When exploring through the base, she scanned for two things. One: find the Maiden so she can steal her powers to become more powerful and two: kill the red cyborg who stole a lot of Dust from the Schnee Dust Company.

The Maiden encountered two soldiers defending one of her goals, though they seem different than ones shortly before. The one on the left held a long and thin sword on both of his hands, while the one on the right wielded a massive hammer, judging by their appearance, this will be a lot harder. The two rush at Cinder with their fullest speed, the Maiden cracked a smirk at them as they brought down their weapons into her, but she swiftly dodges the attacks to the right and held the hammer’s staff using her heat to snap it. Separating it, she smacked the weapon to its owner’s chest, easily fragmenting the armour.

The other soldier brought the katana downward at Cinder Fall, but with no hesitation, she blocks it with her bow and with a swift movement, impaled him right in the abdomen, letting go her weapon. She formed a sword in her palm and stepped up to the hammer wielder and drag the sword deep into his heart. The two are left motionless as the weapons exploded into a fiery ball of death, engulfing them.

Cinder was pleased about the result so far and will be much more pleased once she gets her hand on more power from another Maiden located in a building, which isn’t too far on where she’s standing. She is prepared to get what she wanted and once she’s got it, she will kill that bastard on what he has done to her-

“Hold it right there!”

 

 

(Stop music)

 

 

A raspy and deep voice caught her attention, Cinder twirled her head at that person’s position. The man’s appearance was moderately simple: He wore a black business suit with black shiny shoes, he also happens to wear glasses. His forehead was big and his hair was slimed up backwards. This was going to be the next president in 2020: Senator Armstrong.

“What do you think you’re doing here? This place is restricted for people like you.” Steven questioned the Maiden, slowly walking a few steps forward.

“Well, I’m here for two things…” She returned the question, “To become stronger than I am right now…” She kept her sentence going on. “And to kill the red cyborg who brought all of the Dust he’s collected!”

“You mean Monsoon? If so, I hired him to steal all the Dust and gather them to improve our weapons and vehicles!” Hearing his sentence made her blood boiled to the point her hands started to ignite burning fire. “So… Not only do I need to kill that bastard by myself, but you hired him to do your dirty work, nearly took my life away and now, I’m going to take his once I’m done with him.”

Armstrong cackled upon hearing his new opponent’s words. “Big mistake, you’ve should’ve stayed wherever the hell you came from, cause I’m about to break you in two… With my bare hands.” Tugging his jacket and throwing it away in the air, Armstrong raised his right leg in the air and slammed it that unleashed electricity beams out of his body. Cinder, confused on what’s going on, Armstrong roared with his might as all the electrical cords elevated Hammerheads and Strykers around his body.

The vehicles switch colour schemes from black to green when their power were harvested by the Senator. Completed on absorbing the power from all vehicles, Armstrong unleashed a shockwave strong enough to cause all of them to explode that resemble like fireworks in the sky, even the falling debris exploded for some reason.

 

Armstrong’s muscles became a lot bulkier than before, with his veins popping in his skin, his shirt was still intact though it has some tears. He punched his two big fists together hard. “Come on!” challenged the Senator.

Cinder gathered a few shards of glass to transform them into a bow and afterwards an arrow, aiming at his heart, the senator simply walked towards the Fall Maiden, who prepared for a direct hit. 

Cinder Fall vs Armstrong render by NanoIsEpic

 

With no time wasting, Cinder fired a variety of arrows directly straight toward his chest, though the arrow simply bounced off his chest without flinching. The Maiden kept on shooting more at him, with Armstrong swinging his forearms, blocking the projectiles with ease. Cinder quickly changed tactics and set the bow behind her back, Armstrong bolted at her to end it already. When he finally came close enough, her right hand spat a stream of fire out, already covering him in the flames.

Cinder lowered her outstretched arm, Armstrong was able to withstand the heat she produced, though with a few minor burn marks on his shirt. The Senator drove his fist at her face, and then another in the midsection of the Corrupted Maiden and a kick at the same spot, making her gag in pain. Cinder pulled the bow off to use it as a staff, she uses the sharp ends to slash his chest repeatedly, Armstrong went with a karate chop to cut her in half but instead chopped the bow in half for her to use her dual blades.

She drew both her blades to slice the Corrupted Politician, Armstrong kept blocking her swords without a single problem. Armstrong quickly punches one blade off of her hand off and struck her face with his backhand, stunning her. The Senator utilize and thrust his fiery fist right into her chest, forcing her to slide backwards. “Hmph, that all you got? I expected more of a challenge from a Maiden like you” Armstrong scoffed, Cinder’s brow narrowed downward and her eye glowed a bright orange colour and lit her right hand on fire, delivering a ball made out of fire.

The Senator could only smirk at the attack Cinder possesses, sidestepping away from it like if it was nothing. She fired three waves, leaving Armstrong to go after her. The Senator manoeuvred to the right and straight up punch the wave of fury that resulted the wave to shatter into tiny embers upon impact. Armstrong fired an uppercut to stagger the Maiden and quickly bearhugged her, leaning his back to perform a suplex. While Cinder was on the ground, Armstrong got up and tried crushing on her skull to skull fragments, luckily for Cinder, she rolled out of the way, stomping the ground instead.

Cinder used the only blade to stab his leg, flinching in pain, Armstrong kicked the Fall Maiden in the stomach. The Senator pulled the blade out of his leg, blood poured out from his shallow scar. “Okay, that one hurt!”. He shouted as he slammed his fist on the ground in frustration. Armstrong ran at Cinder, grabbing hold onto her leg, and threw her to the sky. Cinder uncontrollably spun around, not knowing what’s happening. Then she started to plummet down as the Senator prepared for a perfect blow, waiting for the right moment.

“DON’T FUCK WITH THIS SENATOR!” Armstrong roared as he straight up kicked the Maiden’s back with enough force to send her flying in the sky. Cinder Fall used both of her arms and heels to halt herself in midair.  Soaring through the air at her opponent, Armstrong telekinetically picked up the remaining Hammerheads and Strykers and threw them straight at her.

Moving her body side by side to dodge the vehicles, Cinder added some effort onto her fist as Armstrong did the same thing as the two powered-up fists collided into each other, causing an explosion powerful enough to send both skidding away from their foe. The cloud of dust from Cinder’s glass heels gave her an idea that uses her heat to the dust into shards of obsidian that zip in an instant, staggering him easily. Hunching his back forth, he lands a punch to the ground, building a massive gleaming crack snaking through where Cinder was standing.

Cinder stretched her hand at the Corrupted Politician, flames radiating around it when suddenly the crack burst an army of pillars made of fire, knocking the Fall Maiden a bit. Somehow, unfazed by the burning pillars, Armstrong dashed through the pillars and wrapped his massive hand around Cinder’s neck, lifting her up. The Maiden struggled to remove his grasp, but then she let out her right leg to perform a downward kick just so she can force him to let go of her.

The Maiden formed another sword, only this time it took a shape as a broadsword in her hand. Cinder swung her sword to right and left, both being prevented by his forearms bounce off upon his skin, Cinder Fall then went with a vertical slash from up to down, this time, the blade skidded downward across the top of his head. Fall repeated the tactic on swinging left and right a lot.

“Relying on these cheap tactics isn’t going to help you out,” Armstrong, taunting Cinder to lose her concentration. “Just give up and you can walk away-” His sentence was cut short when he was frozen by the Maiden’s ability. A spear made of fire was formed in her hand, she thrust her arm right into his heart, only to have the Politician break free out of her ice and punch her legs off the floor, punching upward at her body in midair. The Corrupted Maiden levitated herself away from him and waved her arms around in different directions to form a circle.

Cinder Fall focused on building her power up to make a devastating attack, the Politician armoured himself with his nanomachines, bracing himself for impact. Finally, Cinder fired a beam of fire to made to scorch a person instantly, the Senator leapt right in front of the beam and soon finally hitting Armstrong, it was ineffective due to his nanomachines protecting him. Coming in closer to his opponent, Armstrong decked Cinder right in her gut, throwing her body off through the air and roll around the floor.

(Stop music)

 

 

Armstrong laughed at her failed attempt to leave a dent on him, punching the ground on how annoyed she was. “You know for a Maiden like you, you’re not really strong to hurt me. Hell, I doubt you’ll touch Monsoon with his slippery speed.” He teased. Cinder struggled to stand tall. “What the hell are you…?!”

“Why don’t you stick around and find out, cause the next step isn’t going to be fuckin’ easy as you think it will be.” Cinder didn’t reply at the slightest, all she did was just stare at him in confusion. The Senator let out a let chuckle. “Okay then,” Lifting a remote with a red button on it, he pushes the button with his big thumb. “I warned you.”

Suddenly the ground shook beneath itself, Cinder got up in shock and started to lose her balance due to some earthquake, but regain the balance to brace herself for whatever is coming for. The surface behind the Senator began to crumble down, making one enormous hole where some trucks, Hammerheads and Strykers fell down to the deep dark pit. Then out of the great abyss, a massive robot climbed upwards inside the void, with its legs clinging to the walls. Armstrong got his chance to jump on top of its body and finally it had reached out of the hole to reveal itself to the Fall Maiden.

The colossal machine had four legs – two for each side of it – two retractable blades in front of it and finally, its head had laser cannons mounted on it. Cinder Fall witnessed the world’s most strongest Metal Gear: Metal Gear Excelsus. The Metal Gear performed a 90 turned to its left, stomping around, so Cinder can get a visible view at Armstrong. The Senator stared below the ground, smiling.

“I must say, Steven, that’s a really fancy and cute toy you have there.” Cinder in a sarcastic tone. “Heh, well unless you going to bring a monster out of nowhere to turn the table, you’re not walking away, alive.” Hearing that made Cinder smirk in reply. “Well lucky me that I got an assist for myself.” She said in return as Armstrong heard a roar from the horizon, he looked at the grey sky and spotted… A dragon?

The creature soared through the clouds to the station, flapping its two red wings, when it had finally made its way to its destination, the beast’s two legs settled on the ground, roaring to engage in this fight between machine and monster. Cinder flew at the beasts back like how Armstrong did with Excelsus, but without the flying and all sorts. He looked closely if what he is seeing is true or not, and to come to his surprise: It was real.

You could say it was about at the same size as Excelsus’, with six bone-like sculptures ran to its back and some besides its legs and its upper head was somewhere as a skull. We have already seen the Metal Gear Excelsus, but we’re about to meet the Grimm Dragon. The witch smirked at her opponent with a slight chuckle. “So Armstrong, are we’re going to fight or what?”

 

“Hmph, you and your pet dragon got nothing, so I’m ready to make the mother of all omelettes, and I won’t fret every egg!” He shouted across the fortress as he flexed his muscle, entering into the orb that led him into the control room of the Metal Gear. Metal Gear Excelsus tilted its head upward, as the retractable blades that were hanging in front have finally unsheathed. Both machine and monster roared at the same time as they were about to battle.

Combatants Set GD vs MGE by NanoIsEpic

Armstrong took the first move as he swiftly lifted the two blades above its head, while the Dragon barreled at its fullest speed. The blades were soon brought down to cleave the head in half, but the Grimm used its head to knock the Metal Gear’s balance off. Recovering quickly, Excelsus used its knife to smack the Dragon to the side. “How do you like that!” Armstrong boomed in his mic within the Metal Gear.

The robot moved slowly out of the fiery void and charged right into The Grimm, forcing it to move backwards. The sword then directs itself right into the Grimm’s chest, with its the beast letting out an eerily screech in utter pain. A few black drops felled on the floor, a puddle of darkness was formed and soon Grimms – namely Beowolfs, Ursas and Creeps – emerged out of it the dark pool, howling at the enormous Metal Gear.

Meanwhile, in the control room, Armstrong pressed a button to launched some Gekkos Units for his support. The Gekkos and Grimms race into each other down. One of the Gekkos kicked a Beowolf’s head onto the ground, crushing it. a Creep rammed its body at full force to knock a different Gekko and an Ursa fails to sweep the legs away with its massive claws, giving the Gekko the opportunity to whip out a cord-like whip and gripping its chest.

Back to the monster fight, Execlsus unleashed its twin laser beams at the Dragon’s head, the impact was so strong it force the Grimm to move further away from the metallic beast. Cinder gained her footing back, quickly standing still. The Gekkos jumped with great distance on the massive Grimm’s back, one of them attach its whip Cinder right in her chest. The two played tug of war, struggling at best but ultimately Cinder Fall won, tightening her grip on the rope and swing the Gekko all about like a ragdoll.

Cinder was kicked by the robots in the back followed by another kick, this time in the chest, forcing her to fall on the floor. Two blazing swords of fire appeared out of thin air, she rotated her body around the surface while swinging her blades around too in two, cutting down a bunch of Gekko’s legs with great ease.

With all the legs all gone, she instantly swung her pair obsidian swords all at once to make the Gekkos explode into multiple of bits. Back to the giant Metal Gear vs giant Grimm, the Dragon bit down onto the Metal Gear’s sword, repeatedly biting it, the wings started to flap about to pull it off. The prototype raised its other blade and downwardly hit the wing cleanly off, causing the Grimm Dragon to shriek in pain and collapse to the ground, luckily though, it’s plummeting snapped the sword off the Metal Gear’s arm.

“Okay, I’ll give you that.” The Politician admitted, steering his machine back up on point. Armstrong peddles his Metal Gear Excelsus onwards at the Grimm, headbutting the monster with its big metalhead. More black drops soon splashed onto the floor, developing more Grimms, this time they were Grimm Griffons with some mobility. Taking off through the air, they charge at the colossal metal monster, soon to be incinerated once Armstrong activated his heat of ray with the cannons.

Cinder decided to support her dragon, bringing out her longbow, she pulled three glass arrows near at her head along the weapons string and let it go loose and commences on repeating the cycle firing much faster. Bombarded by the arrows, Excelsus shield itself with its only HF knife for protection. It motions itself closer to its demonic opponent, smacking the side of the beasts cheek.

Cinder hold onto the bighorn tight with her right arm to not fall off, Cinder let out her free arm and fired flash of fire out, doing more damage to the Metal Gear. Her hand spat out a larger beam at Armstrong’s gigantic robot, pushing it further away from her. “How you like it if I fry you to death.” Roared Armstrong as he pushed a button to activate a massive stream of laser coming at the Fall Maiden, she quickly countered it with her own, adding more power into the beam to push it surpassing the cannon’s and entirely demolishing it.

“Shit.” Armstrong muttered to himself, he pushed a button he has not used at all, firing four incoming missiles at her position, Cinder hurled two balls of fire at the two first missiles, the other two caught Cinder and one eye of the Grimm Dragon, which had force Cinder to elevate herself skywards, launching beam, after beam, after beam until she formed some spears and she threw them in various areas of the machine.

Each spear made a screeching sound with them heating up to the point they explode, Cinder drove two waves to the legs, cutting right through them like a heated knife through butter as the legs fell onto the floor. The Dragon bit into the last blade, pulling and moving back to rip Excelsus’ only weapon off.

“Oh no, you fucking don’t!” Armstrong shouted, firing two missiles at the eyes, a screech can be easily heard within the destroyed base and with that, releasing the blade. Her power was now surrounding the Maiden with some debris of glass. Excelsus blasted its single cannon at Cinder, but it was ineffective due to the dome of fire shielding her, it blasted once again, still not working. Cinder blasted a counter-beam to finish the final cannon off.

Soon all the fire that had protected her vanished along with the debris, fusing her fiery Dust a long sword that matches the size of Metal Gear’s building-size knife. She jerked a wicked smiled at the weapon as upper part of the giant sword flashed fire dancing about. The Maiden and Metal Gear’s sword clash against each other, impacting away upon contact, another strike from the two kept on bringing their weapons down when connected again, and one final swing holds their tracks with the two blades struggling to break the other’s balance as a shower of sparks poured onto the ground.

“Fear the wrath of the USA!” Armstrong shouted into his microphone, as the two throttle their greatest strengths to keep on going until one has finally cut through the other’s weaponry, the blades kept on sparkle rapidly. The scene keeps on going on for a while, and it may seem like it will stay like this forever-

SNAP!

Cinder’s massive sword was now snapped in two pieces, Metal Gear Excelsus blade descended itself downward. Cinder, not hesitated at all, propelled herself away from the Grimm Dragon as the blade starts to sink down right near to the Dragon’s neck and finally…

SHINK!

The Grimm Dragon was decapitated by the retractable blade as the head heavily plummeted to the ground, making a crater landing on the ground as the monster’s tongue flopped out on top of the jaw. Cinder executed a perfect landing on the back, Armstrong heard a small ‘bang’ from the roof, when he heard it, he pressed onto the button that allows him to exit out of the Metal Gear. Cinder produced two swords in battle: One being a broadsword; the other being a crescent sword.

(Stop music)

 

 

Four doors pulled themselves to reveal a metallic orb that leads to the control room of Metal Gear Excelsus due to Armstrong. The door inside the oval slid itself upwards and afterwards, it opens a metal plank to lead the controller the way out. “Slippery little bitch.” He insulted the Maiden. “I don’t have time for this.”

The Senator stomped his right foot to the side as the Metal Gear started to shake all about, roaring for power. Wires slithered out of the machine’s legs and the retractable blade, coursing around in an instant, giving Armstrong all the juice from Excelsus. When he had finish absorbing, a green ‘X’ mark glowed within Armstrong, releasing a shockwave bigger than Excelsus itself. The whole Metal Gear’s body collapsed, with the legs tearing the cables while Cinder stumbled heavily, the torso of Excelsus made one heavy landing, clearing the smoke away.

Cinder glared at her opponent, he seemed to heal himself up as she saw some the minor scars and cuts are no longer visible from her sight. Though Armstrong did realise there were no bruises covering her body. 

 

Cinder Fall raised her two swords in combat, Armstrong pushed his glasses in and raised his two big fists in his own fighting stance. “Come on!” He begun as the Maiden already ignored him, accelerating herself at high speeds onward, slashing him in different angles, there weren’t any scratches left on the Senator’s chest, however. Armstrong rocketed an upper fist close to her jaw, Cinder immediately withdrew herself away from the blow. Cinder Fall got her track on and ran at hypersonic speeds, swinging her two dual swords to cut him to pieces.

Noticing her attack in an instant, he counterattack the swings with his two big harden forearms, pushing her to skid backwards a metre near to the edge, the tip of her heel sparkled. In no time to waste, he propelled his right fist to Cinder’s left obsidian blade off her grasp, not noticing him when he was already there flying out while twirling like a chopper propeller.

Cinder adjusted her fire into the only sword she has, heating the temperature up as an inferno dancing about in the blade. She moved her left hand on the glass wilt, running at him and swinging dialogically slashing overhead at his forehead. Despite the heat of the blade, Armstrong caught it with his right hand that was covered in nanomachines.

“Nice knife.” And after a second, the Senator twisted his wrist so hard, the edge was snapped off as the flames died out, crushing it into tiny fragments of glasses. With no further hesitation, she tossed the handle without a moment to think for a second, Armstrong swatted the object away as he held on her throat tightly, raising her up with one hand, he threw her at the orb, crashing into it.

Annoyed, she summoned more crowds of glass to dart at the Senator, whilst Armstrong crossed his arms in an “X” formation and as soon the shards made it to their target, he released an effectual shockwave that knocked the fragments at Cinder’s position. She quickly realises it and covers her face with two of her forearms. When she thought the coast was clear, she saw Armstrong grabbing her by the collar of her dress and tossed her over to the other side. When Cinder felt her body thumped on the floor, The Senator delivered his clenched fist downwardly into her stomach, forcing her to roll near to the edge.

Slowly gaining her grounding, she coughed out a small amount of blood and wiped out some that were hanging out on her lip. Instead of constructing another sword, she held a spear made of obsidian, pointing its sharp end at her opponent.

“C’mon, I don’t have all day fighting around!” Her opponent shouted as she rushes with her spear, seeing an incoming punch, she narrowly avoiding the attack. When he notices her passing under his arm, following the Maiden to keep up with her movement speed, but little did Armstrong know that was part of Cinder Fall’s plan. Setting the sharp part of the lance on the floor near to the control room, running on the rounded wall and ignoring the gravity. Closing in, Armstrong was knocked by her kick’s jolt, slowly withdrawing his movement away.

The Maiden delivered a burning beam at his path, Armstrong timed the attack and upon meeting the blast, used his nanomachines to resist getting incinerated or thrown off, though it pushed him a bit. Fall Maiden fired a second blast, this time being more devastating than the original one. Pulling his arms out – like if he was gonna hug someone, he chases down Cinder as his opponent’s beam hit him in the centre, although he had a hard time going through it as it felt like his nanomachines were about to break. Fortunately, though, Armstrong was still fast to get in within his reach, swiftly punching her in the gut, the wind out from her lungs were spat out from her mouth.

Cinder was punched by a sharp fist from her opponent again, supported by a third punch and then the fourth punch. Tightening his grip on the Maiden’s left arm, he ejects her off to the other side, sliding backwards. The Maiden whipped her black lance out as she steadies her weapon to focus on killing her opponent. Throwing the long spear at him, Armstrong brought his fist down with his sheer strength shattering it to pieces on the ground. Furthermore, his fist landed on the floor as fire dashes its way to knock Cinder off, forcing her to roll out of way, looking back at her opponent, she got herself bombarded by a great torrent of punches, finally finishing off with a powerful kick, pushing her near to the cliff.

(Stop music)

 

 

Her upper body was hanged near to the gap along with her hair frailing down, fully showing off one piece of her mask. Pulling back her balance up to her, she felt like her body was about to crumble down, defeated. Staring up, she can see her opponent staying up at his full height, cracking his knuckles to finish this fight once and for all. “I think we’re about done here, no use on fighting back, you lost.” Boasted the Politician, smiling as it looked like he earned a special gold medal.

Cinder, glaring at him like a wild animal and gritting her teeth, the Maiden tries her best to stand up tall, though she struggled and then all of the sudden, she laughed sinisterly that confused the Senator. “You idiot,” She mocked. “Do you really think I was using everything I have against some foolish businessman that looks nearly like Hazel. In fact, when I learned a lot of my abilities, your men were nothing but weaklings in armour that dare oppose an experienced Maiden such as myself.” Her right arm suddenly gripped onto the sleeve, tightly hard. “And it would’ve been a lot better for you if your henchmen just killed me, too bad you didn’t tell him to kill everyone who was involved in the incident” And as she finished monologuing, her one eye flashed a fiery wisp to fit her glassed mask… While pulling the sleeve.

‘RIPPPPP’

 

The Fall Maiden tore her left arm’s extensive sleeve off, ripping the fabric off as it shows Cinder’s real arm. Taking a look at the arm, it’s appearance was fully black with five sharp white claws each on her demonic fingers, brandishing it next to her head to reveal her new arm: The Grimm Arm. Smirking at the replacement of her real left arm. What’s more, a fiery aura ignited Cinder’s body as she starts to rise in the air, staring down at her opponent like she was some sort of god.

Commencing on firing a small, yet powerful beam with her Grimm arm only, this time damaging Armstrong EVEN if he was protected by his nanomachines, unlike the previous attacks! Surprise, the Senator could only look at his wound and feel the sensation the pain he just felt. Turning back to Cinder, he chuckled and bashed his fist on the ground. “Okay, that one hurt!” He laughed mixed with a grunt. Cinder Fall launched another beam with her index finger, aiming at his leg so he can’t escape, though it turned out to be something unexpected, timing his left leg’s movements away, hitting the Execlsus’ back instead. Armstrong’s eyes jolted down where the blast hit and saw a hole with great depth, which led Armstrong realising that his opponent was no longer holding back anymore.

Rocketing herself down airborne, the Maiden boosting her power into her two fists, thrusting them forth into the already hard chest and to come to his surprise, the pressure easily pushed him to hit the outer side of the control room. Hardly hesitating, Cinder sprung out her Grimm Arm out as the arm extended its length to stretch her way to dig the claws into his skin. Armstrong sidestepped away from it and halted his action, grappling the arm with his hand for an opening, the Corrupted Politician struck down with his hand clutched into a fist towards the arm that made Cinder winch in pain.

(1:59)
 

Angered, the Maiden pulled her arm – along with her opponent – back to normal, and as soon her adversary was closing in, she shoved her advanced punch at his armoured chest, breaking through the nanomachines and forcing him to heavily stumble. Constructing more pairs of obsidian blades, cooked with fiery Dust into them, slashing him across his chest to leave a bloodied ‘X’ mark on it before he could regain his focus. With great opportunity to attack, Cinder formed a quick kick to his jaw that sent him sky-high in the air despite his bulkier size and launched herself to reach him with flares on both her hands and heels. Reaching him, she kicked him square to the back to send him plummeting into his Metal Gear.

In an instant, the Fall Maiden created a majority of both icicles and spiked glass in mid-air to travel straight at Armstrong dead on, knocking him a tad bit. Once all the attacks were done, Armstrong marched his way to Cinder but stopped his track when he heard a horrifying screeching noise, his eyes tilted down to see the glass that Cinder threw, glowing a bright orange that pushed him forward with a miniature explosion. Frustrated, Armstrong channelled a fiery aura within his fist, hypersonic speeds to jab her with his enhanced hook, Cinder managed to narrowly dodge it her head, casually. For a perfect opportunity, she pointed her finger at his foot, releasing ice Dust that made him stay immobile to give him a hard time.

Before the Senator could give her a big o’ uppercut, she leapt away in defence, firing two torrent of fire at his position to roast him, luckily he was fine due to his nanomachines protecting him but once he returned back to normal, he was struck by lightning hitting his back. Filled with complete rage, Armstrong broke out of the icy block that held his leg for a while and made a full-on mad sprint at the Maiden.

“DON’T YOU FUCK WITH ME!” Armstrong shouted from the top his lungs, he did not plan on dodging or taking any hits from her and swung a lot of punches, but the Fall Maiden kept on dodging the patterns too easily, she leaned backwards with no hesitation from the Politicians side-kick. Cinder got up to see her opponent again but was met with his big fist to her noise as Armstrong’s anger gotten a little chill, but still angry.

Armstrong clenched his right hook the hardest, pulling it in to finally go with the finishing blow. Cinder brought her balance back together and quickly solidify a burning sword to her hand. Armstrong launched his fierce fist at her direction while Cinder Fall quickly swing the blade cutting the air, both attacks displayed at the same time and only one will hit their mark…

SHINK!

 

A disgusting noise of bone and skin being carved in by the hot blade slicing through an arm… That had belonged to Steven Armstrong. He roared in great amount of pain for the removal of his arm, holding the stump of his wound. Cinder aimed both fingers at Armstrong’s feet, firing white sparks that starts from freezing his feet immobile to reaching to his big torso and finally the top of his head.

 

With the Senator completely frozen into an icy statue, the power-hungry Maiden advanced herself higher above the Metal Gear and with both hands radiated with blazing Dust. Freeing the energy out to shatter the statue and combining her hands together to make one huge streak of flame heading its way at Armstrong. When it had finally reached its target…

 

BOOOOOOOM!!!!!!!!!

 

Boom by NanoIsEpic
 

A monstrous intense burst of fire erupted from the destructive power of the Maiden’s beam cause to Metal Gear Excelsus. Parts of Excelsus imploded everywhere, the arms dangled above it while the legs lay flat, embers, cinders and ashes rain down floating from the cloud made of the dirty smoke fueled by the Metal Gear. The power of the beam not only destroyed Metal Gear Excelsus alone but created a fiery arena made by the parts from it.

 

Lightly landing her two glass heels near to each other, she looked everywhere that was surrounding her, pleased with the result of the fight, she let the heat of the wind flow to flap her hair about. All that is left is to get the Maiden she’s been hunting. Armstrong is dead and there’s nothing stopping the Fall Maiden from claiming the Maiden’s life, taking over this place and get Monsoon’s head… Continuously she heard a weird piercing noise from the wreckage, jerking her head to that direction and from what she is seeing made her smirk a bit.

Armstrong was able to survive the blast, but he was heavily damaged around his body. His right arm has been chopped off, he was tattered in many bruises and cuts on his arms and torso, he was beginning to heavily sweat everywhere and he was panting for air to bring back some stamina, even that massive ‘X’ scar didn’t help things at the slightest.

“It’s unfortunate that you have to distract me from accepting something that rightfully belongs to me.” The Maiden sneered, wickedly. “But do comfort in remembering that I will use her powers in many ways that she cannot imagine on using her ability.”  Her right hand started to sparkle up fire from her hand, bringing it closer to her face. Aiming her arm at him, her palm spewed out a big stream of fire at his view.

When it had finally reached the destination, the attack consumed the Senator whole, making her smile grow wider than before. Thinking it was over, she slowly rested her power and turned away from Armstrong, nearly walking out of the ring.

“…I’m not quite done with you, yet.” The voice of the Senator called out to her ears, her head to turn in slight confusion on her face. A stream of green power sourced into his body, stitching his minor cuts and scars together, even the big mark on his chest faded. Too bad the healing wasn’t great enough to give him a new arm. With every wound gone, he stood tall, growing a new tiny smile.

“Do you want to continue to experience more agony rather than accepting your fate” She questioned, replying to him. “There’s still more than meets the eye, I actually have an aura myself, unlike your left arm.” He chuckled with a sneer.

“What?!” Cinder hastily responded. “Did that bastard tell you about this?!” Armstrong sneer grew slightly longer. “He did, indeed. So I researched it myself to find more details all about it.” Cinder squeezed her fist hard. “Once I’m done with you, he’s next!” She threatened him.

“We’ll see about that.”

 

 

 
Armstrong raised his right leg above, as soon as he slammed it on the deck, he felt his veins and nanomachines rippling with a new power within him, as it started to shift colour into a bright yellow. Throwing his arms out, an outburst of blaze out of his hulking body. Steven Armstrong was now emitted with a blood-red aura that had just boosted his power level higher. When he finished transforming, he tilted his head back to where Cinder is standing, elevating his chopped arm that has changed into a dark blade thanks to his nanomachines.
 
Cinder threatening smirk didn’t die though, in fact, she is looking forward to ending this bout, solidifying two pairs of swords: One being an icy sword for her normal arm; The other being a fiery obsidian sword for her Grimm arm, both wilts were held on the wielders clenched hands on both dual-blades. Armstrong’s opponent assembled hundreds – maybe thousands – of glass or icicles out of thin air behind her back.

 

“Even with that aura, it’s still got nothing against a Maiden’s power!” Cinder boasted as the entire projectiles went speeding forward. Armstrong swung his blade at a rapidly fast pace, deflecting away from nearly every oncoming spikes, while the ones that broke through his defence didn’t even budge him due to his nanomachines and aura. Cinder went charging in with her swords edges pointing at her opponent when was finally barrage was over, swinging them forward, Armstrong defended himself by blocking the two blades, pushing them away from the Maiden lose a bit of her balance.

Rocketing his left sharp hook onwards to her, the Maiden was knocked backwards and hit the rough floor, gritted her teeth in pain. Armstrong went for the kill, pushing his sharp blade at her face, she budges her head to the right, hitting the surface, instead. She held onto the edge with her left arm, freezing it into an ice cube. She rolled out to stand up at her length, ready to stab him in the back, but Steven broke free out of the cube and in time, knock the icy weapon out of her right grasp, sending it into the fiery wall of the ring.

 

Cinder looked at her weapon dissolving into nothing but a steaming pile of water when she was interrupted by her opponent’s blade, blocking it at the blunt side of the sword with difficulties. The two villains’ clashed in a hard struggle, with every part of their body sweating within the hot arena, pumping more energy to survive. The Senator bent forward, pressuring her a bit. The temperature rose higher for her sword to stand more of a chance against his own. Cinder stood up a bit more to level at her full height, but Armstrong hammered his clutched hand into her stomach, vomiting out blood.

The arm-like blade snapped the glass sword into two parts as it continued to slash its way down toward to the Fall Maiden. She quickly notices it after breathing in for some air, withdrawing her body away from the attack. Both Cinder and Armstrong were a few meters away from each other as the Maiden sighed in relief about her attempt on escaping… Until she realised the mask that hid her left eye was now divided in two, as they fell with a lack of a clattering noise. With only her right eye open, the left side of her face was revealed with a big mark on her eye with no tissue of her skin going through her ear. And the eye was completely shut closed. Staring at the ground with a rather furious expression on her face, so furious that her entire body erupted a flash of fiery aura.

“You know what, I think I’ll enjoy you when you’re nothing more than steaming coal!” Cinder yelled in rage as her mask shifted combined with other pieces of glasses into a broadsword, with a much longer and sharper sword.

“THIS IS THE GREATEST FIGHT OF MY LIFE!” Steven shouted in excitement, sprinting at his adversary with his blade pointed directly as Cinder gripped the handle with both of her hands, running at full-speed. The two halted themselves in the midst of the area, as Armstrong flew his hard fist to her chest, bending her body away from it. With the amount of her might, she swung to his leg to force him lay one knee on the floor, she attempted to curve his head in two, but he was able to react the strike, hardening his nanomachines on the progress.

With one floor sweep with his leg, Cinder fell onto her butt as Armstrong prepared to slice her head off with one fatal kill, she caught it with her Grimm arm by the blunt side just barely. Not stopping at all, the Maiden added a bit more heat onto the blade, attempting on heating more so she can easily snap it off. However, her opponent realised it and decked her hard enough to make her lose her gripping, and slice off the demonic arm off due to no aura protecting it.

“Argh!” The Fall Maiden barked in pain. Staring the arm that Salem gave her vanished in the wind, which had filled her in burning aura of rage in her. Holding the weapon with her only arm, she repeatedly swings it around, with Steven deflecting every pattern she attacked away from him.
 
“Why won’t you just die!” She roared as she kept on swinging her weapon over and over again. As she finished one more swing, Armstrong readied his weapon, ploughing it forward to her chest just when she was ready to strike. Armstrong quickly plunged his blade into her heart when her aura had finally run out of power!
“W-what… How?” Cinder said in shocked as her opponent pulled the edge out of her body, struggling to stand still and moving backwards away. The Maiden’s palm placed onto her shallow wound, looking back at her opponent, she saw the weapon stained with her own blood. She looked at her now bloodied palm, which had angered her so much, her hand violently ignited in a combustion of heat, along with her entire body in wrath.

 

“I’ll burn you into nothing but ASHES!” She shouted combined with rage and frustration. Flaring hastily, she proposed her only arm at Steven as he was also channelling all of his power into his only arm too, though with different arms. The Corrupted Senator dashed in to close the gap as the Corrupted Maiden burst out a massive beam that levels a building in size. Noticing it, he moved a quick left step, continuing rushing himself as his chopped arm was caught by the blast of heat, luckily the nanomachines resisted it.

“I told you:” The Politician spat out as he swung the heated blade to her waist, slicing her horizontally in half as blood . The fully charged fist squeezed her cheek in while her upper body was in midair. He pushed her body down roughly into the ground with forming a crater for her head, producing a great big yellow gleaming crack within the layer of floor. “Don’t fuck with this senator!” Finishing his sentence off.

An enormous pillar of fire woke out of the bottom of the ashy ground, easily engulfing the two combatants with great width, nearly reaching to the atmospheres covered by the thick dark smoke. The massive pillar of fury vanished away, with only one standing alive, while the loser was reduced into nothing but ashes.

Armstrong tilted his upper body higher, returning back to his less bulky state. The Politician stared at the Fallen Maiden’s ashy remains, cleared the sweat off his forehead with only his forearm. He walked slowly towards to the big open gap thanks to the beam Cinder made. But, he halted his tracks for a second and turned around to look back.

He saw the golden energy hovering out of the ashes, the power that was once stolen by Cinder from the original Fall Maiden. The power flew away to search for a person trusted to use a Maiden’s power. He scooped out his cigar and placed it between his two lips. He then scoops out a lighter out of his pocket, lighting the cigar for himself. He walked out of the ring, leaving the wreckage to rot and bury the ashes of his deceased opponent.

“And now, a war is about to begin…”
 
KO by NanoIsEpic

 


(Loop the video)
 

Nano: This was a close fight to determine. In Attack Potency, it was about even, Cinder is comparable to Raven not from Gravity Rush, someone who summoned a storm calculated at MCB+/Small Town, while Steven is MCB+/Small Town via destroying Excelsus with a punch, with his nanomachines possibly upgrading his dura and strength.

Epsilon: So they’re even in strength and durability? Any more advantages?

Nano: Well for speed it’s a lot different, Cinder’s speed at best is at Mach 121 for dodging lightning, aka barely at Massively Hypersonic, which is not all impressive compared to Armstrong who can clock at Mach 2976, close to Mach 3000. Though while it is kinda iffy, you can scale him to Ripper!Raiden, who is Sub-Relativistic at best. Though there is something like the Wind of Destruction teamed up because they wouldn’t stand a chance against him in a one on one match, one of them being Monsoon, who casually dodged swings from Raiden’s Ripper Mode.

Reigen: So… the small woman is evenly strong, but the big bulky man is faster?

Nano: Moving on, Cinder takes range with bow and arrows and her Grimm Arm, but Armstrong has her beaten to hand to hand combat. Armstrong can heal limbs unlike Cinder’s healing which only heals minor scars, but he needs the lost to attach it to the stump. Cinder can make weapons whatever she wishes, but Armstrong’s nanomachines can harden his lost limbs into a weapon of his own.

Epsilon: Though, isn’t Armstrong the type of guy who would let his opponent hit him because of his nanomachines?

Nano: Actually no, like every single fight is in he goes for the first blow, he only let Raiden because his health was dangerously low. Plus, Cinder has pretty much held back in nearly every fight when she had all the Fall Maiden powers, just look at her vs Pyrrha and her vs Jaune. 

Epsilon: …Well, nevermind then.

Nano: Also, it’s worth noting that her Grimm Arm doesn’t help a lot at all, while it can stretch itself with great length, it’s easy to cut through when it has no aura protecting it and has shown that it can only absorb Maiden’s powers. You can clearly see the power being absorbed through the arm while using it on someone who isn’t a Maiden, her powers were cleary not absorbed.

Reigen: Wait a minute, what about Metal Gear Excelsus?!

Nano: Oh right, Excelsus would be a pain for Cinder to handle. It packs a firepower with twin plasma cannons, summons two Gekko Units (though they’re weaker than the Maiden a lot) and wields two retractable blades that level buildings. And if it loses, its energy can be harvested to increase the time duration to last longer in his form and can heal him.

Epsilon: And I guess things gets worse for Cinder, once red aura is activated.

Nano: Yep, it increases his already-strong strength and durability a lot and his nanomachines too. So in other words, Cinder may put up a fight at the start, but Steven’s speed, regeneration, Metal Gear and aura was enough to defeat the Fall Maiden.

Reigen: Looks like Cinder stood na-no chance against this Senator! God that was awful.

Nano: Quiet you. The winner is Senator ‘Steven’ Armstrong.

Winner is Armstrong by NanoIsEpicWinner – Senator Armstrong
+Far faster
+Red Aura increases his power and nanomachines to a higher level
++Red Aura doesn’t have a time limit while Cinder does
+Better regeneration
+Excelsus can give Cinder a hard time
++Even if it was defeated, Armstrong can absorb the energy to increase his duration

=Comparable Attack potency and durability
– His intelligence on combat training is moot
-Maiden powers can be a pain for Armstrong
–Plus, he hasn’t faced anyone with similar to Cinder

 

Poke by NanoIsEpic
Loser – Cinder Fall
+Creating weapons gave her the arsenal advantage
+Maiden powers would make things hard for her opponent
+Greater range with bow, spear and her Grimm Arm
+Smarter in terms of combat training
=Comparable Attack potency and durability
-Far slower
-Red Aura has no time limit compared to her aura
-Inferior regen

DEATH BATTLE: Burn Down Your Enemies! – Prelude

Cinder Fall vs Senator Armstrong

Nano: Fire, a well-known dangerous of all elements. For whoever comes across to the inferno, will be suffering the heat.

Reigen: And these two fire-wielding villains who face against the speedy main heroes are about to bring the battle down in flames!

Cinder Fall's Intro by NanoIsEpic

Epsilon: Cinder Fall, Team RWBY’s arch-enemy, and The Fall Maiden.

Armstrong Intro by NanoIsEpic

Reigen: And Steven Armstrong, candidate for 2020 and the senator that beat up a cyborg ninja.

Nano: I’m Nano, and those two are Epsilon and Reigen, and it’s our job to analyse their weapons, armour & skill to find out who would win… A DEATH BATTLE.

(Bio belongs to WarpStar on DeviantArt)

Cinder Fall
Cinder by NanoIsEpic
Height: Unkown
Weight: Unknown
Age: Early to mid 20s
Species: Human
Occupation: Antagonist, Fall Maiden, Beacon Student (Formerly)
Affiliation: Salem’s Faction

Theme:

Feats:

-Forced The Kingdom of Vale into a state of utter chaos
-Without using the full extent of her power, killed Amber, defeated Ozpin, and killed Pyrrha Nikos
-Alongside her teammates, curbed an enemy team of students in The Vytal Festival
-Alongside Emerald Sustrai and Mercury Black, defeated Amber, the Fall Maiden
-Chosen by Salem to inherit the Fall Maiden’s power
-Easily dealt with Ruby Rose
-Infiltrated an ATLAS Facility to extract data


Physicality:


Boom! by NanoIsEpic
Strength:
-Naturally scales to nearly everyone in RWBY Universe
-Sent a student flying with a single kick
-Held off and forced back Pyrrha Nikos
-Hit said woman hard enough to destroy the room they were in
-Clashed with Professor Ozpin easily when she was barely trying

Fast by NanoIsEpic
Speed:
-Scales to some of the biggest speedsters in RWBY
-Keeps up with Mercury and Emerald who avoided lightning
-Easily keeps pace with Ruby Rose
-Perceives and catches Sniper Fire
-Easily leaps across buildings
-Capable of flight by shooting fire out of her palms

Ow by NanoIsEpic
Durability:
-Shrugs off attacks from the likes of Professor Ozpin, Pyrrha Nikos and Ruby Rose like it’s nothing
-Survived Ruby’s silver eyes, albeit with major damage
-Endured getting barraged by one of the strongest huntsman to date, and easily got back up
-Shrugged off getting viced and crushed by several metal cogs
-Catches Ruby Rose’s Sniper Bullets
-Augmented by her unnaturally high Aura

Powers & Abilities:


Spooky by NanoIsEpic
The Fall Maiden:
-A powerful individual blessed with amazing talents
-Cinder gained this through killing the original Fall Maiden
-Grants her the ability of flight
-Enhances her strength, speed, durability
-Cinder’s main use seems to be focused solely on Fire
-Can shoot enormous blasts of fire, ignite things, and heat up her own body temperature
-Body heat grows hot enough to bend and melt hyper-durable metal, and pop popcorn kernels

Aura by NanoIsEpic
Aura:
-Physical Manifestation of one’s Soul
-Comes in different variety
-Is what allows Cinder to be so durable, strong and fast
-Finite, but very large pool

Skilled Fighter:
-Can use her weapons and abilities to their greatest strength
-Exchanges attacks with more experienced warriors and generally comes out on top

Great Marksman:
-Sniped Amber the Fall Maiden twice
-Nailed Pyrrha Nikos straight in the heart with an arrow shot

Cunning Manipulator and Planner:
-Orchestrated The Fall of Vale
-Forced Adam Taurus and The White Fang to work for her
-Turned Crime Lord, Roman Torchwick, into her callboy

Equipment/Weapons:

Bow and Arrow by NanoIsEpic
Bow and Arrow:
-Formed out of Dust
-Can fire up to three arrows at once
-Arrows can disappear and reform to avoid obstacles
-A Specific Arrow, upon penetration, can disintegrate a target
-Transform into her swords and vice versa

Swords by NanoIsEpic
Swords:
-Twin, Single Edhed
-Cinder Dual Wields with expert proficiency
-Once she obtained her Full Maiden Powers, began lighting them on fire

Glass by NanoIsEpic
Glass:
-Formed from dust or Dust
-Wear down an opponent’s aura in seconds
-Devastatingly effective


What!!!!!! by NanoIsEpic
Weaknesses:
-Significantly wounded at the end of Volume 3
-Arrogant to a fault
-Should her Aura wear down, she will lose consciousness and be completely open


(Bio belongs to Dynamo on DeviantArt)


Senator “Steven” Armstrong

Senator Armstrong by NanoIsEpic
Height: 6’5″
Weight: 500 lbs
Age: 40
First Appearance: Metal Gear Rising: Revengeance (2013)
Theme:


Feats:

-Was in the University of Texas and could have been a star football player
-Joined the Navy after graduating from college
-Defeated Jetstream Sam and made him work for him
-Was the ultimate backer of Desperado and their conflicts
-Developed a plan that would lead to him becoming the President of the United States
-Managed to get Raiden to unintentionally help his plans
-Easily defeated Blade Wolf
-Fought and almost defeated Raiden

Physicality:

Bye Raiden by NanoIsEpic
Strength:
-Possible the strongest character in the Metal Gear series
-Tackles Raiden and manhandles him with no problem
-Easily cracked and destroyed Raiden’s visor
-Threw Raiden in the air and kicked him away with ease
-Overpowered Raiden, who tossed Metal Gear Rays and Metal Gear Excelsus
-Destroyed Metal Gear Excelsus with a single punch
-Snapped Raiden’s high-frequency blade in 2
-Easily tossed large pieces of Metal Gear Excelsus at Raiden
-Knocked away Blade Wolf with ease
-Punches the ground hard enough to create fissures

Ora by NanoIsEpic
Speed:
-Deceptively fast for his physique
-Able to quickly dash around the battlefield
-Easily keeps up with Raiden who can move at Mach 2000 to 4000 speeds
-Keeps up with and even overwhelmed Jetstream Sam, who can keep up with Raiden

Die, you piece of shit!!!!!!!! by NanoIsEpic
Durability:
-Endures having Raiden punch him countless times without issue
-Took missile launchers at point blank ranges without a scratch
-Survives getting slashed by Raiden with the High-Frequency Blade and the Muramasa
-Withstands the point-blank explosion of Metal Gear Excelsus
-No problem enduring his own explosions and flames
-Gets back up after a beating from Jetstream Sam, who’s comparable to Raiden, without any lasting damage
-Can still move and talk briefly after getting stabbed in the heart and having it ripped out

Powers & Abilities:


Nanomachines, son by NanoIsEpic
Nanomachines son:
-Highly advance nanomachines injected into himself
-Is responsible for his immense physicality
-Hardens in response to physical trauma, can be as hard as needed
-Skin turns black when struck, is extremely difficult to harm

Technopathy by NanoIsEpic
Technopathy:
-Can manipulate nearby machinery
-Able to use magnetism to telekinetically lift and blow up machinery
-Can harvest electricity from machines to further power himself up

Fire by NanoIsEpic
Pyrokinesis:
-Able to generate fire
-Can create explosions and fiery pillars by punching the ground
-Is able to make said explosions to track his enemies
-Can cover himself in fire to enhance his strikes

Armstrong vs Wolverine when? by NanoIsEpic
Healing Factor:
-Able to regenerate from serious injuries
-Can even regenerate lost limbs or reattach them

Skilled Brawler:

-Uses powerful strikes, kicks, and wrestling moves
-Able to fight off highly trained fighters like Raiden and Jetstream Sam

Military Training:

-Was in the Navy

Expert Pilot:

-Capable of piloting Metal Gear Excelsus

Devious Schemer:

-Deceptive and savvy planner
-Though up long-term plans for political and military power
-Was the backer of Desperado and their plans
-Manipulated Raiden into unknowingly assisting his plans
-Orchestrated the plan to bring Jetstream Sam and made him join his group

Equipment/Weapons:

Metal Gear Excelsus by NanoIsEpicMetal Gear Excelsus:
-Metal Gear developed by the United States
-Does not have nuclear firepower
-Wields building sized retractable blades
-Can fire 2 large plasma cannons to blast enemies
-Also capable of shooting missiles
-Can also tunnel underground
-Is also capable of sending out Gekko Units

Gekko Units by NanoIsEpic
Gekko Units:
-Walking tanks with a wide array of weapons
-Possesses M2 Bowling machine guns
-Also, possess Beak Mountain machine guns
-Has Anti-tank missiles
-Has cord-like whips for impaling and grappling
-Possess a radar for sensing targets
-Can use hand grenades
-Also possesses ECM Arrays
-Possesses Tripods
-Is also capable of nuclear detonation

Transformation:

Red by NanoIsEpic
Red Mode:
-Gains a red aura
-Becomes even more durable, faster, and stronger

Armstrong hecking dies by NanoIsEpic
Weaknesses:
-Overconfident
-Mostly a close quarters combatant
-Destroying his heart will kill him
-Needs a large amount of energy to fuel his nanomachines

791745-armstrong by NanoIsEpic

DEATH BATTLE: Wrapped in Black – Battle

Shadow vs Raven Combatants Set by NanoIsEpic
 

NOTE: This fight was released in 22nd Novebmber 2017, as such some of the info may be outdated

Nano: Alright the combatants have been painted black, let’s end this debate once and for all.

Boomstick: IT’S TIME FOR A DEATH BATTLE! 


Hekseville: Vendecentre

 

Hekseville, a place with four platforms with cities around a large pillar, also having some massive girders attaching onto the platforms and pillar, a railroad for a train to travel through any four cities for the civilians. To identify those four cities, they were namely called Auldnoir, Pleajeune, Endestria; finally Vendecentre.Focusing on Vendecentre, the more popular town, the whole place had a great set of buildings around the area and the people who live there walked and talk to each other. There’s also a landmark for Vendecentre which was a giant clock tower. Oh did I forget about flying cars being there in this place?

Atop of a small building, a tall teenage woman wore two long, big, black, sleeves around her wrists with black bracelets, along with wearing a revealing outfit, her eyes being aqua, a gold moon shaped tattoo on her chest; finally her long, black hair and red fading the tip of her hair. Her aside from her appearance, this is Raven. There was also a black crow with white dots on top of her shoulder named Xii.

She was scanning around everywhere, making sure there was no trouble in this city, whilst, she held an apple, taking a mouthful of the fruit, still looking. She thrusts herself to another building, scanned at another section, spotted something that alerted her. In her view, she noticed four gangsters grouping up on a poor helpless man with nothing to defend with, keeping secret that no one can rescue the poor soul. Raven jumped to dived and promptly emitted into a blue brightness, she floated and then exited out of her Shifter State, the ability to control gravity.

She walks to the event with her heels clicking each step, the thug who was guarding the scene of the entrance tried stopping her but was too sluggish to react from her punch, surprising knocking him unconscious, the thugs twirled at Raven’s position. One of them picked up a steel pipe off the ground, while others relied on their fists. The man who was beaten up clumsily left the area before the fight had started.

(Stop music)
 

The criminals assaulted right into Raven, thinking they’ll end the fight over in a nanosecond, but that turns out to be wrong as Raven took the advantage when they came nearer. The enemy with the pipe raised it to knock Raven out, the shifter caught hold onto the pipe before it made contact to her head, releasing a swing of a hook at her opponent’s gut and then performed an upper-kick to the jaw, the pipe went spiralling up until it decided to go downward, rattling when it hit the floor of the battlefield.

A man assailed at Raven, raising a fist to punch her in the face, Raven jerked her head to the left side, with the punch send across to his ally’s face, collapsing back on the ground. The same thug that punched his partner wrapped his arms around Raven’s torso, arms included, having Raven struggled to get herself out from the man’s bear hug, she attempted to elbow him at the abdomen, losing his grasp. Raven pushed a kick at his midsection, forcing him to fall on top of stacks of boxes.

The final thug went charging into Raven like an enraged bull ready to hit the bullfighter’s red cloak, anticipated it and jerked her leg out, initiating to make the thug trip over. Whilst the thug was on the ground, Raven brought her foot on the back to make sure not to let him get up.
 
Raven removed her heel away from the thug, viewing all over the area. She scanned all beaten bodies… expect one was gone! Raven try searching the body that disappeared when suddenly a shadow loomed behind Raven, ready to take her out… when a short figure darted at the man, knocking out the thug with a sweep from its boot. With every thug taken out and a figure that Raven hasn’t seen before. Raven stared at the figure and was shocked.

 

The figure took place as a black, anthropomorphic hedgehog. Despite his head being a bit bigger than his torso, five curved spines were back of his head, each of them had a single red stripe. The hedgehog had a great big set of white fur on his chest and wore golden bracelet below his gloves with a red line going almost near to his shoulder. His shoes had the bracelet around the ankle and jets below of boots. Besides his edgy appearance, this is Shadow the Hedgehog, aka the Ultimate Lifeform.

Shadow turns his head to search for his objective, Raven walked up to the Ultimate Lifeform, curious to know who – and what – he is? Before she could start asking him a question, Shadow was the one who gave her a question he wanted to know. “Is your name Raven?” the hedgehog asked. In her response was a simple “Yes.”

Shadow wanted that answer. “Good, a military group – who I worked for – known as the G.U.N has sent me here to let you be informed  that your powers have impressed them and would like you to join the team.”

Raven was not sure on whatever if she should join or not. Ever since her loyal friend Kat had risked her life to seal a black hole from swallowing Hekseville, she knew that Raven would be able to promise her for protecting Hekseville. So simply, she denies the request from the hedgehog, simply waving and turning to a different direction, walking away. However, Shadow didn’t give a damn about the denial of the request from Raven. But, even though he didn’t want to do this, his team made him do this in case she doesn’t agree with it.

Raven walked away from the hedgehog, but before she could take off, she stopped walking when she heard Shadow’s voice continued speaking. “Then, if you don’t choose on joining us,”

 

BANG!

Raven had her head tilt to the right, dodging the bullet before she was dropped dead. “I guess, I’ll make sure you will join.” Finally finishing his sentence. She twirled back to her new-found opponent and performed her fighting stance, Shadow readied his gun ready for combat.
 
Paint the Town Red and Black by NanoIsEpic

 


The hedgehog rapid fired his pistol at the heroine while running; Raven was no slowpoke though, she evaded the bullets from having them pierce through her skin. The Ultimate Lifeform throttle his hover shoes to his opponent, ready to launch a kick at the top of his opponents head. But was soon pushed away by the shifters gravity. Though Shadow landed safely on the side of a pillar, causing it to crack beneath his shoes and landed back on the surface, continuing fighting on.

Igniting his hand with Chaos Energy, the Black Blur hurled three spears made out of the energy he was using with a palm of his hand. Raven alternated three objects with her gravity manipulation that were near to her, countering the attacks with her own, that was actually what Shadow wanted to see happen. Taking this opportunity had him boosting his speed at a speed that no ordinary human can see or go through, as soon as he made it to Raven he unleashed a barrage of punches at Raven, which had given her an amount of damage. Shadow lashed his gun out to finish the job aiming at Raven’s forehead, although Raven tilted her body to reacted the shot.

Quickly, she kicked the pistol to let Shadow lose his grasp on the weapon. The hedgehog took notice of an upcoming kick from her, trying to swipe his legs off the floor, leaving him to perform a backflip from avoiding it. She tried another kick to hit him again, but the Ulitmate Lifeform flipped to avoid the attack. Suddenly, the hedgehog teleported right behind the heroine, leaning forward and performing a harsh kick to her back, knocking the air out of her lungs.

She twirls and launches her right tightened hook at Shadow’s torso, blocked by both of Shadow’s forearms, which he pushed it off, staggering her. He slid towards his gun and snatch it off the ground, he leapt towards the heroine, igniting Chaos Energy to his fist, ready to finish this battle. Just as soon as he made it to her, he felt his body hovering for some reason, only to realise that his gravity has been changed by Raven’s powers, his energy had vanished away. Shadow pulled out his gun from earlier and was gonna shoot her, but she pushes Shadow with her gravity ability and had him crash into a wall, falling on his feet when removing her powers on him.

“Damn.” The hedgehog cursed. Shadow focus on his target, seeing barrels rocketing at his direction, Shadow unsheathed a samurai-like sword to slice the barrels nothing more but splinters. In an instant, he teleported on top of a building and summoned an army of Chaos Spears behind him. The Ultimate Lifeform swayed his arm to command his spears to head onto Raven. As soon they arrived, Raven igniting her hand with distorted gravity and use it against the spears. A burst of gravity distortion erupted from her hand and the spears were flailing all around towards the hedgehog’s view.

Shadow clicked his fingers to bring up a barrier made of Chaos energy to prevent from taking any damage from his own projectiles. Curling himself into an oval-shape buzzsaw, the hedgehog brought himself propelling at the heroine, ready to saw her to pieces, but without a trace, she levitated the Black Blur away from her, throwing the hedgehog crashing into a building.

Shadow leapt out the building and wiped the dust off that had his arms stained. “Hmph, I must admit: They weren’t kidding about how powerful she was.” The hedgehog got the Shadow Rifle onto his hand, as he laid his hand on the weapon he formed an edgy grin.

Taking fire, the Ultimate Lifeform pulled the trigger six times, with Raven catching all the rounds, which turns out to be a plan for Shadow. The boots had Shadow throttled near to his opponent, flinging a kick on the back and vanish into an instant flash. Not only that but the rounds Shadow fired resumed to its normal speed, delivering her more and more damage with the final one sending her meters away. Raven made a heavy landing creating a crater beneath her heels. Shadow appeared on the ground, within few meters away from her.

“You can’t fight forever, Raven. No matter how hard you try, you’ll be nothing to me.” scoffed Shadow. “I never said I wanted to join your group, I only deny it because I have people that need protecting from what may happen to them!” Raven shouted in response. The Black Blur took a surprise attack by going so fast, it looked like he disappeared when going near to Raven he launch a chop to the right but was block by Raven’s forearm. That but she kick Shadow straight into the chest with enough force to send him flying in the air. Raven summoned three balls of distorted gravity energy, circling nearby her, she fired them at the same time. Shadow formed himself into an oval and quickly dodge them… except for one which had already hit him.


(0:05)
 
Knocked by the blast, Shadow checked the area on where he had been hit, he took his time breathing in. “Giving up already?” Raven asked just in case the fight was over but turned out be wrong. He grew a smirk upon hearing those words. Whats more, the hedgehog started to laugh. “This is far from over!” The hedgehog shouted. Suddenly a blue aura emerged in Shadow’s entire body which made Raven a foot step back a bit.
 
Hero Shadow by NanoIsEpic
“I’m just getting started!”
 

With no hesitation, Shadow boosted his fullest of his speed; outpacing the heroine’s reaction, sending a sharp uppercut to the chin, the effort on the blow had sent Raven whirling through the air. Raven halted herself from going upwards. While stopping herself Shadow draw another uppercut, before he could land another hit again, Raven ducked under his arm and send a kick to the stomach, clearing air from his lungs. Raven then thrust Shadow with her gravity manipulation, sending him crashing into series of buildings.

Shadow stood up and didn’t look like he was affected by that attack. Raven rushes to Shadow, just for Shadow to take an opportunity to bring a small green gem in his hand, he raised his arm to the air beginning to shout “Chaos Control!” And from his words, the whole city illuminated, time crawled into a halt, debris floated and Raven could no longer move for who knows how long. The only person who can move perfectly fine was just Shadow.

Shadow gaze at Raven thinking about what he could do, soon he got a plan, a lightbulb pop atop his head. Gathering Chaos Energy into his palm hands, he threw it into the air, becoming a Chaos Spear, he kept throwing them, creating a dome of Chaos Spear, Shadow gathered more the energy to create another Chaos Spear, only this time he extended its length dubbing this ability, Chaos Lance. throwing the green blade near to Raven’s tattoo, Shadow turned around and flicked his fingers, resuming time itself.

Raven ducked before the lance ever hit her square on, however, her pupils shrank down in shock. From her point of view, she saw dozens of spears heading right at Raven. Raven decided to risk it and used her durability for her opportunity, soon enough the spears zip forwards at Raven, exploding upon contact. Shadow turn around in case he had won the fight, turns out he was wrong with Raven rising up, she summoned two portals beside her, that portals launched a barrel on the left side and the other firing a pot. Shadow aimed his sub-machine gun, auto-firing at the objects and easily destroying them.

He kept firing aiming at the heroine, although she manoeuvred them easily, Shadow gritted his teeth in annoyance, maybe if he can still hold the trigger for enough time, he could actuall-

CLICK!

“Damnit!” Shadow cursed when realising his ammo is all out. The hedgehog rejected the gun behind him and raised another gun that looked… weird. The gun had a weird head around the huge barrel, Raven was confused about the appearance of Shadow’s new gun; she had no idea how affected it could be. Pulling the trigger, the head had gone zip right towards Raven’s head. When it bumped Raven in the head, the head bounced off, revealing it’s full-body: Its torso was smaller than its head, had tiny yellow feet and two metallic arms with yellow orbs as hands.

“Hi, I’m Omochao. Let me be your gui-” Omochao was magically sent flying at Shadow. Shadow sidestepped before the robot hit him. Immediately pulling the trigger, an army of Omochaos travelling their way to Raven. Raven crossed her arms in an ‘X’ formation, and when they finally reached their destination, Raven thrust her arms forward and released her powers towards Shadow, tottering him and being hit by the Omochaos, losing his grip on the Omochao Gun. “Damn!” The Black Blur exclaimed. Shadow formed himself an annoyed frown. He let out another yell. “Chaos Control!” Which this time had slow down time.

Raven rush forward to swing a punch although was futile due to Chaos Control slowing down time, Shadow boosted his shoes right towards Raven, blitzing Raven in various areas. Shadow had her circled by purple Chaos orbs when getting closer to one orb, Shadow clicked his fingers resuming time to send Raven into an orb, exploding in a purple flash and have her send into another orb that sends her to another and then another until the final one that was in the top side send her onto the ground, bouncing upon the surface.

Shadow held the samurai sword and jumped over to Raven, aiming the sword at a stabbing position at her heart. Raven rolled out of the way just so he can stab the sword onto the ground and swiped Shadow’s legs off the floor, she threw her arm upwards, sending the hedgehog sky-high thanks to her powers. The sword Shadow was holding fell with a few light tap noises, Raven snatch the sword off the ground and snap it in two. From Shadow’s sight, he boosted his thrusters on, slowing down the launch. Shadow hovered above Hekseville and disappeared into a flash. Raven scanned the city while in mid-air via gravity shifting, she might’ve lost after what she had done to him.

BROOM… BROOM!
 

Raven jerked her head at a dark alleyway, where she heard a loud engine, a bright light popped out from the alley and the engine came much nosier and soon Shadow had appeared alongside with his motorcycle. dubbed Dark Rider. What’s more, he had a different sword in hand this time, a lot bigger and wider than the katana, it had a golden hilt and a giant white stripe around the handle and was a medieval-like sword. Shadow has finally wielded Arondight. Shadow delivered a swing to her neck, Raven lean back away from the swing and kicked it; Shadow had held it with a tight grip.

Raven shot fired more Blue Jays at Shadow, The Black Blur chucked a Chaos Spear at one of the Blue Jay and steered to the left, avoiding the other Blue Jay. Raven soared above Shadow firing more Blue Jays, Shadow kept narrowing side by side with Dark Rider, he swung the blade when the third came an inch near him. Soon enough Raven appeared in front of Shadow, the Black Blur had pressed his boot on the steering wheel and spring at Raven, his boots flared beneath them and came speeding into Raven like a bullet.

Shadow threw his arm to her head… his fist somehow not making contact to Raven’s face since Raven held him with her powers. Raven threw him to the ground, pinning him, adding more effect on her attack. Shadow tried moving his arm, aiming his hand at Raven, firing a spear at her. Raven hastily moved out of the way but that was what he wanted her to do. Shadow disappeared in a flash out of her sight and above Raven, place his hands together, energy illuminated his hands and finally brought both of them down to Raven’s back, crashing down the surface.

(Stop music)

 

 
“Hmph, to be fair I thought you had it in you.” Shadow scoffed “Guess you were worth nothing.” walking off. Annoyed, Raven thrust her hand at Shadow, pinning him into a pillar. Raven made sure his hands were free this time around and later pushed him further, making the pillar crumble into pieces. After being pinned, the hedgehog rolled on the floor and later punched the floor in annoyance.
 
 

A red aura emitted around the hedgehog, his eyes, now in fury locked into Raven. The Ulitmate Lifeform walked towards to Raven, with each step created small craters from his shoes, his arms dangled near to the floor, but soon rose up and formed into balled fists. Raven prepared for Shadow’s assault, as she was going to witness against Dark Shadow.

Dark Shadow by NanoIsEpic

 

“DEATH TO ALL WHO OPPOSE ME!”
 
The new form of Shadowrushed into Raven, with his forearm placed on her gut, pinning her near to two buildings. Raising his fist high up, his fist surging up an aura of inferno around it. Shadow shout out his attack’s name by the top of his lungs “CHAOS BLAST!” when he launches the fist into Raven’s chest, the impact exploded, causing a hole between the two buildings, alongside the inside that is filled with smoke.

 

Raven was send hurling on the floor, all bruised, Shadow entered to the other side, where Raven was. Shadow snatch a lamp off, tearing the wires away from each the ground. The Black Blur angrily gripped the new weapon, Raven stood up and ran to Shadow. Uncontrollably, Shadow swung the lamp around, Raven try doing her best dodging the swings from the hedgehog. Heck, she even blocked one of them with a forearm, though it did bruise it. Raven rolled under the attack and launch her foot upwards at Shadow, stunning him, though lucky for Shadow, he didn’t lose the object.

Raven send a kick at him, yet Shadow caught her foot from kicking him with his other arm. Shadow poked Raven with lamp knocking her away, later Shadow swung everywhere at Raven, at her chest, side of her torso, her back; finally sweeping her legs off harshly with his weapon. Once Raven fell on the ground, Shadow took his opportunity and savagely use the lamp for slamming Raven, yelling “DIE!!” Raven used both of her forearms to save herself from the Ulitmate Lifeform’s wrath. Luckily enough, the lamp was damaged each time Shadow swings against Raven.

Finally, the lamp decided to snap with one last swing, giving Raven a chance to fight back. Shadow charged a Chaos Lance, shouting “Begone!” Quickly, Raven lash out her arm, charging her powers onto her hand, sooner her hand erupted with distorted gravity energy, knocking the hedgehog within few yards.

Shadow was sent crashing into a building after the attack from Raven. Shadow boosting ahead with an orange field around the hedgehog, Shadow avoided a downward kick from the shifter, sheathed a sword that resembles him called Ddgraig Goch, he delivered a barrage of slashes to Raven, causing scarlet blood flowing all over the place, Shadow brought one final devastating slash when he was finished.

Raven was now sent skidding away from Shadow, exhausted by many of the cuts and bruises around her body, soaking in her own blood. Shadow blindly lunge himself at Raven for a stabbing motion, the heroine stopped the blade from stabbing her and hold it by both of her palms. Shadow send a roundhouse to the back of her head, stunning her.

(4:38)

The glowing crimson hedgehog clicked his fingers to send a ball of distorted time and space following his opponent. Raven leaned back away from the ball of Chaos Energy, Shadow accelerated near to Raven, backhanded Raven to the face with Chaos Energy, sending her yards away, the ball came back and dealt another damage to Raven. Shadow teleported and kneed her in the gut, sending air out from her lungs and launched his shoe to her face knocking her to the centre of Hekseville.

Raven stop herself and hovered there, she raises her hand to the air, creating a giant ball of distorted gravity energy the size of a city block. Dark Shadow, on the other hand, charged himself into an inferno ready to fire, along saying “Chaos…” Raven threw the oval right at Shadow, who is still charging until… “…BLAST!!!” releasing a bunch of beams from various directions, piercing through buildings and the massive clock tower. The bigger beam clashed at the ball in a massive struggle. Shadow tries his best to win the endless clash, but Raven was the one broke it by adding more distorted gravity power to the ball. Soon the ball came closer and closer and closer, until finally…

BOOOOOOOOOM!!!!!!!!
 
(Stop music)
 
Many buildings were wiped out from the face of the surface, soon the smoke faded out. Raven only saw millions of rubble across the place, Shadow hasn’t even been seen afterwards. Suddenly a white glove popped out of the rubble and got out the pile that was buried underneath. Shadow all being covered in bruises and dirt, cuts with a glimpse of blood pouring out from it. What’s more, his dark form ran out of time.
 
The hedgehog was overwhelmed after witnessing the big ball of death, Shadow took his opportunity to heal himself, hovering and spreading his arms out with Chaos Energy wrapped around his fists. His wounds started stitching together, bruises vanished away, bringing back Shadow in a good condition. Shadow glanced at a building, on top of the building was Raven, building up a field of blue aura wrapping around her.
 
 
Xii flew to Raven, circling around the shifter whilst Raven keeping her blue glowy aura. With Xii beginning to merge with Raven, a sparkling and dark fog came surging around Raven, adding her two black wings behind her back, sharp claws appearing were her feet were and finally, the head of a bird came out behind her head. Raven had finally achieved her form: Phoenix Mode.
 
With Raven’s new features, Shadow stretches his left hand to his right wrist that had a gold bracelet around it. He took it off and then stretch his other hand to the same hand that unlocked the first ring, releasing it, each bracelet came falling on the floor, making “clinging” noises when finally landed. An outburst of a golden and red Chaos aura exploding around him, Shadow tightened his hands into fists, walking down the hill of rubble.

Chaos Shadow
 was ready to battle as the two combatants – with new looks – came rushing ahead to form a clash, with both them roaring for their victory, speeding into each other, Raven broke it with a single swish with her claws, Shadow backed away, though a glimpse of his white fur came off. Pronto, he reveals Ddgraig Goch, swinging his medieval sword around, Phoenix Mode claws countered his sword via blocking each swing from the Ulitmate Lifeform. The shifter teleported out of Shadow’s sight, right behind the hedgehog’s back, slashing Shadow’s back. Shadow gritted his teeth after feeling the pain from the claws.

Shadow lashed out his left arm, showing off a gun, aiming at Raven. Once Shadow took time for a direct hit, countless of lasers spewed out, Raven, while she did struggle a bit, she was still able to avoid every single bit of it. When Raven had enough, the barrel of the gun was later sliced off, with electricity and sparks going out from the sliced gun everywhere. “Damnit!” Said Shadow annoyed, throwing the gun on the ground.

Dark metal platings suddenly wrapped around the hedgehog, making metallic noises when attaching to one another, when finally equipped Shadow pulled out a small gun with a curved handle, finally donning the Lancelot Armour and wielding Satellite Gun. Shadow held the trigger with his finger, a red line placed on Raven, Shadow let go the trigger with a grin on his face. In space, a laser beam emerges from a satellite, said laser plummeted to where Phoenix Mode was. The shifter swiftly moved out of the way… soon the laser finishes falling and crashes into the ground, causing bits of the concrete to break apart.

“I’m not finished yet!” Shouted Shadow, continually to summon more rays at her in a swift motion, repeating on pressing the button to hit his target, but failed to do so. Raven came going forth to Shadow, but once she reached to Shadow, she had vanished like out of his eyes. What’s worst for Shadow, is that he accidentally fired his Satellite Gun at her, causing the ray to plummeting into the Ultimate Lifeform.

Soon when the laser disappeared, a barrier made out of Chaos Energy prevented the streak from disintegrated Shadow. Soon the barrier faded away and chucked away the gun to the side, using his only sword, again being Ddgraig Goch. The shifter horizontally slashes her nails, while Shadow backflipping away from them. Once Phoenix Mode zoomed in near to Shadow, she flung her claws to Shadow, which was countered by Ddgraig Goch, she tries that again but Shadow countered it again and then again, causing it into a neverending cycle till…

SHINK SHINK SHINK
 
Raven had sliced the upper part of the Lancelot armour along with cutting Shadow as well. The stained blood of the armour crumbled on the floor, Shadow held onto his wounds, his blood came sliding down his hand like a waterfall. The hedgehog yanked off his helmet and threw it away, he guide his sword at Raven, ready for combat.
 

Shadow, while still pointing the sword at his foe, summoned countless of Chaos Spears behind him. The Phoenix attempted to go after Shadow, whilst the spears came zipping at her as she was able to outmanoeuvre the wave of spears. When he was close to her reach, Shadow vertically struck, but only to be blocked by her big sharps claws, causing the two blades to spark out. Raven sprung her claws out to send Ddgraig Goch at a nearby cliff, falling down off Hekseville and into the deep void.

Annoyed about losing his weapon, Shadow stood up and formed two Chaos Spears for each for his hands. The two weapons facing differently from the other – one facing its edge up while the other facing down. Three portals emerge out of the air, chucking random pieces at Shadow. Shadow formed into a black mixed with a crimson lightning-shaped blur, blitzing the items easily through, with all of it crumbling into splinters or tiny pebbles. Shadow closed the gap on and took his chance springing at Raven, Shadow went with a stab to Raven’s chest and send a roundhouse to the face.

Phoniex swiped her claws up to Shadow’s small torso, impaling him with her big deadly nails. Shadow shoved the spear right into the leg, causing Raven to roar in agony. The other claw shattered the spear Shadow used to stab and harshly chucked Shadow on the ground. Shadow threw the other spear like a javelin with great aim, Raven severed the spear into pieces of sparkles.

Afraid of his chances going dangerous low, Shadow’s hover boots flared up and attempted to escape from Raven but to come to the Ultimate Lifeform’s surprise, Phoneix Mode was able to keep up with him and took her opportunity to gash one of his thruster, causing Shadow to lose control on flying whatever he wishes to. Shadow took his time to pull himself skyward, but that still did nothing due to how much pain he was in and the fact his thruster no longer work.

Crashing into a group of buildings, Shadow felt like his consciousness beginning to fade, his vision started to blur, his ears didn’t hear anything besides a painful ring and finally, he was covered with bruises and blood streaming down. Shadow try getting himself up, but it just felt helpless for the Black Blur as he stumbles to his knee, breathing in and out. Shadow was about to recover to stand more of a chance against his opponent unto…

SHINK
 

(Stop music)

Shadow felt a sharp pain in his body, looking at his chest, he saw three nails from Raven’s form impaling him. She removed her claws out of Shadow torso, causing the hedgehog flop on the ground. His blood leaked out of Shadow’s body making a puddle of the poor hedgehog’s blood. Shadow gripped his wound to not lose any more of his blood.

 

“…no, is this… the end…” Shadow quietly said.

No

I’m not giving up

Shadow tried standing up, although while he may have struggled a lot due to how much damage he had, he has a battle to win.

Shadow saw Raven flying away from the fight. “Hey,” Shadow’s shouted with his voice echoing throughout Vendecentre. Raven’s Phoenix form twirled her head at Shadow, who was still badly injured. Shadow tried properly standstill, by doing so, he ignored the pain as he was ready to engage one last time.


(1:43)
 

“This isn’t over yet!” The hedgehog said as he clicked his fingers, seven multi-coloured emeralds flashed in appearance, circling around him. Shortly, the emeralds fused into him, forming into his final form. Shadow was ignited with a golden aura surging around him, his edgy black changed into a beautiful light gold, but his crimson strikes still remained the same. This was it, this was Shadows ultimate form: Super Shadow.

Combatants Set Super Shadow vs Phoenix Mode by NanoIsEpic
 
Raven’s Phoenix Mode stood there, floating, staring at the new features from the Ulitmate Lifeform. Shadow gave her an edgy grin. “Witness my true power!” shouted the hedgehog as he boosts his speed to a level that can reach light itself, sending a kick to the chest, launching Raven through the sky, Raven halted herself from being launch even further.
 

Shadow’s hands glowed a green Chaos Energy, firing a torrent of Chaos Arrows, Raven came darting onward, severing the arrows to pieces. Phoenix Mode came forth, ready to hew the hedgehog into halves but to come to her surprise, he prevailed to be intact. The Black Blur smirked. “Just to let you know, in this form: I’m invulnerable.” But to Raven’s slightest, she didn’t even care and continued to gashing her claws at Shadow, who was blocking them with his forearms with ease. Shadow forced a left kick to her gut propelling her on the ground.

Phoenix Mode clawed on the concrete floor, scraping it to make a trail made of dirt. The Shifter lunged herself at Shadow, performing to slash in a perfectly straight vertical, but was stopped by Shadow’s forearms in an ‘X’ position, teleporting behind Raven, elbowing in the back. Again, vanishing into a blue flash, he struck her in the abdomen with his right fist and then it turns into a repeating cycle until Raven corrected the pattern and swung her a backhand sending few metres away.

Shadow fired six orange waves that were circled around him, zooming at the heroine, closing in, Raven was knocked by the impact. Shadow held out his hands, gathering more Chaos Energy to make his projectile bigger. Raven came flying close to Shadow and was ready to claw into his heart, but was instead greeted by a Chaos Arrow in the chest. Ulitmate Lifeform brought his fist back and threw it in her face, keep in mind that Shadow used it full-force, making a large shockwave capable of shattering every window in nearly every building they were near.

Flipping his shoe to her chin, launching her through the air. Shadow then launch his right fist and then his left fist, then repeating the whole thing. With one more punch, Shadow placed more Chaos Energy into his fist, swinging the fist into Phoenix Raven’s rib cage, propelling her up in the skies. Super Shadow vanished away from Raven, now reappearing few meters far from her.

From behind Shadow’s back, thousands of Chaos Spears and Lances emerged, wooshing at Raven. Raven sped at Shadow, avoiding the waves of spears, she even severed a lane of spears into twos. Shadow was about to bring a swing of a punch but was stopped by getting blitzed by Raven in many different directions.

Raven wanted to end this fight before anything continues as she came to use her final attack on Super Shadow, Shadow started to see Phoenix Mode coming close to him, thinking a way to counter this, Shadow twisted his fingers creating a “click” sound, distorting time and space beyond Hekseville, freezing everything in time. Super Shadow spiral into a buzzsaw blitzing past Phoenix Mode. When Shadow was finished, he clicked his fingers again, returning time back where it was.

Once time came flowing back to normal, an outburst of blood exploded from a different location from Raven’s midsection to her arms and legs. A scream of agony came from the shifter, Shadow heard it from his ears, feeling pity for her. Super Shadow – although hated to do it – came rocketing to the green sky with a gold streak trailing him. Shadow halted himself to get a bigger view of Hekseville, Raven began plummeting to the ground, crashing into the centre of Vendecentre.

Raven’s Phoenix Mode started to wear off, forming back to her normal state. With Raven, all heavily damaged, and fighting against a form that she – or even her strongest form – doesn’t stand a chance whatsoever, Raven was ultimately defeated, with no will for her to fight back, all she can do is look down.

Shadow looked at Hekseville, feeling even more guilty about what he’s going to do. “I’m sorry…” And with those words, Shadow came focusing on diving to the ground, radiating a fiery energy; his body was now in an inferno meteorite. “Chaos…” Shadow’s pupils vanish as a red flash appears in his eyes. Meanwhile, Raven glance at the sky and saw Shadow ready to unleash his finishing blow. All she can do is wait for her inevtible fate.

“BLAST!!!!”

 

 
Ka Booooooooooooooom!!!!!!!!!!!!!! by NanoIsEpic

 

 
Like a nuke, Shadow’s Chaos Blast erupted into an enormous mushroom-shaped explosion, the clouds below the explosion engulfing nearly every building in the city. Moments later, the smoke of the explosion died out, remaining a colossal crater with a few fumes.
 
(Stop music)
 

Ashes rained everywhere, with every building coated in grey dust, the scene where the explosion became much clearer, showing a massive crater with Shadow still in his super form and Raven who was on the floor lying with a few burns, no longer breathing. Shadow gaze at Raven’s lifeless body, feeling more pity for her.

Shadow’s super-self worn out for a second, the Chaos Emeralds came diving down. Shadow walked to pick up all of the Emeralds… until hearing an alarm from his communicator, Shadow raises it near to his mouth. “Shadow, have you compleated have you got her attention?” a voice of an old man spoke out of the communicator being the G.U.N Commander. “No, sadly. She didn’t accept the offer and had to kill her.” Shadow responded.

Shadow waited his time for his reply, which he had for a few seconds “Understood, will give you pick up.” Shadow sign out of his communicator, teleporting near to the edge of the floating city, Shadow stared at the green clouds, waiting for the G.U.N helicopter. Shadow smiled for hoping he could meet her again in a different life.

“Thank you, Raven.”
 
KO by NanoIsEpic

 


 
Boomstick: Damn, for a first fight, that was awesome!
 
Nano: While Raven may have held strength and durability, she’s several times slower than Shadow.
 

Boomstick: Keep in mind, Shadow has kept up with Sonic, the same hedgehog that has kept up with the Egg Mobile, which is fast enough to travel to the moon in few seconds making him Relativistic at his peak.

Epsilon: That’s by far so fast, she would hit nothing but thin air, plus the fact that Shadow’s main power is time fuckery along with his fuckton of weapons, she will have the worst time in her life, plus the fact that it Raven has no history facing an opponent manipulating time.

Nano: Luckily enough, Shadow hasn’t fought anyone who has manipulate gravity and his weapons lack firepower due to Raven’s superior durability, but unfortunaly for her, his hax has a Battle Field Removal via transporting people through other dimensions, what’s more, he has a great number of forms, albeit they are weaker than Raven herself or even her form, Phoenix Mode.

Boomstick: Speaking of Phoenix Mode, while it may have outclassed everything Base Shadow  had minus speed, it wasn’t enough to outmuscle Shadow’s trump card: Super Shadow.

Epsilon: While Phoenix Mode is stronger than Raven herself, it’s unknown how strong it is due to the lack of feats, though base Raven should be comparable to Kat, who has sealed a black hole that was stated to suck everything clean in Gravity Rush into nothing but an empty space. But it still lacks to comparison to Super Shadow who can go through faster than light speeds and capable of destroying a planet.

Nano: That is stronger than anything in the Gravity Rush universe have achieved. So while Raven may be stronger and durable in the long run, once Super Shadow comes in, the Ultimate Lifeform prevailed.

Boomstick: Shadow had the “edge” against Raven, and it was a very sharp turn for him

Nano: The winner is Shadow the Hedgehog

Winner is Shadow by NanoIsEpicWinner – Shadow the Hedgehog
+Easily faster
+Chaos Control can easily mess Raven up
+Held a wide variety of arsenals
+Has a good number of forms
+Super Shadow alone is enough to end the fight
Surprisingly weaker and less durable
-Weapons were useless

 

Loser – Raven
+Surprisingly stronger and durable
+Gravity keeps her standing much longer
+Shadow’s weapons were futile against Raven’s dura
+Phoenix Mode is stronger than any form Shadow has…
-…Although Super Shadow outclasses anything Raven has
-Way slower
-Chaos Control has her beaten, gravity powers or not


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